Richard Davey
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18585de81d
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Lots of jsdoc fixes
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2018-04-16 14:43:24 +01:00 |
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Richard Davey
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c2edab2d7b
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Removed all animation callbacks and added events
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2018-04-07 12:36:11 +01:00 |
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Richard Davey
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daa2236998
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Removed onUpdate
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2018-04-07 12:35:51 +01:00 |
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Richard Davey
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9368c80922
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getFrameByProgress will return the Animation Frame that is closest to the given progress value.
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2018-04-04 17:14:43 +01:00 |
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Richard Davey
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fa2320238e
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More jsdocs fixes and staggerPlay fix
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2018-04-04 16:27:33 +01:00 |
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Richard Davey
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e734e7ef6b
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Extensive Animation API changes to use milliseconds, improve docs and access to properties
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2018-04-04 16:13:45 +01:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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orblazer
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0d58832e5f
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Fix types on Animations and Boot
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2018-03-27 13:30:00 +02:00 |
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orblazer
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f42f1bf132
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Change structs for generic types
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2018-03-23 16:54:12 +01:00 |
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orblazer
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37b6fc5862
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Fix many multiple types
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2018-03-20 15:58:02 +01:00 |
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orblazer
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45158c2fbd
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Update JSDoc on Animations and Boot
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2018-03-19 18:13:33 +01:00 |
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orblazer
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ddf2f748cd
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Update JSDoc on Animation
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2018-03-19 13:54:20 +01:00 |
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Richard Davey
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cc0998660e
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Updated jsdocs
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2018-03-18 13:43:37 +00:00 |
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Richard Davey
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26f0578261
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jsdoc fixes
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2018-02-22 01:07:30 +00:00 |
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Richard Davey
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965f2b0e74
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Fixed jsdocs and general tidying up.
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2018-02-13 00:41:01 +00:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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40689d1e35
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Updated jsdocs.
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2018-02-07 15:27:21 +00:00 |
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Richard Davey
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2a86400a28
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Added in jsdocs
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2018-01-31 13:54:44 +00:00 |
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Richard Davey
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a802914243
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Added in destroy methods for all managers and invoked them from Game
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2018-01-31 03:38:10 +00:00 |
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Richard Davey
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9850ccb108
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Removed un-used visible property and added jsdocs.
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2018-01-24 23:50:46 +00:00 |
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Richard Davey
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bc298aca7b
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Testing doc snippets
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2018-01-21 13:19:58 +00:00 |
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Richard Davey
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04debe7a71
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Added jsdocs
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2018-01-21 13:01:38 +00:00 |
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Richard Davey
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e017a71f32
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Game emits a boot event, which its managers listen for
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2018-01-18 05:16:52 +00:00 |
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Richard Davey
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f9a7939812
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Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
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2018-01-16 22:28:29 +00:00 |
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Richard Davey
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c77c412183
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Updated paths.
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2018-01-16 13:04:35 +00:00 |
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Richard Davey
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df26c96438
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Moved Animation files.
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2018-01-16 13:00:55 +00:00 |
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Richard Davey
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8b66bdb331
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Pre-RC source code merge and tidy-up.
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2018-01-16 12:59:17 +00:00 |
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Richard Davey
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f9a1e27334
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Removed un-used event files and references.
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2018-01-12 17:20:16 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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bca6bd692e
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You can now specify a defaultTextureKey for animation configurations, to avoid having it inside of every frame object.
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2018-01-12 17:09:20 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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