Commit graph

81 commits

Author SHA1 Message Date
Richard Davey
04ecc38a61 Fixed JSDocs and const path #4922 2020-10-02 11:57:37 +01:00
Richard Davey
b09197d8cb Added proper JSDocs and fixed private accessors #4922 2020-10-02 11:53:23 +01:00
Richard Davey
398bdf4314 Tilemap.hexSideLength is a new property that holds the length of the hexagon sides, if using Hexagonal Tilemaps. 2020-10-02 10:30:08 +01:00
Richard Davey
c3c35322c4
Merge pull request #4992 from svipal/master
Preliminary PR for isometric support
2020-10-02 09:42:47 +01:00
Richard Davey
8d51e8ab2c Fix #4859 2020-09-23 12:59:03 +01:00
Svipal
299f83c13d fixed conflicts 2020-09-19 10:56:05 +02:00
svipal
79fe9abc6e finished updating culling system 2020-09-18 17:16:52 +02:00
Svipal
809d0b7495 merged master 2020-08-09 13:13:09 +02:00
Svipal
241d4193e8 let's try again 2020-08-09 12:33:52 +02:00
Svipal
b4a1473fea test 2020-08-09 12:13:29 +02:00
samme
c963768c1e Docs: SetCollisionByExclusion() and friends
Fixes #5179

Thanks @BoltKey
2020-06-05 10:01:30 -07:00
Richard Davey
63eb41eb94
Merge pull request #5051 from samme/feature/tiled-point-and-createFromObjects
Add Tiled point object and change offset in createFromObjects()
2020-04-27 13:10:34 +01:00
samme
56ad38f17d Docs: correct Tilemap#renderDebugFull 2020-04-26 12:38:20 -07:00
svipal
5911b94d35 Revert "clean up"
This reverts commit 854589ddbe.

woops
2020-04-10 20:55:31 +02:00
svipal
854589ddbe clean up 2020-04-10 20:40:52 +02:00
Svipal
8665e08f13 refactored things so that there is no more switching at runtime depending on orientation 2020-04-03 19:36:13 +02:00
samme
5ec9e6b91a Offset by object data dimensions, allowing zero offset 2020-03-22 09:37:42 -07:00
Svipal
cec71a85ea added hexagonal support 2020-03-21 10:19:03 +01:00
svipal
b63a4e1107
Update Tilemap.js 2020-02-08 11:53:27 +01:00
Svipal
dc330aaf4a linted everything 2020-02-06 11:02:44 +01:00
Svipal
95df0be94a changed orientation localisation to layer, will make easier the fixing of pixelwidth and height and makes more sense overall 2020-01-29 20:27:40 +01:00
Svipal
050325bff0 tried to pin down where the orientation became undefined, no success. 2020-01-29 17:42:39 +01:00
Svipal
95d2ff9996 need to compare across commits to understand regression regarding this.x 2020-01-27 20:12:53 +01:00
Svipal
946857f756 pixel changes 2020-01-26 22:51:01 +01:00
svipal
eb90fc2ab4
Merge pull request #2 from photonstorm/master
keeping up with master #2
2020-01-18 14:21:26 +01:00
No
1a88ff95ba updated dynamic layer and tilemap 2020-01-17 16:15:59 +01:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
467aac2308 JSDoc fix 2019-11-22 17:46:26 +00:00
Josh Soref
9fb412bb07 spelling: coordinates 2019-10-29 01:50:33 -04:00
Richard Davey
7b530ee699 Code format fixes 2019-11-18 16:08:36 +00:00
Richard Davey
9863eafc00
Merge pull request #4820 from Olliebrown/tiled-layer-groups
Support for Tiled layer groups
2019-11-18 16:01:04 +00:00
Seth Berrier
13b6d6d5ae Fix for bug related to Issue #4737
- When removing a layer from a tilemap, layerIndex can become invalid
- Added loop to fix any existing tilemapLayer.layerIndex vales
2019-10-31 16:03:48 -05:00
Seth Berrier
13625a5f8c Updates for Supporting Group Layers
- Updated documentation to mention support for groups and naming layers
- Added more verbose output when an unknown layer name is specified
    > Error output now lists the valid layer names
- Added functions to return array of tile, object, or image layer names
2019-10-23 15:56:35 -05:00
Richard Davey
3a3ce8b914
Merge branch 'master' into tile-collision-update 2019-10-02 15:15:18 +01:00
samme
268d206e41 Fix scene arg in createFromObjects() 2019-06-29 12:13:15 -07:00
Richard Davey
89fe081f74 Added new Tiled Object and Object Layer defs. Fix #4364 2019-06-06 11:20:40 +01:00
Richard Davey
3da69ade29 Tilemap.createDynamicLayer would fail if you called it without setting the x and y arguments, even though they were flagged as being optional. Fix #4508 2019-06-06 10:43:46 +01:00
Richard Davey
04ec7b26a1 Tilemap.createBlankDynamicLayer would fail if you provided a string for the tileset as the base tile width and height were incorrectly read from the tileset argument. Fix #4495 2019-06-06 10:29:28 +01:00
Benjamin
35776fcd2d JSDoc: Make createDynamicLayer() position optional 2019-05-22 19:18:54 +02:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
a6341a97a8 Fixed Types references 2019-05-09 15:32:53 +01:00
Richard Davey
44faa01578 Tilemap Types 2019-05-09 12:39:19 +01:00
Richard Davey
0012ed3524 Added Tilemap.renderDebugFull method. 2019-04-08 16:05:12 +01:00
Richard Davey
c1400f9514 Fixed lots of Tilemap methods that claimed to return null but didn't 2019-04-08 15:59:48 +01:00
Richard Davey
a8027bab7f Added removeLayer and destroyLayer methods. 2019-04-08 15:45:16 +01:00
Peter Ellis Jones
2682874d1f Fix incorrect documentation for Phaser.Tilemaps.Tilemap#convertLayerToStatic 2019-03-09 15:47:49 +02:00
Richard Davey
0ee2442597 Bumping to 3.17.0 2019-03-07 12:31:06 +00:00
Richard Davey
197fef7b52 Tilemap.removeTile is a new method that allows you to remove a tile, or an array of tiles, by passing in references to the tiles themselves, rather than coordinates. The tiles can be replaced with new tiles of the given index, or removed entirely, and the method can optionally recalculate interesting faces on the layer. 2019-03-05 14:45:53 +00:00
Richard Davey
4fc817c519 Final batch of typedefs 2019-02-13 16:06:00 +00:00
Richard Davey
60542a25cc Numerous jsdoc and TS related fixes 2019-02-04 17:16:08 +00:00