photonstorm
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a61d030256
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Display Objects now clean-up their children properly on destroy.
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2014-02-21 13:25:08 +00:00 |
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photonstorm
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dd8a393bc9
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Updated version of p2
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2014-02-21 12:40:49 +00:00 |
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photonstorm
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066a625d17
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When adding a Group if the parent value is null the Group won't be added to the World, so you can add it when ready. If parent is undefined it's added to World by default.
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2014-02-21 12:35:30 +00:00 |
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photonstorm
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5f6fc9db05
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When adding a Group if the parent value is null the Group won't be added to the World, so it's up to you to add it when ready. If parent is undefined it's added to World.
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2014-02-21 12:33:15 +00:00 |
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photonstorm
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efd760479d
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Sprite and Image now remove any masks that may have been set when they are destroyed.
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2014-02-21 12:18:23 +00:00 |
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photonstorm
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cf3796d60c
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Phaser.Animation.frame now returns the frame of the current animation, rather than the global frame from the sprite sheet / atlas (fix #466)
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2014-02-21 10:31:17 +00:00 |
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photonstorm
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251b819bdb
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Fixed InputHandler group check #463
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2014-02-21 10:06:53 +00:00 |
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Richard Davey
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008badcf79
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Merge pull request #463 from georgiee/fix-group
Fixed Phaser.Group#destroy(true)
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2014-02-21 10:04:33 +00:00 |
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Georgios Kaleadis
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b2303c64a3
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endless loop when in Phaser.Group when destroy children fixed (use parent not group)
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2014-02-20 13:26:10 +01:00 |
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Richard Davey
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26b24b491d
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Merge branch '1.2' of https://github.com/photonstorm/phaser into 1.2
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2014-02-20 10:32:24 +00:00 |
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photonstorm
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34fa6ffaeb
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Final tweaks.
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2014-02-20 04:38:45 +00:00 |
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photonstorm
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c48e685802
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Minor labs updates.
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2014-02-20 04:28:19 +00:00 |
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photonstorm
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91c0299d4c
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Fixed issues with the contacts and world bounds. New labs demo created.
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2014-02-20 04:21:14 +00:00 |
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photonstorm
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9fcab5ef26
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Lots of doc fixes (thanks nhowell)
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2014-02-20 03:44:44 +00:00 |
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Richard Davey
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ad0e53abb9
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Merge pull request #459 from nhowell/patch-1
Fix typo of Phaser.TweenManager#pauseAll for docs
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2014-02-20 03:44:29 +00:00 |
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Nicholas Howell
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6dca66c501
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Fix typo of Phaser.World#preUpdate for docs
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2014-02-19 22:17:38 -05:00 |
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Nicholas Howell
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0fbbb887fc
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Fix typo of Phaser.TweenManager#pauseAll for docs
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2014-02-19 21:48:59 -05:00 |
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Richard Davey
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f9a63a9d2e
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Merge pull request #437 from bunnyhero/intersects-return
Return a value from Phaser.Physics.Arcade.intersects().
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2014-02-20 02:10:44 +00:00 |
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Richard Davey
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92edaf76ef
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Merge pull request #452 from nhowell/patch-2
Fix typo of Phaser.Line.intersectsPoints for docs
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2014-02-20 01:44:08 +00:00 |
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Richard Davey
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4c48e88fc1
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Merge pull request #453 from nhowell/patch-3
Fix typo of Phaser.Math#fuzzyLessThan for docs
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2014-02-20 01:42:47 +00:00 |
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Richard Davey
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59a4e80dc1
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Merge pull request #454 from nhowell/patch-1
Fix typo of Phaser.Graphics.prototype.destroy for docs
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2014-02-20 01:40:09 +00:00 |
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Richard Davey
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310eb0a69e
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Merge pull request #455 from nhowell/patch-4
Fix typo of Phaser.BitmapText.prototype.destroy for docs
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2014-02-20 01:39:03 +00:00 |
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photonstorm
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4ad7b304c6
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Added Game configuration option: forceSetTimeOut
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2014-02-20 01:31:13 +00:00 |
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Nicholas Howell
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d5e45c22e9
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Fix typo of Phaser.BitmapText.prototype.destroy for docs
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2014-02-19 16:16:23 -05:00 |
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Nicholas Howell
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b9deb43c88
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Fix typo of Phaser.Graphics.prototype.destroy for docs
The method was appearing in the wrong file in the documentation
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2014-02-19 15:48:38 -05:00 |
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photonstorm
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f07c10e38e
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Fix typo for Phaser.InputHandler#pointerDragged for docs #451
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2014-02-19 19:05:54 +00:00 |
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Richard Davey
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e95ec9fdbc
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Merge pull request #451 from nhowell/patch-1
Fix typo for Phaser.InputHandler#pointerDragged for docs
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2014-02-19 19:05:47 +00:00 |
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Nicholas Howell
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936092cba1
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Fix typo of Phaser.Math#fuzzyLessThan for docs
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2014-02-19 14:05:04 -05:00 |
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Nicholas Howell
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0727541e05
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Fix typo of Phaser.Line.intersectsPoints for docs
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2014-02-19 13:47:54 -05:00 |
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Nicholas Howell
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3c6bee8dda
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Fix typo for Phaser.InputHandler#pointerDragged for docs
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2014-02-19 13:21:38 -05:00 |
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photonstorm
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1762983bc0
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Fixed loadPolygon reference. Need to test decomp data next.
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2014-02-19 17:09:01 +00:00 |
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Richard Davey
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6d418ba9c7
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Merge pull request #450 from nhowell/patch-2
Fix typo of Phaser.SinglePad#addCallbacks for docs
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2014-02-19 17:00:12 +00:00 |
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photonstorm
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95b3872508
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Fixing documentation errors #450
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2014-02-19 16:59:27 +00:00 |
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Richard Davey
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4b3d282f67
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Merge pull request #448 from nhowell/patch-1
Fix typo of Phaser.Point#setMagnitude for docs
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2014-02-19 16:56:25 +00:00 |
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Nicholas Howell
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232d022aaa
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Fix typo of Phaser.SinglePad#addCallbacks for docs
This typo was causing this method to appear in the wrong page of the docs
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2014-02-19 11:18:09 -05:00 |
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Nicholas Howell
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26415094b6
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Fix typo of Phaser.Point#setMagnitude for docs
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2014-02-19 11:08:11 -05:00 |
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photonstorm
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aac31bdaa4
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debug#renderShapeConvex fixed, fix in p2 physics body creation #446
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2014-02-19 15:43:05 +00:00 |
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photonstorm
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1d3616f52c
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Do not invert (physics) shape size data for circle, rectangle, capsuel & line #445
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2014-02-19 15:21:03 +00:00 |
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photonstorm
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812de7d994
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Fix typos in Phaser.Group#forEachExists for docs #447
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2014-02-19 15:06:22 +00:00 |
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Richard Davey
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e396b56686
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Merge pull request #447 from nhowell/patch-3
Fix typos in Phaser.Group#forEachExists for docs
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2014-02-19 15:06:13 +00:00 |
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photonstorm
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5f79bb4330
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Fix typos of method names in Button.js for doc #444
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2014-02-19 15:01:59 +00:00 |
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Richard Davey
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47f98ac2bc
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Merge pull request #444 from nhowell/patch-1
Fix typos of method names in Button.js for docs
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2014-02-19 15:01:21 +00:00 |
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Nicholas Howell
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d964ef7d0a
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Fix typos in Phaser.Group#forEachExists for docs
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2014-02-19 09:42:16 -05:00 |
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Nicholas Howell
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7db37bf5d5
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Fix typos of method names in Button.js for docs
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2014-02-19 08:32:05 -05:00 |
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photonstorm
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7394403bb6
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Fresh build. Updated docs and re-built phaser.js.
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2014-02-19 05:28:19 +00:00 |
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photonstorm
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d9080052c3
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Disabled World bounds by default.
Body.collides now takes a group level callback.
Added Body.createBodyCallback and Body.createGroupCallback.
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2014-02-19 05:22:37 +00:00 |
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photonstorm
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f6807e23c6
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Fixed Body.removeFromWorld
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2014-02-19 04:05:12 +00:00 |
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photonstorm
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7373db6e8c
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Upgraded p2 to latest build.
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2014-02-19 03:58:24 +00:00 |
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photonstorm
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08e5f18257
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Fixed some doc typos.
You can now pass a physicsConfig object with the game constructor that is given to p2.World, allowing you to set the broadphase, etc.
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2014-02-19 03:51:48 +00:00 |
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Richard Davey
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a97357b34e
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Merge pull request #441 from nhowell/patch-1
Fix typo of Phaser.Key#justReleased for docs
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2014-02-19 03:31:19 +00:00 |
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