Richard Davey
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f914a073f3
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New RenderTarget class to handle multiple targets per pipeline
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2020-11-06 11:42:39 +00:00 |
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Richard Davey
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6e90d8ed59
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Corrected docs and resetTextures
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2020-11-06 11:42:25 +00:00 |
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Richard Davey
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18f32331fb
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Expose Render Target and WebGLShader
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2020-11-06 10:59:57 +00:00 |
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Richard Davey
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a06edadba2
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Update WebGLPipelineConfig.js
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2020-11-06 10:59:47 +00:00 |
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Richard Davey
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a8b02cfb28
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Create RenderTargetConfig.js
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2020-11-06 10:59:41 +00:00 |
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Richard Davey
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d182af45ad
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Update CHANGELOG-v3.50.md
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2020-11-06 10:19:37 +00:00 |
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Richard Davey
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ff23ca57cb
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Use new fbo stack
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2020-11-06 10:19:34 +00:00 |
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Richard Davey
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02bde43772
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Added fboStack, pushFramebuffer, popFramebuffer and resetTextures parameter
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2020-11-06 10:19:26 +00:00 |
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Richard Davey
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416ae58da3
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Update CHANGELOG-v3.50.md
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2020-11-06 09:44:33 +00:00 |
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Richard Davey
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d3c70002ea
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Removed use of _tempMatrix from all renderers
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2020-11-06 09:44:29 +00:00 |
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Richard Davey
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19f3ae5a81
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Testing RT mini refactor
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2020-11-05 18:06:33 +00:00 |
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Richard Davey
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2b92e95735
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Testing new RT draw
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2020-11-05 18:06:23 +00:00 |
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Richard Davey
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701b899511
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Update MultiPipeline.js
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2020-11-05 18:05:58 +00:00 |
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Richard Davey
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18d2de8f1c
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Update SinglePipeline.js
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2020-11-05 18:05:49 +00:00 |
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Richard Davey
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1a3a7d1151
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Update WebGLPipeline.js
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2020-11-05 18:05:19 +00:00 |
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Richard Davey
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fc84b19d3d
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Update MeshWebGLRenderer.js
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2020-11-05 13:03:36 +00:00 |
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Richard Davey
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c65e516e94
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Fixed shaders
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2020-11-05 12:58:00 +00:00 |
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Richard Davey
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883402da8a
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Added forceZero method and used it
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2020-11-05 10:50:40 +00:00 |
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Richard Davey
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e29fc62a98
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Handle pre and post pipelines
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2020-11-05 10:19:15 +00:00 |
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Richard Davey
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fb47d2f9e8
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Added Pipeline component
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2020-11-05 10:18:53 +00:00 |
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Richard Davey
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3696f73674
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Guard against missing shaders.
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2020-11-05 10:08:41 +00:00 |
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Richard Davey
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60e6eff81c
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Don't .replace non-strings.
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2020-11-05 10:08:21 +00:00 |
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Richard Davey
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8abb4b109c
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Added shaders to crlf
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2020-11-05 09:09:16 +00:00 |
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Richard Davey
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e9efc5e8f2
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Invokes pre and post batch functions.
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2020-11-04 18:02:22 +00:00 |
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Richard Davey
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4287181b2b
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Added manager, target auto clear, clearTarget and lots of new hooks for handlers, plus post bind and post flush support.
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2020-11-04 18:02:11 +00:00 |
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Richard Davey
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f94e7b4f75
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Set dimensions before resizing. Validate gl objects before deleting them.
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2020-11-04 18:01:39 +00:00 |
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Richard Davey
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d6496c86cf
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Added JSDocs
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2020-11-04 18:01:20 +00:00 |
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Richard Davey
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305106bebe
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Correct sampler ID
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2020-11-04 18:01:11 +00:00 |
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Richard Davey
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34f3ae9755
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Removed stack and lock support
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2020-11-04 18:01:01 +00:00 |
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Richard Davey
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a00e169400
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Added all the handlers needed for the post pipeline feature
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2020-11-04 18:00:50 +00:00 |
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Richard Davey
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4747d204ca
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Added unbind method and handling for post-fx
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2020-11-03 18:05:10 +00:00 |
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Richard Davey
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e72a3b27e4
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Call new unbind method
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2020-11-03 18:04:57 +00:00 |
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Richard Davey
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bd2ac198bd
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Update CHANGELOG-v3.50.md
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2020-11-03 11:51:06 +00:00 |
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Richard Davey
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26421bde82
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Removed Graphics.setTexture and related commands as no longer supported
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2020-11-03 11:47:42 +00:00 |
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Richard Davey
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f85eca14ac
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Update CHANGELOG-v3.50.md
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2020-11-03 11:36:37 +00:00 |
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Richard Davey
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ebe5ba1a0a
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New attributes, removed un-used properties, fixed JSDocs
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2020-11-03 11:32:05 +00:00 |
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Richard Davey
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93948f5b29
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JSDocs fixes
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2020-11-03 11:31:52 +00:00 |
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Richard Davey
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f4b95ab2c3
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New simplified Graphics shaders
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2020-11-03 11:31:32 +00:00 |
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Richard Davey
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6af80708d0
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Fixed all of the Shape WebGL rendering issues
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2020-11-03 11:22:30 +00:00 |
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Richard Davey
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e0295e8521
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Make use of GetCalcMatrix and remove texture related stuff
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2020-11-02 22:40:12 +00:00 |
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Richard Davey
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881019e55d
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No longer requires temp matrices
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2020-11-02 22:39:42 +00:00 |
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Richard Davey
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10673da96b
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Graphics is as Graphics does
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2020-11-02 22:39:30 +00:00 |
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Richard Davey
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9e1b8c4b2f
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Don't look-up properties from uniforms that aren't cached
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2020-11-02 22:39:20 +00:00 |
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Richard Davey
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d05afa988f
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Added batchVert method to help make customization easier
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2020-11-02 22:39:08 +00:00 |
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Richard Davey
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47ec3d33c7
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Remove texture setters
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2020-11-02 16:20:22 +00:00 |
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Richard Davey
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3caa51a938
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Update GraphicsPipeline.js
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2020-11-02 16:20:16 +00:00 |
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Richard Davey
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a5ae67e1a6
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Added Camera Pipeline
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2020-10-30 17:55:56 +00:00 |
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Richard Davey
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4c3a5223fe
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Added onFlush and onPostFlush
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2020-10-30 17:55:36 +00:00 |
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Richard Davey
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ca4168e5d0
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New Camera Pipeline, better boot handling, tidied up docs
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2020-10-30 17:50:58 +00:00 |
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Richard Davey
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52d8140b4f
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New onResize callback and better matrix handling
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2020-10-30 17:50:38 +00:00 |
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