Richard Davey
fe05501e38
The PostFXPipeline
will now set autoResize
to true
on all of its RenderTarget
instances. This fixes an issue where the PostFXPipeline
would not resize the render targets when the game size changed, causing them to become out of sync with the game canvas. Fix #6503 #6527
2023-09-07 14:43:36 +01:00
Richard Davey
461e615b03
Update CHANGELOG-v3.61.md
2023-09-07 14:09:50 +01:00
Richard Davey
540fe9ec9a
Merge pull request #6578 from rexrainbow/mesh-setinteractive-improve
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Uses current faces to do hit-testing
2023-09-07 14:08:28 +01:00
Richard Davey
066bb9be18
Updated jsdocs
2023-09-07 14:07:44 +01:00
Richard Davey
6cbcfefe7b
Clarified jsdocs
2023-09-07 13:28:52 +01:00
Richard Davey
b57369347f
Merge pull request #6576 from PresentCreativeLLC/EmitParticle-Type-Fix
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Update return type of emitParticle
2023-09-07 13:26:44 +01:00
Richard Davey
0cec5012b4
Merge pull request #6575 from PresentCreativeLLC/ParticleEmitterConfig-Type-Fix
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Update ParticleEmitterConfig.js
2023-09-07 13:26:05 +01:00
Richard Davey
8622e611f7
Merge pull request #6595 from PresentCreativeLLC/ParticleEmitterFrameConfigFix
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Update ParticleEmitterFrameConfig.js
2023-09-07 13:23:40 +01:00
Richard Davey
6d22019f26
Update ParticleEmitterAnimConfig.js
2023-09-07 13:21:51 +01:00
Richard Davey
32469aeab7
Merge branch 'master' of https://github.com/photonstorm/phaser
2023-09-07 13:19:53 +01:00
Richard Davey
40d59692a9
Update CHANGELOG-v3.61.md
2023-09-07 13:19:49 +01:00
Richard Davey
18f5a73692
Merge pull request #6587 from PresentCreativeLLC/missing-particle-emitter-property
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Added missing description of the anims property of the particle emitter for JSDoc
2023-09-07 13:19:17 +01:00
Richard Davey
4c65ea408a
Merge pull request #6605 from emadkhezri/master
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Fixed a typo in TextFactory.js
2023-09-07 13:16:37 +01:00
Richard Davey
f330c86eae
Merge pull request #6606 from samme/patch-20
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Docs: correct type for BuildTilesetIndex(mapData)
2023-09-07 13:16:08 +01:00
samme
a581b821eb
Docs: correct type for BuildTilesetIndex(mapData)
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This should be close enough
2023-09-06 16:26:36 -07:00
Richard Davey
d9f51c0562
null the Camera reference
2023-09-05 14:56:13 +01:00
Richard Davey
e3c1478867
null the glTexture reference
2023-09-05 14:56:06 +01:00
Richard Davey
430232573b
Update CHANGELOG-v3.61.md
2023-09-05 13:40:48 +01:00
Richard Davey
e8e57b6b0c
The WebGLRenderer.deleteFramebuffer
method has been updated so it now tests for the exitennce of a COLOR and DEPTH_STENCIL attachments, and if found, removes the bindings and deletes the stencil buffer. The code that previously deelted the RENDERERBUFFER_BINDING
has also been removed to avoid side-effects.
2023-09-05 13:40:45 +01:00
Richard Davey
45fb3e6442
Update CHANGELOG-v3.61.md
2023-09-05 12:55:04 +01:00
Richard Davey
c82a6bb466
DynamicTexture.preDestroy
was never called, leading to an accumlation of framebuffers in memory. This method has now been renamed to destroy
and cleans all references correctly.
2023-09-05 12:55:01 +01:00
Emad
266ddb7545
fixed a typo in TextFactory.js
2023-09-03 22:34:28 +10:00
Richard Davey
ef7c06d639
Update CHANGELOG-v3.61.md
2023-08-28 16:21:20 +01:00
Richard Davey
61fa744473
Fixed the methods addAtlasJSONArray
, addAtlasJSONHash
, addAtlasXML
and addUnityAtlas
. Fix #6565
2023-08-28 16:21:17 +01:00
Richard Davey
7a81f2e029
Update CHANGELOG-v3.61.md
2023-08-28 16:04:14 +01:00
Richard Davey
28738a4046
Tile
was incorrectly using the Alpha
Game Object component, instead of the AlphaSingle
component, which meant although the methods implied you could set a different alpha per tile corner, it was never reflected in the rendering. It has now been updated to use just the single alpha value. Fix #6594
2023-08-28 16:04:14 +01:00
Richard Davey
56a1bbfe8b
Merge pull request #6568 from Trissolo/fixProcessQueue
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[Fix] Added missing parameter to some function calls in Phaser.Structs.ProcessQueue#add
2023-08-28 15:43:22 +01:00
Richard Davey
74e0143282
Update CHANGELOG-v3.61.md
2023-08-28 15:42:06 +01:00
Richard Davey
b5c9b76eff
Updated docs
2023-08-28 15:42:02 +01:00
Richard Davey
2f78afc52a
Update CHANGELOG-v3.61.md
2023-08-28 15:40:09 +01:00
Richard Davey
5846acf682
Merge pull request #6569 from Trissolo/refineGameObjectSetTexture
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Added two optional parameters to GameObjects.Components.Texture#setTexture
2023-08-28 15:39:47 +01:00
Richard Davey
2a5bf0e5f9
Merge pull request #6584 from Trissolo/fix/geomPolygon-unused-code
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Remove unused code in Geom.Polygon#setTo
2023-08-28 15:27:45 +01:00
Richard Davey
63fbaf99df
Merge pull request #6590 from samme/samme-patch-1
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Docs: StaticBody#reset description
2023-08-28 15:23:31 +01:00
Richard Davey
d9147e92eb
Merge pull request #6598 from samme/patch-19
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Unprotect Animation#getFrameAt
2023-08-28 15:22:44 +01:00
samme
7338ca5793
Unprotect Animation#getFrameAt
2023-08-25 12:51:59 -07:00
Alvaro Estrada
4cfa8c4287
Update ParticleEmitterFrameConfig.js
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Changed the configuration to better reflect what is accepted by the function
2023-08-24 13:57:52 -06:00
samme
90799f39ed
Docs: StaticBody#reset description
2023-08-22 08:48:01 -07:00
Alvaro Estrada
e37134e47e
Fixed file name discrepancy with the interface name
2023-08-17 11:11:57 -06:00
Alvaro Estrada
525730dbb1
Added missing description of the anims property of the particle emitter
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- Created a description of the object handed to the function setAnim
- Added the property anim to ParticleEmitterConfig
- Changed the parameters description of setAnim to better match
2023-08-17 11:09:04 -06:00
Trissolo
d33c83d27b
Remove unused code
2023-08-16 05:42:00 +02:00
Richard Davey
9080dbf1fd
Updated documentation to explain about calling convertTiles
2023-08-15 23:37:05 +01:00
Rex
cd3646c850
Uses current faces to do hit-testing
2023-08-10 12:04:41 +08:00
Alvaro Estrada
d4dd2ca77b
Merge branch 'photonstorm:master' into ParticleEmitterConfig-Type-Fix
2023-08-08 13:27:46 +00:00
Alvaro Estrada
6177670abc
Update return type of emitParticle
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The function emitParticle can also return undefined when the particle max limit has been reached
2023-08-08 07:07:49 -06:00
Richard Davey
c5d53f9e94
Fixed typo
2023-08-08 13:08:54 +01:00
Alvaro Estrada
f01af5ba3a
Update ParticleEmitterConfig.js
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- Fixed the Texture type in the ParticleEmitterConfig
2023-08-07 23:15:25 -06:00
Alvaro Estrada
6bc801ddff
Update ParticleEmitterConfig.js
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- Fixed a typo
- Updated JSDoc so ParticleEmitterConfig refers to EmitZoneObject and EmitZoneObject[] instead of EdgeZoneConfig and RandomZoneConfig
- Updated JSDoc so ParticleEmitterConfig refers to DeatZoneObject and DeathZoneObject[] instead of DeathZoneConfig
2023-08-07 18:14:00 -06:00
Richard Davey
904d1f446f
Generate phaser.json
2023-08-07 18:52:02 +01:00
Trissolo
1ea1c9313c
Added two optional parameters, 'updateSize' and 'updateOrigin', which are used as second and third arguments when setting the frame. In fact 'setFrame()' takes three arguments
2023-08-02 11:17:20 +02:00
Trissolo
255eb85723
Added missing parameter to some function calls
2023-08-02 10:40:10 +02:00