Richard Davey
|
cbbe152382
|
Fixed issue with Tint array being copied to the prototype
|
2017-07-05 01:21:47 +01:00 |
|
Richard Davey
|
2909df4f01
|
Fixed System to render DisplayList and process Updatelist
|
2017-07-04 23:43:13 +01:00 |
|
photonstorm
|
031b8a29f4
|
The start of a Pool manager.
|
2017-07-04 16:44:29 +01:00 |
|
photonstorm
|
0d0c92a018
|
ESLint fix.
|
2017-07-04 16:44:21 +01:00 |
|
photonstorm
|
991ab2576d
|
Broke the lists apart into DisplayList and UpdateList, as the vast majority of Game Objects don't ever need to have their preUpdate methods called as they are empty.
|
2017-07-04 16:44:16 +01:00 |
|
photonstorm
|
5cb2dbc3f8
|
ESLint fix
|
2017-07-04 16:10:51 +01:00 |
|
photonstorm
|
f79db37cda
|
Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version.
|
2017-07-04 14:48:18 +01:00 |
|
photonstorm
|
dc081f0d26
|
More classes moved to the new structure.
|
2017-07-04 13:58:45 +01:00 |
|
photonstorm
|
e7708fedcf
|
Textures updated to class structure.
|
2017-07-04 13:23:58 +01:00 |
|
photonstorm
|
89c0acf06e
|
Removed typings folder (out of date)
|
2017-07-04 13:13:09 +01:00 |
|
photonstorm
|
70c0d40915
|
Formatting tweaks.
|
2017-07-04 13:11:16 +01:00 |
|
photonstorm
|
a32eaef90a
|
Moved Hermite Path to class format.
|
2017-07-04 13:11:07 +01:00 |
|
photonstorm
|
c1a6919895
|
Loader Events extend Event class.
|
2017-07-04 13:10:51 +01:00 |
|
photonstorm
|
f141b6b139
|
RDG now proper class.
|
2017-07-04 13:10:40 +01:00 |
|
photonstorm
|
5d1393b9dc
|
Moved SnapShot feature into the renderer folder and updated paths.
|
2017-07-04 13:10:26 +01:00 |
|
photonstorm
|
c86c2bae81
|
ESLint fixes.
|
2017-07-04 12:36:27 +01:00 |
|
photonstorm
|
67b11f1e35
|
Added Tint support to Tile Sprites.
|
2017-07-04 12:36:19 +01:00 |
|
photonstorm
|
34ffad1c5d
|
Lots of ESLint fixes and removal of un-used vars.
|
2017-07-04 12:25:43 +01:00 |
|
photonstorm
|
360a724253
|
Added Tint component to RenderPass.
|
2017-07-04 12:25:31 +01:00 |
|
photonstorm
|
2aae473658
|
Removed redundant Color component and added in new Tint component. Exposed via WebGL Renderer for Images, Sprites and Text.
|
2017-07-04 12:01:27 +01:00 |
|
Felipe Alfonso
|
bd6dd41135
|
transform point to camera space
|
2017-07-03 22:09:02 -04:00 |
|
Felipe Alfonso
|
9b7b075a9f
|
center camera
|
2017-07-03 22:00:46 -04:00 |
|
Richard Davey
|
066ae6e825
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-07-04 01:59:38 +01:00 |
|
Richard Davey
|
f770712c2a
|
Huge refactoring of States, plugins and object factories
|
2017-07-04 01:59:31 +01:00 |
|
Felipe Alfonso
|
8e9aea8301
|
Set Camera Position
|
2017-07-03 16:49:05 -04:00 |
|
photonstorm
|
10be5739d8
|
Updated File Types to use config object instead.
|
2017-07-03 17:06:40 +01:00 |
|
photonstorm
|
4136ccf374
|
Lots more updates moving everything to consistent class structure.
|
2017-07-03 16:05:22 +01:00 |
|
photonstorm
|
b5348035a1
|
Removed 'default' from State Settings to allow override from StateManager.add #3029
|
2017-07-03 12:24:18 +01:00 |
|
photonstorm
|
55224267b4
|
Let's remove this from the repo.
|
2017-07-03 12:23:27 +01:00 |
|
Richard Davey
|
b3a9b2bed8
|
Fixes #3029
|
2017-07-02 22:27:14 +01:00 |
|
photonstorm
|
df97aeca2f
|
Children components belong to the State now and fixed parent checks so all the movement methods now work again.
|
2017-06-30 16:59:13 +01:00 |
|
photonstorm
|
2425d0138e
|
You can now pass a Group config into the Factory / constructor.
|
2017-06-30 16:58:42 +01:00 |
|
photonstorm
|
e119e3a3fc
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
|
Richard Davey
|
03f217a277
|
Todo
|
2017-06-30 04:32:41 +01:00 |
|
Richard Davey
|
8dd7aa3cf6
|
Moved StateManager update call
|
2017-06-30 04:09:19 +01:00 |
|
Richard Davey
|
2340a32005
|
Added callback wrappers
|
2017-06-30 04:06:53 +01:00 |
|
Richard Davey
|
60247209dd
|
Lots of new State Manager features (sleep, wake, pause, resume, etc)
|
2017-06-30 03:31:31 +01:00 |
|
Richard Davey
|
a27d42bc13
|
Added State Injection Map
State level properties can now be set and modified via the State config. State.settings removed and all accesses to it moved to sys.settings.
|
2017-06-30 00:32:18 +01:00 |
|
photonstorm
|
58ed6e51ce
|
Tidying up State.Systems ready for injection map.
|
2017-06-29 17:02:08 +01:00 |
|
photonstorm
|
b6e9d42f11
|
Added backgroundColor to Camera config.
|
2017-06-29 16:55:55 +01:00 |
|
photonstorm
|
8ab8a59704
|
Added ability to define cameras in the State config + export and set from JSON.
|
2017-06-29 16:49:05 +01:00 |
|
photonstorm
|
2956e99449
|
Removed loop reset.
|
2017-06-29 14:52:57 +01:00 |
|
photonstorm
|
8efed59271
|
Better repeat handling and new getOverallProgress method.
|
2017-06-29 14:05:49 +01:00 |
|
photonstorm
|
121f1e5730
|
Added Clock timeScale and updated to use new TimerEvent repeat handling.
|
2017-06-29 14:05:27 +01:00 |
|
Richard Davey
|
f7097d58b4
|
Added GetFastValue for when no config key nesting is ever required.
|
2017-06-28 22:21:39 +01:00 |
|
Richard Davey
|
5cef085eb5
|
Updated TimerEvent and Clock
Swapped to Class format. Added timeScale, startAt and more robust loop handling.
|
2017-06-28 22:21:39 +01:00 |
|
Felipe Alfonso
|
755fa260c0
|
Added camera alpha for webgl
|
2017-06-28 12:47:24 -04:00 |
|
Richard Davey
|
b52664688f
|
Added TimerEvent pause, resume, remove and destroy methods
|
2017-06-28 17:39:40 +01:00 |
|
Richard Davey
|
6ac524e3bb
|
Added State Clock and TimerEvents
|
2017-06-28 17:17:54 +01:00 |
|
Richard Davey
|
8952c1d578
|
Moved constructors
|
2017-06-28 17:17:31 +01:00 |
|