Josh Soref
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868c822e02
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spelling: multiplied
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2019-10-29 02:26:13 -04:00 |
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Josh Soref
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8e1b094ade
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spelling: allowing
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2019-10-29 01:42:43 -04:00 |
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Richard Davey
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0ba697ee4a
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JSDoc updates
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2019-11-18 16:02:34 +00:00 |
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Richard Davey
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44f93cde30
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The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808
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2019-10-17 13:25:32 +01:00 |
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Richard Davey
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834a582158
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New Spine 3.9 latest runtimes
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2019-10-11 18:15:22 +01:00 |
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Richard Davey
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b03ae6a9ad
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Typo fix
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2019-09-30 14:24:52 +01:00 |
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Richard Davey
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4a5a81e0f2
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MultiFile key fix.
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2019-09-30 14:12:17 +01:00 |
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Richard Davey
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62ffdeca3d
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Now using setSkin for 3.8 runtimes.
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2019-09-27 16:11:48 +01:00 |
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Richard Davey
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b82d809ec6
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Using Loader.setPath to define the Spine assets locations could error if trying to load multiple files from different folders. It will now retain the path state at the time of invocation, rather than during the load.
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2019-09-27 16:11:15 +01:00 |
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Richard Davey
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f9785d58e8
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Fixed issue with factory functions
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2019-09-27 16:04:15 +01:00 |
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Richard Davey
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5d75a4a7da
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The Spine Game Object will no longer set the default skin name to be 'default', it will leave the name empty. Fix #4764
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2019-09-27 13:48:17 +01:00 |
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Richard Davey
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4462c98b89
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Removed commented-out code
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2019-09-27 13:44:12 +01:00 |
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Richard Davey
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850d46bde3
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Fixed Texture Atlas cache issue, Scene Renderer disposal and GameObjectFactory bindings
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2019-09-27 13:43:56 +01:00 |
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Richard Davey
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467e18598a
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Upgraded to Spine 3.8 runtimes
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2019-09-27 11:29:58 +01:00 |
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Richard Davey
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d0c40b647f
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SpineCanvasPlugin.shutdown would try to dispose of the sceneRenderer , but the property isn't set for Canvas.
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2019-09-04 14:25:56 +01:00 |
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Richard Davey
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9d32127659
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Removed incorrect member state
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2019-08-08 15:52:05 +01:00 |
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Richard Davey
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4d7e3fcf22
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Fixed jsdocs
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2019-08-08 15:51:56 +01:00 |
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Richard Davey
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57a2bb171e
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Updated Spine webpack configs and runtimes
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2019-08-08 13:31:52 +01:00 |
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Richard Davey
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b3615b77df
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Added more jsdocs
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2019-08-08 12:27:30 +01:00 |
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Richard Davey
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6c1d59ec2e
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Lots more jsdocs completed
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2019-08-08 01:46:58 +01:00 |
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Richard Davey
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172ebef093
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More docs added
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2019-08-07 18:24:09 +01:00 |
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Richard Davey
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dc332f1e1e
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JSDocs added for whole Spine Plugin
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2019-08-07 17:43:19 +01:00 |
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Richard Davey
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03da666466
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Fixed Spine Canvas rendering
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2019-08-07 15:24:42 +01:00 |
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Richard Davey
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7b8f4c638b
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Added Events and better 'ignore if playing' handling
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2019-08-05 01:12:53 +01:00 |
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Richard Davey
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d43e755695
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Added scale override and event listeners
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2019-08-04 20:47:41 +01:00 |
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Richard Davey
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c94f603cc9
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Finally rotation handles all edge-cases, including negative x and y scales
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2019-08-03 11:08:40 +01:00 |
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Richard Davey
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ffb87d594d
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Handle negative scales
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2019-08-02 17:28:58 +01:00 |
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Richard Davey
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969a574a75
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Testing rotation fix (again)
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2019-08-02 01:51:44 +01:00 |
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Richard Davey
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d2d03d0312
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Fixed plugin ref
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2019-08-02 01:51:32 +01:00 |
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Richard Davey
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83ef7402a1
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Return this
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2019-08-02 01:51:21 +01:00 |
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Richard Davey
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31b25043b9
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New 3.7 runtimes
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2019-08-02 01:50:26 +01:00 |
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Richard Davey
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c8d61d9549
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Lots of new updates include alpha and tint support, bone angles, render overrides and more
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2019-08-01 17:45:25 +01:00 |
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Richard Davey
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76eb71345d
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If it won't render but the batch is open, flush it
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2019-08-01 17:45:10 +01:00 |
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Richard Davey
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27e9e66299
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Delete SpineGameObjectFactory.js
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2019-08-01 17:44:55 +01:00 |
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Richard Davey
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4ed1cf04fc
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Added 'make' support and refactored 'add' support
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2019-08-01 17:44:41 +01:00 |
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Richard Davey
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7b96356cfc
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Fixed setSkin method and added other helper methods
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2019-07-31 17:33:43 +01:00 |
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Richard Davey
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47eca23e26
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Added refresh method and updated bones properly
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2019-07-30 23:49:34 +01:00 |
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Richard Davey
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ec0773ab93
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Removed Input class
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2019-07-30 23:49:21 +01:00 |
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Richard Davey
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e23383040d
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Added worldToLocal method for webgl context
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2019-07-29 23:16:40 +01:00 |
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Richard Davey
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dedab594fd
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Added getBoneList
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2019-07-29 17:45:46 +01:00 |
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Richard Davey
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4293a444e3
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Added getVector methods
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2019-07-29 17:45:37 +01:00 |
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Richard Davey
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bc915403b2
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Removed Spine events and added new methods
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2019-07-29 13:46:35 +01:00 |
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Richard Davey
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7126a52d45
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Docs update and move viewport changes to plugin
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2019-07-29 13:46:22 +01:00 |
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Richard Davey
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d030e358f0
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Listen for resize event
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2019-07-29 13:46:07 +01:00 |
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Richard Davey
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19e602ba8e
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Testing skeleton w/h instead of bounds for size
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2019-07-26 19:04:03 +01:00 |
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Richard Davey
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d8f44dc116
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Fixed rotation conversion
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2019-07-26 14:26:21 +01:00 |
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Richard Davey
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64b3e834d3
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Testing rotation fix
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2019-07-25 17:57:20 +01:00 |
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Richard Davey
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feeefc9a57
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Exposed the debug methods
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2019-07-25 15:27:20 +01:00 |
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Richard Davey
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868c045f62
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Getting debugging working again
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2019-07-25 15:27:08 +01:00 |
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Richard Davey
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3b46296c07
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Added Spine runtime setBlendMode monkey patch to avoid batch flushing
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2019-07-25 13:26:58 +01:00 |
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