Commit graph

95 commits

Author SHA1 Message Date
Josh Soref
868c822e02 spelling: multiplied 2019-10-29 02:26:13 -04:00
Josh Soref
8e1b094ade spelling: allowing 2019-10-29 01:42:43 -04:00
Richard Davey
0ba697ee4a JSDoc updates 2019-11-18 16:02:34 +00:00
Richard Davey
44f93cde30 The Spine Plugin was not clearing down the resize event listener in WebGL, causing it to still fire even if the Scene was closed. Fix #4808 2019-10-17 13:25:32 +01:00
Richard Davey
834a582158 New Spine 3.9 latest runtimes 2019-10-11 18:15:22 +01:00
Richard Davey
b03ae6a9ad Typo fix 2019-09-30 14:24:52 +01:00
Richard Davey
4a5a81e0f2 MultiFile key fix. 2019-09-30 14:12:17 +01:00
Richard Davey
62ffdeca3d Now using setSkin for 3.8 runtimes. 2019-09-27 16:11:48 +01:00
Richard Davey
b82d809ec6 Using Loader.setPath to define the Spine assets locations could error if trying to load multiple files from different folders. It will now retain the path state at the time of invocation, rather than during the load. 2019-09-27 16:11:15 +01:00
Richard Davey
f9785d58e8 Fixed issue with factory functions 2019-09-27 16:04:15 +01:00
Richard Davey
5d75a4a7da The Spine Game Object will no longer set the default skin name to be 'default', it will leave the name empty. Fix #4764 2019-09-27 13:48:17 +01:00
Richard Davey
4462c98b89 Removed commented-out code 2019-09-27 13:44:12 +01:00
Richard Davey
850d46bde3 Fixed Texture Atlas cache issue, Scene Renderer disposal and GameObjectFactory bindings 2019-09-27 13:43:56 +01:00
Richard Davey
467e18598a Upgraded to Spine 3.8 runtimes 2019-09-27 11:29:58 +01:00
Richard Davey
d0c40b647f SpineCanvasPlugin.shutdown would try to dispose of the sceneRenderer, but the property isn't set for Canvas. 2019-09-04 14:25:56 +01:00
Richard Davey
9d32127659 Removed incorrect member state 2019-08-08 15:52:05 +01:00
Richard Davey
4d7e3fcf22 Fixed jsdocs 2019-08-08 15:51:56 +01:00
Richard Davey
57a2bb171e Updated Spine webpack configs and runtimes 2019-08-08 13:31:52 +01:00
Richard Davey
b3615b77df Added more jsdocs 2019-08-08 12:27:30 +01:00
Richard Davey
6c1d59ec2e Lots more jsdocs completed 2019-08-08 01:46:58 +01:00
Richard Davey
172ebef093 More docs added 2019-08-07 18:24:09 +01:00
Richard Davey
dc332f1e1e JSDocs added for whole Spine Plugin 2019-08-07 17:43:19 +01:00
Richard Davey
03da666466 Fixed Spine Canvas rendering 2019-08-07 15:24:42 +01:00
Richard Davey
7b8f4c638b Added Events and better 'ignore if playing' handling 2019-08-05 01:12:53 +01:00
Richard Davey
d43e755695 Added scale override and event listeners 2019-08-04 20:47:41 +01:00
Richard Davey
c94f603cc9 Finally rotation handles all edge-cases, including negative x and y scales 2019-08-03 11:08:40 +01:00
Richard Davey
ffb87d594d Handle negative scales 2019-08-02 17:28:58 +01:00
Richard Davey
969a574a75 Testing rotation fix (again) 2019-08-02 01:51:44 +01:00
Richard Davey
d2d03d0312 Fixed plugin ref 2019-08-02 01:51:32 +01:00
Richard Davey
83ef7402a1 Return this 2019-08-02 01:51:21 +01:00
Richard Davey
31b25043b9 New 3.7 runtimes 2019-08-02 01:50:26 +01:00
Richard Davey
c8d61d9549 Lots of new updates include alpha and tint support, bone angles, render overrides and more 2019-08-01 17:45:25 +01:00
Richard Davey
76eb71345d If it won't render but the batch is open, flush it 2019-08-01 17:45:10 +01:00
Richard Davey
27e9e66299 Delete SpineGameObjectFactory.js 2019-08-01 17:44:55 +01:00
Richard Davey
4ed1cf04fc Added 'make' support and refactored 'add' support 2019-08-01 17:44:41 +01:00
Richard Davey
7b96356cfc Fixed setSkin method and added other helper methods 2019-07-31 17:33:43 +01:00
Richard Davey
47eca23e26 Added refresh method and updated bones properly 2019-07-30 23:49:34 +01:00
Richard Davey
ec0773ab93 Removed Input class 2019-07-30 23:49:21 +01:00
Richard Davey
e23383040d Added worldToLocal method for webgl context 2019-07-29 23:16:40 +01:00
Richard Davey
dedab594fd Added getBoneList 2019-07-29 17:45:46 +01:00
Richard Davey
4293a444e3 Added getVector methods 2019-07-29 17:45:37 +01:00
Richard Davey
bc915403b2 Removed Spine events and added new methods 2019-07-29 13:46:35 +01:00
Richard Davey
7126a52d45 Docs update and move viewport changes to plugin 2019-07-29 13:46:22 +01:00
Richard Davey
d030e358f0 Listen for resize event 2019-07-29 13:46:07 +01:00
Richard Davey
19e602ba8e Testing skeleton w/h instead of bounds for size 2019-07-26 19:04:03 +01:00
Richard Davey
d8f44dc116 Fixed rotation conversion 2019-07-26 14:26:21 +01:00
Richard Davey
64b3e834d3 Testing rotation fix 2019-07-25 17:57:20 +01:00
Richard Davey
feeefc9a57 Exposed the debug methods 2019-07-25 15:27:20 +01:00
Richard Davey
868c045f62 Getting debugging working again 2019-07-25 15:27:08 +01:00
Richard Davey
3b46296c07 Added Spine runtime setBlendMode monkey patch to avoid batch flushing 2019-07-25 13:26:58 +01:00