Michael Hadley
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5f3156e2b8
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Jsdocs: Tilemap parsing
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2017-11-29 14:02:45 -06:00 |
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Michael Hadley
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0ee08b76a8
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Jsdocs: ParseToTilemap
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2017-11-29 13:53:05 -06:00 |
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Michael Hadley
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382d8edfcc
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Jsdocs: Tilemap Creator & Factor
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2017-11-29 13:46:29 -06:00 |
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Michael Hadley
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f0e59b3d3d
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Blank Layer: remove unnecessary setting of tile size
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2017-11-29 13:23:01 -06:00 |
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Michael Hadley
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b8695342e1
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Prefer UK spelling over US: indices -> indexes
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2017-11-29 13:22:30 -06:00 |
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Michael Hadley
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80a16065e2
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Update to allow multiple tileset sizes within one map
Tileset is source of truth for tile size, so this update makes sure that layers are sync'd with the tileset
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2017-11-29 12:52:34 -06:00 |
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Michael Hadley
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184cfd1979
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When creating a Tilemap layer, use Tiled layer offset if no xy specified
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2017-11-29 11:59:25 -06:00 |
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Michael Hadley
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a7df7c2df9
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Tidying up linting, notes and comments
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2017-11-29 11:46:19 -06:00 |
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Michael Hadley
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f4a6888d86
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Tilemap: add method for converting layer from dynamic to static
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2017-11-29 11:36:36 -06:00 |
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Michael Hadley
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0b4a08730c
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Adding debug rendering method to tilemap and layers
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2017-11-29 09:05:53 -06:00 |
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Michael Hadley
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60f20aa05b
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setTileLocationCallback
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2017-11-29 08:20:24 -06:00 |
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Michael Hadley
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da79734b22
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SetTileIndexCallback
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2017-11-29 07:53:04 -06:00 |
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Michael Hadley
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b4d89fb554
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createFromObjects: return an array of sprites
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2017-11-29 07:35:26 -06:00 |
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Michael Hadley
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a0b4362979
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createFromObjects: allow sprite to have any origin while still matching Tiled
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2017-11-29 07:25:04 -06:00 |
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Michael Hadley
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ee5190660c
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Tilemap: upgraded version of createFromObjects from v2
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2017-11-28 22:40:48 -06:00 |
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Michael Hadley
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e5a8600686
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BuildGameObject bug: origin was being set to position xy
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2017-11-28 21:57:52 -06:00 |
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Michael Hadley
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68634a0deb
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Tilemap & layer methods: FilterTiles & CreateFromTiles
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2017-11-28 20:49:24 -06:00 |
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Richard Davey
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3129950d34
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Updated call
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2017-11-29 02:25:14 +00:00 |
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Felipe Alfonso
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3b296162cf
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Camera input transform update
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2017-11-28 19:18:05 -03:00 |
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Pavle Goloskokovic
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e9a71beba7
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Merge remote-tracking branch 'origin/master'
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2017-11-28 16:34:48 +01:00 |
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Richard Davey
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c58b295fcc
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Added positionToCamera method (but still needs fixing)
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2017-11-28 11:16:35 +00:00 |
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Richard Davey
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e194b95654
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PointerConstraint now takes the scene camera it should use as a config option.
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2017-11-28 11:16:23 +00:00 |
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Richard Davey
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d9a9c7a5a1
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esline tidy-up.
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2017-11-28 11:15:45 +00:00 |
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Richard Davey
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4969bf37e6
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The local input manager has a reference to the active pointer.
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2017-11-28 11:15:35 +00:00 |
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Richard Davey
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f9cda636c5
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Added Camera.screenToCamera and setAngle methods.
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2017-11-28 11:15:22 +00:00 |
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Pavle Goloskokovic
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6f7f5f6144
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Merge remote-tracking branch 'origin/master'
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2017-11-27 18:13:26 +01:00 |
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Richard Davey
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43dbe52e15
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Beta 12
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2017-11-27 17:02:19 +00:00 |
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Richard Davey
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1380af61a1
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Added render visible flag.
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2017-11-27 17:01:27 +00:00 |
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Pavle Goloskokovic
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35e25ab633
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Merge remote-tracking branch 'origin/master'
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2017-11-27 17:38:51 +01:00 |
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Pavle Goloskokovic
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65c30b9f7a
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Removed detune property as it is now defined in BaseSoundManager class
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2017-11-27 17:38:43 +01:00 |
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Pavle Goloskokovic
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e4cebbf29c
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Removed rate property as it is now defined in BaseSoundManager class
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2017-11-27 17:38:28 +01:00 |
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Pavle Goloskokovic
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3c2670a2f9
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Removed _detune field as it is now set in BaseSoundManager class
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2017-11-27 17:37:41 +01:00 |
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Pavle Goloskokovic
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c84a00e248
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Removed _rate field as it is now set in BaseSoundManager class
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2017-11-27 17:37:11 +01:00 |
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Pavle Goloskokovic
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28ae0811e6
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Defining detune property in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations
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2017-11-27 17:35:35 +01:00 |
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Pavle Goloskokovic
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1c1e75ac85
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Defining rate property in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations
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2017-11-27 17:35:09 +01:00 |
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Pavle Goloskokovic
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27ad50d276
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Setting _detune field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations
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2017-11-27 17:34:27 +01:00 |
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Pavle Goloskokovic
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92ac9d41c5
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Setting _rate field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations
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2017-11-27 17:33:37 +01:00 |
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Pavle Goloskokovic
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cf46145d7c
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Calling super method in setRate method of WebAudioSound class, setting returned value to source playback rate audio param and returning the same value to match method signature
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2017-11-27 17:32:16 +01:00 |
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Pavle Goloskokovic
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f389176362
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Added setRate method to BaseSound class that contains logic for applying rate and detune settings to sound so it can be reused in both Web Audio and HTML5 Audio implementations
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2017-11-27 17:30:55 +01:00 |
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Richard Davey
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6da5409688
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Added in all of the Composites helpers.
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2017-11-27 16:29:43 +00:00 |
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Richard Davey
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f24b808ee5
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Added setGravity defaults and fixed nextGroup method.
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2017-11-27 16:29:33 +00:00 |
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Pavle Goloskokovic
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c253e01cac
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Merge remote-tracking branch 'origin/master'
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2017-11-27 17:22:32 +01:00 |
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Pavle Goloskokovic
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881474b7cd
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Added a TODO to take into account playback rate when pausing and resuming sound
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2017-11-27 16:50:45 +01:00 |
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Pavle Goloskokovic
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ffc205b400
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Calling setRate method on all sound objects when updating global detune value
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2017-11-27 16:50:05 +01:00 |
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Pavle Goloskokovic
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c57f692c85
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Calling setRate method on all sound objects when updating global rate value
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2017-11-27 16:49:28 +01:00 |
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Pavle Goloskokovic
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9fffd57ad3
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Moved sound source not null check from properties' setter methods to setRate method
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2017-11-27 16:48:20 +01:00 |
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Pavle Goloskokovic
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db06b3d742
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Calling setRate in WebAudioSound detune property's setter method
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2017-11-27 16:46:42 +01:00 |
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Pavle Goloskokovic
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074c60c270
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Calling setRate in WebAudioSound rate property's setter method
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2017-11-27 16:45:58 +01:00 |
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Pavle Goloskokovic
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1fddd3de2a
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Added setRate method to WebAudioSound class that calculates and sets playback rate based on sound's and manager's detune and rate values
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2017-11-27 16:44:23 +01:00 |
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Richard Davey
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ac9f5c4360
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Added quick support for setCircle, setRectangle, setPolygon and setTrapezoid.
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2017-11-27 14:48:09 +00:00 |
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Richard Davey
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036e7aecc9
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If property is undefined fall back to the default value.
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2017-11-27 14:48:09 +00:00 |
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Michael Hadley
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bd8a2fa39b
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More tilemap jsdocs
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2017-11-27 07:33:30 -06:00 |
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Michael Hadley
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e45bc5c71d
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PutTileAt: copy all tile properties from source tile
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2017-11-27 07:19:20 -06:00 |
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Richard Davey
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da5bb7d199
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-27 03:46:10 +00:00 |
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Richard Davey
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15a2280813
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Added basic Graphics debug, fromPath, isPaused and postUpdate.
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2017-11-27 03:45:46 +00:00 |
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Richard Davey
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af9f7380e8
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Added property
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2017-11-27 03:45:12 +00:00 |
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Richard Davey
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f8fe81dfa1
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New setBody component for setting and change body shape
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2017-11-27 03:45:03 +00:00 |
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Richard Davey
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ff316be41e
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setFriction can now set all 3 values.
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2017-11-27 03:44:31 +00:00 |
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Richard Davey
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cd629248d0
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fix inertia change in Body.setMass
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2017-11-26 23:25:49 +00:00 |
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Richard Davey
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bccad674b7
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fix point argument of Body.scale
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2017-11-26 23:24:16 +00:00 |
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Richard Davey
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5862949a4c
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fix centroid for static compound bodies
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2017-11-26 23:19:45 +00:00 |
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Richard Davey
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dc7289e539
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Fix Vertices.chamfer radius argument
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2017-11-26 23:17:12 +00:00 |
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Pavle Goloskokovic
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d13fae2260
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Preventing negative values for source start call
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2017-11-26 18:12:55 +01:00 |
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Pavle Goloskokovic
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150c29a8a0
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Merge remote-tracking branch 'origin/master'
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2017-11-26 17:25:47 +01:00 |
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Pavle Goloskokovic
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93ac04329b
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Updated WebAudioSound update method docs and signature
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2017-11-26 17:25:01 +01:00 |
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Pavle Goloskokovic
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66dcd9f02f
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Resetting hasEnded in update method
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2017-11-26 17:07:56 +01:00 |
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Pavle Goloskokovic
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0a078d26f6
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Setting hasEnded when sound ends
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2017-11-26 17:07:05 +01:00 |
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Pavle Goloskokovic
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f0bc96e68f
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Checking hasEnded on update in order to call stop method
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2017-11-26 17:05:24 +01:00 |
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Pavle Goloskokovic
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84e6459b59
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Added hasEnded property to WebAudioSound class
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2017-11-26 17:03:36 +01:00 |
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Pavle Goloskokovic
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94e834fa96
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Updating all sounds on sound manager update
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2017-11-26 16:59:12 +01:00 |
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Pavle Goloskokovic
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62ca1bef8a
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Updating sound manager on game step
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2017-11-26 16:45:07 +01:00 |
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Pavle Goloskokovic
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ceeef0368c
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Added a todo to fix race condition
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2017-11-26 16:41:46 +01:00 |
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Pavle Goloskokovic
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2995b7eaf6
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Added short logic explanation for onended event handler
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2017-11-26 16:37:03 +01:00 |
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Pavle Goloskokovic
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e13b829ab1
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Removed redundant check in onended handler and reverted setting source to null before calling stop() on it since it does not invoke onended event handler immediately
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2017-11-26 16:35:13 +01:00 |
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Michael Hadley
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dabe3d27ff
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Tilemap: more jsdocs
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2017-11-26 09:33:19 -06:00 |
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Richard Davey
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10d7be0785
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-26 15:31:51 +00:00 |
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Richard Davey
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3ee14a88a6
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Removed referene to Mouse class (no longer used)
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2017-11-26 15:31:48 +00:00 |
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Richard Davey
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b85b341bfd
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Removed references to the Render class (only needed in debug and saved loads of space in the build file)
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2017-11-26 15:31:34 +00:00 |
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Pavle Goloskokovic
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007a565700
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Just checking for null sound reference isn't enough since because calling play() on already playing sound is not covered by that condition
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2017-11-26 16:31:06 +01:00 |
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Richard Davey
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d4fd2082f2
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Removed un-used RenderPixi class
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2017-11-26 15:31:04 +00:00 |
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Richard Davey
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d1fb8319b2
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Removed old module entry point and added license
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2017-11-26 15:30:52 +00:00 |
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Richard Davey
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f6a5463131
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Removed Mouse class from matter.js as it's not used.
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2017-11-26 15:30:26 +00:00 |
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Pavle Goloskokovic
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aab5150016
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Setting source to null before calling stop on it to determine if onended event was fired when sound ended or when it was stopped by user
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2017-11-26 16:28:54 +01:00 |
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Pavle Goloskokovic
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04eb680d52
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Checking if source is null before stopping sound on ended handler because it is called also when stop() method is called on it
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2017-11-26 16:27:39 +01:00 |
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Pavle Goloskokovic
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1808fab27e
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Calling stop method when sound ends
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2017-11-26 16:24:49 +01:00 |
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Michael Hadley
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80185eb5eb
|
Fill update: jsdocs & allow fill to update tile collisions + faces
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2017-11-26 09:19:57 -06:00 |
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Pavle Goloskokovic
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53dbf050d4
|
Marked a few methods as private
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2017-11-26 16:19:56 +01:00 |
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Michael Hadley
|
09224b724e
|
Tilemap: adding jsdocs
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2017-11-26 09:07:27 -06:00 |
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Richard Davey
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1db68dfceb
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2017-11-26 15:02:49 +00:00 |
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Richard Davey
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f4cdd3c1b4
|
Optimization of Body's hidden class
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2017-11-26 15:02:42 +00:00 |
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Michael Hadley
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6ca7c9ecfd
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Copy update: copy all tile props and recalculate faces within dest region
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2017-11-26 08:58:38 -06:00 |
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Richard Davey
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dfa3cc243a
|
Optimization of Resolver.solvePosition method
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2017-11-26 14:50:40 +00:00 |
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Pavle Goloskokovic
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995f04f34a
|
Merge remote-tracking branch 'origin/master'
|
2017-11-26 15:50:18 +01:00 |
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Richard Davey
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81b3656d1e
|
Added Pair.update optimisations and removed the Contact class.
|
2017-11-26 14:37:17 +00:00 |
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Richard Davey
|
d2dae2c063
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2017-11-26 14:05:37 +00:00 |
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Richard Davey
|
0156f4f927
|
Fixed order of returns
|
2017-11-26 14:05:29 +00:00 |
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Michael Hadley
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8ec6528d20
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Tilemap & layers: replace v2 raycasting with getTilesWithinShape
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2017-11-26 07:55:44 -06:00 |
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Michael Hadley
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9d29948a02
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Update tile culling to factor in the new scale
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2017-11-25 20:47:47 -06:00 |
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Michael Hadley
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aaa0d41f5d
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Fix dynamic layer scale bug
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2017-11-25 20:47:20 -06:00 |
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Michael Hadley
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c31147df19
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Add filtering options to forEachTile, GetTilesWithin, GetTilesWithinWorldXY
|
2017-11-25 18:03:21 -06:00 |
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