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Setting _detune field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations
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@ -80,6 +80,13 @@ var BaseSoundManager = new Class({
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* @private
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*/
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this._rate = 1;
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/**
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* Property that actually holds the value of global detune.
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*
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* @property {number} _detune
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* @private
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*/
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this._detune = 0;
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},
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add: NOOP,
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addAudioSprite: NOOP,
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