Setting _detune field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations

This commit is contained in:
Pavle Goloskokovic 2017-11-27 17:34:27 +01:00
parent 92ac9d41c5
commit 27ad50d276

View file

@ -80,6 +80,13 @@ var BaseSoundManager = new Class({
* @private
*/
this._rate = 1;
/**
* Property that actually holds the value of global detune.
*
* @property {number} _detune
* @private
*/
this._detune = 0;
},
add: NOOP,
addAudioSprite: NOOP,