Commit graph

17182 commits

Author SHA1 Message Date
stu
c0e63d6a3a Allow input debug hit area colour to be adjusted after enabling. 2022-04-21 19:03:27 +01:00
Richard Davey
1148026e69 Update CHANGELOG-v3.60.md 2022-04-14 16:23:32 +01:00
Richard Davey
54c9b653ef
Merge pull request #6031 from arosemena/master
Fixed the type definition of SceneUpdateCallback
2022-04-14 16:20:30 +01:00
Richard Davey
92519b8efc Update CHANGELOG-v3.60.md 2022-04-14 16:14:13 +01:00
Richard Davey
5961399360 Update CHANGELOG-v3.60.md 2022-04-14 16:14:13 +01:00
Richard Davey
a9793f3261
Merge pull request #6030 from xmahle/handle-nullable-in-parser
Handle nullable in parser.parseType
2022-04-14 16:13:50 +01:00
Richard Davey
cead94be78
Merge pull request #6029 from xmahle/fix-issue-#5954
Fix issue: hitAreaCallback type definition #5954
2022-04-14 16:13:12 +01:00
Richard Davey
1057a18913
Merge pull request #6066 from TJ09/master
Fix kerning for BitmapText on Canvas renderer
2022-04-14 16:08:10 +01:00
Richard Davey
d53d8f3ea5
Merge pull request #6002 from rexrainbow/pack-loader-dotnotation-datakey
Can use dot notation as datakey
2022-04-14 15:49:36 +01:00
Richard Davey
cceb70a937
Merge pull request #6039 from rexrainbow/layer-destroy
Destroy game objects safely in layer.destroy()
2022-04-14 15:42:46 +01:00
Richard Davey
f70296382e
Merge pull request #6044 from samme/patch-11
Docs: correct Rectangle#setSize() description
2022-04-14 15:41:22 +01:00
Richard Davey
da9296eae7
Merge pull request #6038 from samme/patch-10
Docs: correct args in ParticleEmitter#explode()
2022-04-14 15:40:20 +01:00
Richard Davey
4b752aad2e
Merge pull request #6061 from samme/misc/opt-particle-moveTo
Simplify the particle moveTo calculations
2022-04-14 15:39:28 +01:00
Richard Davey
fb6f9d370b
Merge pull request #6060 from samme/feature/particle-moveTo-zero
Allow moving particles to (0, 0)
2022-04-14 15:37:55 +01:00
Richard Davey
25a44b8756 Update CHANGELOG-v3.60.md 2022-04-14 15:35:33 +01:00
Richard Davey
c49674dff8 Updated docs 2022-04-14 15:35:33 +01:00
Richard Davey
1aa58849f3
Merge pull request #6058 from samme/patch-12
Docs: correct generateFrameNames() example
2022-04-14 15:34:13 +01:00
Richard Davey
1174993e1d
Merge pull request #6062 from samme/docs/tilemaps-classType
Docs: add CreateFromObjectsClassTypeConstructor
2022-04-14 15:33:48 +01:00
Richard Davey
329bc0ac95
Merge pull request #6070 from lukashass/fix-disable-context-menu-target
Disable context menu on input target instead of document.body
2022-04-14 15:29:01 +01:00
Richard Davey
6edfec43db
Merge pull request #6073 from samme/patch-13
Docs: clarify ParticleEmitter#moveTo
2022-04-14 15:26:13 +01:00
Richard Davey
1659775dbc Upgraded packages 2022-04-14 14:07:01 +01:00
samme
0b6d26b114
Docs: clarify ParticleEmitter#moveTo
#6046
2022-04-08 09:55:42 -07:00
Lukas Hass
b7a4b77a6a
Disable context menu on input target instead of document.body
Fixes #6064
2022-04-02 23:57:15 +02:00
T.J. L
1551d1b270 Fix kerning for BitmapText on Canvas renderer 2022-04-02 01:33:04 -07:00
samme
7f37d52ba9 Docs: add CreateFromObjectsClassTypeConstructor 2022-03-30 11:05:27 -07:00
samme
d083179cbb Allow moving particles to (0, 0)
moveToX and moveToY are initialized to null instead of 0
2022-03-29 18:20:26 -07:00
samme
dfa6e8646a
Docs: correct generateFrameNames() example
Fixes #6054
2022-03-29 17:38:37 -07:00
samme
8b70cf643d Simplify the moveTo calculation 2022-03-25 11:24:59 -07:00
samme
e12ccfe8a0
Docs: correct Rectangle#setSize() description
Re. #5744 etc.
2022-03-17 11:38:44 -07:00
Rex
24cbfa22bb Add parameter description 2022-03-12 09:48:48 +08:00
Rex
2d1d64047c Destroy game objects safely 2022-03-12 09:43:33 +08:00
samme
0e22b0ecd6
Docs: correct args in ParticleEmitter#explode()
All arguments are optional
2022-03-11 14:00:05 -08:00
Marko
983d93cc29 Use dom.type.undefined with function parameters 2022-03-08 19:03:58 +02:00
Roberto Arosemena
c2faa10e68
Reverted default phaser.d.ts file 2022-03-04 10:48:42 -06:00
Roberto Arosemena
87c44cbad7
Added time parameters to SceneUpdateCallback typedef file 2022-03-04 10:45:26 -06:00
Richard Davey
aa5f54cfa2 Update CHANGELOG-v3.60.md 2022-03-04 16:35:52 +00:00
Richard Davey
82951cbc3f
Merge pull request #6028 from samme/feature/scene-start-changes
Improve the scene start logic
2022-03-04 16:34:22 +00:00
Roberto Arosemena
17bf09921c
Fixed the type definition of SceneUpdateCallback 2022-02-28 22:06:47 -06:00
Marko
8a66d702c8 Handle nullable in parser.parseType 2022-03-01 01:19:51 +02:00
Marko
894e67d6bb Fix issue: hitAreaCallback type definition #5954 2022-03-01 00:43:47 +02:00
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
Richard Davey
0bb3f23328 Update CHANGELOG-v3.60.md 2022-02-28 14:00:17 +00:00
Richard Davey
7aa7187a0f
Merge pull request #5870 from samme/docs/class-types
Add GroupClassTypeConstructor and ParticleClassConstructor types
2022-02-28 13:53:39 +00:00
Richard Davey
42f23045b2
Merge pull request #5953 from schontz/master
destroy game objects during shutdown safely #5520
2022-02-28 13:46:31 +00:00
Richard Davey
bb13fb8e1c
Merge pull request #6023 from spayton/pub-master
Container game object should supply container reference to child rend…
2022-02-28 13:43:38 +00:00
Richard Davey
14c018f862
Merge pull request #6012 from arbassic/fix-bitmaptext-kerning
Fix kerning in BitmapText rendering
2022-02-28 13:41:33 +00:00
Richard Davey
cee43151aa
Merge pull request #5997 from samme/fix/shutdown-loading-scene
Remove the load complete handlers when stopping a scene
2022-02-28 13:36:33 +00:00
Richard Davey
31de3bda5f
Merge pull request #6021 from rexrainbow/video-spritefx
Can add spriteFx pipeline to Video game object
2022-02-28 13:27:40 +00:00
stu
85396d13ab Container game object should supply container reference to child rendering 2022-02-25 17:56:50 +00:00
Richard Davey
ca14b49907 Update CHANGELOG-v3.60.md 2022-02-24 13:36:51 +00:00