Richard Davey
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b9d34ca843
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Added debug object back in.
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2016-07-20 23:44:41 +01:00 |
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Richard Davey
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d982003760
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Lots more tidying up and adding jsdocs.
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2016-07-20 20:06:59 +01:00 |
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Richard Davey
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ca6985e2f2
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Removed lots of redundant code and tidied up bad formatting.
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2016-07-20 19:27:32 +01:00 |
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Richard Davey
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7645e773dc
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More tidying and jshint fixing.
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2016-07-20 17:28:19 +01:00 |
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Richard Davey
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82fb296b2a
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Code formatting issues.
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2016-07-20 17:00:00 +01:00 |
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Richard Davey
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49fb798f60
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Fixed createInternalLayer loop.
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2016-07-20 16:24:06 +01:00 |
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Richard Davey
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cff28860fa
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The Loader.headers object has a new property requestedWith . By default this is set to false , but it can be used to set the X-Requested-With header to XMLHttpRequest (or any other value you need). To enable this do this.load.headers.requestedWith = 'XMLHttpRequest' before adding anything to the Loader #2398
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2016-07-20 12:45:11 +01:00 |
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Richard Davey
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60b8d78ab8
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Group.align updates.
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2016-07-20 12:29:30 +01:00 |
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Richard Davey
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0e24b1b946
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Docs update.
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2016-07-20 12:21:16 +01:00 |
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Richard Davey
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b8429b683e
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Docs update.
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2016-07-20 12:21:16 +01:00 |
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Richard Davey
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bd6c91f924
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Merge pull request #2651 from calvindavis/dev
Fixed optional seeds parameter in RandomDataGenerator's constructor.
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2016-07-20 12:11:17 +01:00 |
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Richard Davey
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8139d484a3
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Merge pull request #2649 from boniatillo-com/boniatillo-com-patch-jsdoc-intersectsRectangle
jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
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2016-07-20 12:10:47 +01:00 |
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Richard Davey
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29a2f65922
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Merge pull request #2648 from boniatillo-com/jsdoc-fixes
jsdoc fix: replace #onTop for #onCeiling
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2016-07-20 12:10:20 +01:00 |
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Richard Davey
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dc6d3e2680
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Merge pull request #2643 from deargle/group-align-documentation-fix
fix documentation for group.align -- row and column were swapped
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2016-07-20 12:08:22 +01:00 |
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Richard Davey
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418c87ea1a
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Weapon.autofire wouldn't fire after the first bullet, or until fire was called, neither of which are requirements. If you now set this boolean the Weapon will fire continuously until you toggle it back to false (thanks @alverLopez #2647)
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2016-07-20 11:52:48 +01:00 |
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Richard Davey
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1105e4821d
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Added more info to console.warn.
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2016-07-20 04:53:21 +01:00 |
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Calvin Davis
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e12e34e56d
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Fixed optional seeds parameter in RandomDataGenerator's constructor.
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2016-07-19 16:18:48 +01:00 |
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Boniatillo.com
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a465a0e8c7
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jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
complete the @method tag of Phaser.Line.intersectsRectangle with the class prefix.
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2016-07-19 08:51:51 -04:00 |
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Boniatillo.com
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881dca3cc5
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Fix jsdoc: change to #audioSprite
The Phaser.Loader.audioSprite method is using #audiosprite in its jsdoc. Here it is changed to #audioSprite.
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2016-07-19 08:41:39 -04:00 |
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Boniatillo.com
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3d1b10c310
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jsdoc fix: replace #onTop for #onCeiling
Modified the jsdoc of Phaser.Arcade.Body.onCeiling, by replacing the #onTop reference for #onCeiling.
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2016-07-19 08:32:34 -04:00 |
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Dave Eargle
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209b588f8b
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fix documentation for group.align -- row and column were swapped
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2016-07-18 20:39:32 -04:00 |
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Richard Davey
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0c8723ed59
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Moved dev doc.
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2016-07-19 00:02:26 +01:00 |
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Richard Davey
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068eda6806
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Phaser 2.7.0 WebGL Tilemap Beta.
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2016-07-18 23:43:27 +01:00 |
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Richard Davey
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3574d86bba
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Code formatting and copyright text.
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2016-07-18 23:39:09 +01:00 |
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Richard Davey
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1e181fa30d
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Tidying up new Tilemap classes.
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2016-07-18 23:24:49 +01:00 |
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Richard Davey
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d3e460567b
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Updated config to handle WebGL Tilemap renderer for testing.
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2016-07-18 23:05:03 +01:00 |
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Richard Davey
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8d1b670df1
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Merge remote-tracking branch 'origin/webgl-tilemap' into dev
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2016-07-18 23:00:35 +01:00 |
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Richard Davey
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b2c0b3d014
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Merge pull request #2641 from calvindavis/dev
Fixed optional alpha parameter in interpolateColor.
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2016-07-18 18:22:15 +01:00 |
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Richard Davey
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e62257fbed
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Merge pull request #2640 from Amyantis/physicsGroup_definition_fix
Fix definition of GameObjectFactory.physicsGroup
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2016-07-18 18:21:46 +01:00 |
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Calvin Davis
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c2d596997c
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Fixed optional alpha parameter in interpolateColor.
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2016-07-18 17:21:02 +01:00 |
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Pete Baron
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48ea3ec8e0
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Final notes and 'blank tilemap' example source showing constant scaling of layer 1. (There aren't any examples of map scaling).
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2016-07-18 13:35:31 +12:00 |
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Pete Baron
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e3f402ec06
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Clean-up and comments.
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2016-07-18 13:28:20 +12:00 |
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Pete Baron
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550954210e
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Clean-up and comments.
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2016-07-18 13:24:29 +12:00 |
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Pete Baron
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9daf6d0525
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Clean-up and comments.
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2016-07-18 13:19:15 +12:00 |
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Pete Baron
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5f6ea15c58
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Clean-up and comments.
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2016-07-18 13:09:43 +12:00 |
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Pete Baron
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263238ba42
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Comments and clean-up.
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2016-07-18 12:56:34 +12:00 |
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Pete Baron
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83b73f6a77
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Update progress.
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2016-07-18 12:44:22 +12:00 |
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Pete Baron
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fdb80f1a55
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Modify Tile Shader to produce scaled layers that look identical to the Canvas renderer scaling (add uCentreOffset, scale the drawing coordinates, subtract uCentreOffset).
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2016-07-18 12:43:59 +12:00 |
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Pete Baron
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0b392e19a2
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Remove unused precalculated u/v scale factor.
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2016-07-18 12:41:32 +12:00 |
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Pete Baron
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e87fc84527
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comment - Tile.scale is currently unused
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2016-07-18 12:40:08 +12:00 |
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Richard Davey
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b405570833
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Docs fix #2624
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2016-07-17 11:26:09 +01:00 |
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Richard Davey
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6f9bcae23e
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Docs fixes #2629
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2016-07-17 11:23:41 +01:00 |
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Richard Davey
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0765e9eaa6
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Merge pull request #2634 from greeny/hotfix-bitmapdata-fluent
BitmapData.js: fixed fluent interface
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2016-07-17 11:20:40 +01:00 |
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Richard Davey
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776c148a93
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Fixed jshint errors.
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2016-07-16 08:04:56 +01:00 |
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Richard Davey
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8d914bece8
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Fixed TS defs for weapon.fire.
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2016-07-16 07:56:16 +01:00 |
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Tomáš Blatný
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2b90f2cb3b
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BitmapData.js: fixed fluent interface
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2016-07-15 20:16:35 +02:00 |
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Richard Davey
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8c99f97c5f
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Exclude paths for now.
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2016-07-13 03:16:34 +01:00 |
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Richard Davey
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a01f59d82d
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Added Path Manager Plugin.
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2016-07-13 03:08:03 +01:00 |
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Richard Davey
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4548d70369
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Experimenting with new MainLoop + position interpolation. (reverted from commit e49d45e278 )
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2016-07-13 02:44:35 +01:00 |
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Amyantis
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8b386dbbb1
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Fix definition of GameObjectFactory.physicsGroup
Making physicsBodyType optionnal according to http://phaser.io/docs/2.6.1/Phaser.GameObjectFactory.html#physicsGroup
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2016-07-12 14:13:57 +02:00 |
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