This commit is contained in:
Richard Davey 2016-07-17 11:23:33 +01:00
parent 0765e9eaa6
commit 6f9bcae23e
2 changed files with 3 additions and 3 deletions

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@ -316,9 +316,10 @@ You can read all about the philosophy behind Lazer [here](http://phaser.io/news/
### Updates
* TypeScript definitions fixes and updates (thanks )
* Docs typo fixes (thanks )
* Docs typo fixes (thanks @rroylance)
* The InputHandler.flagged property has been removed. It was never used internally, or exposed via the API, so was just overhead.
* The src/system folder has been removed and all files relocated to the src/utils folder. This doesn't change anything from an API point of view, but did change the grunt build scripts slightly.
* BitmapData.shadow and BitmapData.text now both `return this` keeping them in-line with the docs (thanks @greeny #2634)
### Bug Fixes

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@ -1152,8 +1152,7 @@ Object.defineProperty(Phaser.Sound.prototype, "mute", {
/**
* @name Phaser.Sound#volume
* @property {number} volume - Gets or sets the volume of this sound, a value between 0 and 1.
* @readonly
* @property {number} volume - Gets or sets the volume of this sound, a value between 0 and 1. The value given is clamped to the range 0 to 1.
*/
Object.defineProperty(Phaser.Sound.prototype, "volume", {