photonstorm
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b4a7b9246d
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Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
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photonstorm
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5a871fcabe
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Added GetFirst Action and bound to Layer.
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2017-06-19 14:38:28 +01:00 |
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photonstorm
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a7f46a7777
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Added ShiftPosition Action and Layer.getLength.
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2017-06-16 19:26:26 +01:00 |
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Felipe Alfonso
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8c3a857850
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Mapping tile texture from the center
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2017-06-09 15:15:07 -04:00 |
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Felipe Alfonso
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c3eb8bff3b
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StaticTilemap position + scrollFactor
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2017-06-09 11:43:09 -04:00 |
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Felipe Alfonso
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b7fd964df1
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Tilemap Progress
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2017-06-09 00:00:12 -04:00 |
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Richard Davey
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c0b532da1a
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Round the render scroll value
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2017-06-08 22:22:39 +01:00 |
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Richard Davey
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d36b67de39
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Added scale support for text clip
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2017-06-08 21:44:18 +01:00 |
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Felipe Alfonso
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668ef3c058
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Fixed scissor issue on BitmapText
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2017-06-08 16:18:35 -04:00 |
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photonstorm
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22875376b7
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Moved scissor values to object so they can be read from batches.
Almost got Dynamic Text working with scissor (doesn't restore correctly on exit).
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2017-06-08 17:15:02 +01:00 |
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photonstorm
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25b75ec1cf
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Added scrollX/Y to WebGL BitmapText renderer.
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2017-06-08 16:27:50 +01:00 |
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Richard Davey
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1e409d7e95
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Added glyph data object for callback use
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2017-06-08 02:24:50 +01:00 |
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Richard Davey
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3852c9c359
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BitmapText can take a contents array now. Also fixed scroll rect.
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2017-06-08 01:56:46 +01:00 |
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Richard Davey
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798ffa9c16
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Added scroll offset
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2017-06-08 00:55:54 +01:00 |
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Richard Davey
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da0ddeab54
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Fixed WebGL renderer when no display callback was specified
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2017-06-08 00:55:42 +01:00 |
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Richard Davey
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e5f5b557b1
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Added Retro Font to BitmapText convertor
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2017-06-07 23:49:22 +01:00 |
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Felipe Alfonso
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9244b271cc
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Fixed issue when creating EffectLayer and RenderPass
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2017-06-02 12:27:51 -04:00 |
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photonstorm
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ea44513fda
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ESLint updates.
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2017-06-02 17:08:22 +01:00 |
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Felipe Alfonso
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9a1bb506ee
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Camera Scroll added to Tile map
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2017-06-01 18:42:57 -04:00 |
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Felipe Alfonso
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ea71909b4e
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Tile rendering correctly
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2017-06-01 17:29:51 -04:00 |
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Felipe Alfonso
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dc035ddaab
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Tilemap Rendering
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2017-06-01 17:05:50 -04:00 |
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Felipe Alfonso
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d19d1f6b8d
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Tilemap Static Mesh Construction
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2017-05-31 13:40:51 -04:00 |
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Felipe Alfonso
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c470df9db5
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Static Tilemap Base
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2017-05-30 12:55:15 -04:00 |
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photonstorm
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f5d97f488b
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Call toString to avoid crashes if numbers are passed in.
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2017-05-24 05:59:14 +01:00 |
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photonstorm
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4a71309335
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Added missing properties and methods to Quad class.
Updated to use new Mesh Color and Alpha arrays.
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2017-05-23 13:29:40 +01:00 |
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Felipe Alfonso
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73ff899ce2
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vertex color and alpha properties
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2017-05-22 15:29:27 -04:00 |
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Felipe Alfonso
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d216793595
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Texture Filtering and Repeat property
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2017-05-19 21:16:45 -04:00 |
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Richard Davey
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129a045d69
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Start of Quad class.
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2017-05-19 20:07:30 +01:00 |
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Felipe Alfonso
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399e12b2ca
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Indexed Mesh Rendering
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2017-05-18 15:57:05 -04:00 |
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Felipe Alfonso
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198fc359f7
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Mesh WebGL Renderer
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2017-05-17 12:12:17 -04:00 |
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Felipe Alfonso
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d71d7d50bc
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Fixed a couple of bugs on Graphics renderer and added should Flush to all webgl renderers
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2017-05-17 11:09:06 -04:00 |
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Felipe Alfonso
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8f422503a2
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Mesh GameObject base
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2017-05-16 19:07:52 -04:00 |
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Felipe Alfonso
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70802cedcb
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upload to GPU graphics
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2017-05-10 23:52:32 -03:00 |
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Felipe Alfonso
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f84f4e626c
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Graphics canvas texture generation
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2017-05-10 21:24:57 -03:00 |
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Felipe Alfonso
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8be3ee40c9
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Graphics Emtpy Texture generation
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2017-05-10 20:36:11 -03:00 |
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Richard Davey
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422468ec29
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Reminder docs and jshint fixes.
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2017-05-10 00:43:12 +01:00 |
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Felipe Alfonso
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946266d715
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Render to texture
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2017-05-08 18:03:18 -03:00 |
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Felipe Alfonso
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6511b4b0d5
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Internal Transform Stack for Graphics
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2017-05-08 17:13:48 -03:00 |
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Felipe Alfonso
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d3b1081da7
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Added destroy to tileSprite
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2017-05-03 21:28:49 -03:00 |
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Felipe Alfonso
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da9a6de007
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Canvas TileSprite
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2017-05-03 21:14:14 -03:00 |
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Felipe Alfonso
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12d3771c0a
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Tile Sprite rendering on WebGL
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2017-05-02 17:57:21 -03:00 |
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Richard Davey
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9d1640063b
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Added tabIndex property.
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2017-05-01 01:27:35 +01:00 |
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Felipe Alfonso
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e6fefdab24
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Using canvas buffer for generating tile texture
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2017-04-28 15:10:32 -03:00 |
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photonstorm
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8264351f75
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Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
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2017-04-26 16:03:22 +01:00 |
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photonstorm
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427018d291
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You can now provide the TextMetrics as part of the config object, to avoid the expensive canvas scanning needed.
Text.getTextMetrics and TextStyle.getTextMetrics added to faciliate this. Plus added to toJSON.
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2017-04-26 15:54:23 +01:00 |
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photonstorm
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e2576fe512
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Text.padding supported and working.
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2017-04-26 15:34:15 +01:00 |
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Richard Davey
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3f6c74c1f7
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More work on Text Metrics.
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2017-04-26 03:55:42 +01:00 |
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Felipe Alfonso
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4073db3551
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TileSprite base and renderer
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2017-04-25 19:09:13 -03:00 |
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Richard Davey
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0df585f7d5
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Testing various text measuring options.
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2017-04-25 19:46:13 +01:00 |
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Richard Davey
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a4dc2d28aa
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Added TextStyle.toJSON and merged the output with Text.toJSON.
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2017-04-25 18:24:37 +01:00 |
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