Krzysztof Głogocki
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b014837aae
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Updated types for typescript
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2022-02-15 12:22:14 +01:00 |
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Krzysztof Głogocki
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897d2444f5
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Fixing WebAudio for Cordova by introducing localScheme configuration
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2022-02-15 12:07:48 +01:00 |
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Richard Davey
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1a086fc57c
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3.55.2 Release
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2021-05-27 14:52:00 +01:00 |
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Richard Davey
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9cd5f56eea
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Fixed an issue in FillPathWebGL , IsoBoxWebGLRenderer and IsoTriangleWebGLRenderer functions which caused the filled versions of most Shape Game Objects to pick-up the texture of the previous object on the display list. Fix #5720
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2021-05-27 14:48:40 +01:00 |
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Richard Davey
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72753356d0
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3.55.1 Release
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2021-05-26 15:51:31 +01:00 |
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Richard Davey
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f870e331b1
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New TS Defs
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2021-05-26 15:49:11 +01:00 |
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Richard Davey
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55b69e5d98
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Made fromScene optional
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2021-05-26 15:49:05 +01:00 |
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Richard Davey
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99db692224
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Update CHANGELOG.md
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2021-05-26 15:38:51 +01:00 |
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Richard Davey
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78b9215e2f
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Added the missing WebGLPipelineUniformsConfig type def. Fix #5718 (thanks @PhaserEditor2D)
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2021-05-26 15:38:51 +01:00 |
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Richard Davey
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5552079c9d
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Merge pull request #5717 from rexrainbow/destroy-from-scene
Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event
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2021-05-26 15:29:35 +01:00 |
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Richard Davey
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c8cc337525
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3.55.1
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2021-05-26 15:24:17 +01:00 |
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Richard Davey
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5d9d543ce0
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Fixed rendering calls. Fix #5712
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2021-05-26 15:24:09 +01:00 |
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Rex
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07ff5de1e1
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Add 'fromScene' parameter in GameObject.destroy() method, and DESTROY event
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2021-05-26 16:25:12 +08:00 |
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Richard Davey
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3b160a2e9d
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Fixed jsdoc tags
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2021-05-24 18:23:09 +01:00 |
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Richard Davey
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c7418bd1c3
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Lint fix
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2021-05-24 17:58:30 +01:00 |
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Richard Davey
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2d4326f836
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Preparing for 3.56 dev
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2021-05-24 17:56:08 +01:00 |
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Richard Davey
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6ac656da32
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Updated for 3.55 release
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2021-05-24 17:44:07 +01:00 |
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Richard Davey
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7bdde04348
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3.55 dist
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2021-05-24 17:42:56 +01:00 |
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Richard Davey
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3ca49f50fc
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Update phaser.d.ts
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2021-05-24 17:37:34 +01:00 |
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Richard Davey
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0b944eb722
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Updated version
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2021-05-24 17:34:19 +01:00 |
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Richard Davey
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e2dd2bb5b8
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Update CHANGELOG.md
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2021-05-24 17:34:09 +01:00 |
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Richard Davey
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83fbeb97a8
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Fixed jsdoc
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2021-05-24 17:34:06 +01:00 |
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Richard Davey
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45ccff26e1
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Fixed jsdoc name
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2021-05-24 17:33:01 +01:00 |
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Richard Davey
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2845c187ae
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Update CHANGELOG.md
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2021-05-24 17:24:03 +01:00 |
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Richard Davey
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3a6e82a042
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The WebGLShader.set1fv , set2fv , set3fv , set4fv , set1iv , set2iv , set3iv , set4iv , setMatrix2fv , setMatrix3fv and setMatrix4fv methods no longer try to do array comparisons when setting the uniforms, but sets them directly. Fix #5670
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2021-05-24 17:24:03 +01:00 |
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Richard Davey
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89b1c1e1b3
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Update CHANGELOG.md
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2021-05-24 17:24:03 +01:00 |
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Richard Davey
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68fb156ab1
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Merge pull request #5694 from sebastianfast/master
#5689 moved _pending to beginning of function
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2021-05-24 17:02:18 +01:00 |
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Richard Davey
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048c2772be
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Merge pull request #5683 from karbassi/patch-1
GameObjectConfig allow type object
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2021-05-24 17:00:38 +01:00 |
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Richard Davey
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f562354292
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Merge pull request #5656 from valadaptive/faster-measure-text
Improve performance of MeasureText
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2021-05-24 16:57:12 +01:00 |
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Richard Davey
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4a32a5cdb8
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Merge pull request #5664 from rexrainbow/container-input-2
Invoke `addToRenderList()` before leaving render method
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2021-05-24 16:54:43 +01:00 |
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Richard Davey
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23582a43a2
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Merge pull request #5673 from rexrainbow/array-methods
Add MoveAbove, MoveBelow methods of List structure
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2021-05-24 16:53:39 +01:00 |
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Richard Davey
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16eeb80d93
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Merge pull request #5695 from Patapits/master
Fix WebGLPipelineAttributeConfig documentation
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2021-05-24 16:52:41 +01:00 |
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Richard Davey
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06028bb2cd
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Merge pull request #5704 from VektreX/master
Fixed video not resuming on regaining focus
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2021-05-24 16:51:00 +01:00 |
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Richard Davey
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5d5d87cce3
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Merge pull request #5706 from consolenaut/master
Fix Capacitor iOS audio issue
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2021-05-24 16:48:53 +01:00 |
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Richard Davey
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566fb3e8af
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Merge pull request #5711 from EmilSV/master
fixed type of ParticleEmitterConfig deathCallback to function
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2021-05-24 16:48:00 +01:00 |
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Emil Schnedler Vad
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9fa971902b
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fixed type of ParticleEmitterConfig deathCallback to function
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2021-05-24 16:42:01 +02:00 |
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Josh Black
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1a0b0beaae
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Add 'capacitor://' to local file check in loader File base class to allow capacitor-wrapped iOS apps to read media files
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2021-05-18 08:06:45 +01:00 |
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VektreX
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b63bb53430
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Reset _codePaused to false in play handlers to allow video to resume
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2021-05-18 01:32:45 +02:00 |
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Benjamin Magalhaes
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562a05a642
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Remove unused WebGLPipelineUniformsConfig
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2021-05-13 15:21:35 +02:00 |
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Benjamin Magalhaes
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aa97541c3f
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Fix WebGLPipelineAttributeConfig documentation
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2021-05-13 13:31:18 +02:00 |
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Sebastian Fast
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df9f367b95
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#5689 moved _pending to beginning of function
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2021-05-13 10:52:06 +02:00 |
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Francisco Pereira Alvarado
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699e81e008
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Update CHANGELOG.md - new helpers added
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2021-05-10 12:02:56 +02:00 |
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Richard Davey
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1f037d7670
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2021-05-07 11:30:55 +01:00 |
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Ali Karbassi
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dd4ef06f97
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GameObjectConfig allow type object
GameObjectConfig x, y, rotation, angle, and alpha should allow type object
Fixes #5682
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2021-05-05 17:01:56 -05:00 |
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Richard Davey
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144924bc61
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JSDoc fix
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2021-05-03 18:15:29 +01:00 |
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Richard Davey
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f802ac5d8c
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The Input.Pointer.event property can now be a WheelEvent as well.
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2021-05-03 18:15:20 +01:00 |
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Richard Davey
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c5f3f377ce
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Improved JSDocs
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2021-04-26 10:05:57 +01:00 |
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Rex
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62ea171971
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Add MoveAbove, MoveBelow methods of List structure
MoveAbove: Moves the given array element above another one in the array.
MoveBelow: Moves the given array element below another one in the array.
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2021-04-26 15:17:42 +08:00 |
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Richard Davey
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682ac1a108
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Update CHANGELOG.md
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2021-04-25 20:33:02 +01:00 |
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Richard Davey
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7d3970178d
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The RenderTexture.endDraw method has a new optional boolean erase which allows you to draw all objects in the batch using a blend mode of ERASE. This has the effect of erasing any filled pixels in the objects being drawn.
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2021-04-25 20:32:56 +01:00 |
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