Richard Davey
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ecbee17c53
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Fixed property name
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2018-09-07 17:19:40 +01:00 |
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Richard Davey
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1f4c0b5809
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Added Curve Shape object
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2018-09-07 17:19:33 +01:00 |
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Richard Davey
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ef558fea3c
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Type definition fixes
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2018-09-07 17:19:19 +01:00 |
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Richard Davey
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8bc4d06831
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Added IsoTriangle and project setting
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2018-09-07 14:23:25 +01:00 |
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Richard Davey
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266f993f62
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Added Line Shape
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2018-09-07 12:43:49 +01:00 |
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Richard Davey
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c5fa4efa57
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Added face toggle support
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2018-09-07 12:10:19 +01:00 |
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Richard Davey
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0d183143a7
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Removed tint component
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2018-09-07 12:10:08 +01:00 |
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Richard Davey
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b04d82d17f
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Added getters and setters for properties
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2018-09-07 12:09:57 +01:00 |
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Richard Davey
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687ec04802
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Added Star shape
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2018-09-06 22:40:56 +01:00 |
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Richard Davey
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04b5e917e0
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Bail if not filled
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2018-09-06 17:18:05 +01:00 |
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Richard Davey
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270864d974
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Added setFillStyle override
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2018-09-06 17:16:56 +01:00 |
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Richard Davey
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d25ad0cf68
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Added IsoBox shape
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2018-09-06 16:52:00 +01:00 |
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Richard Davey
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fb5bf5d9c1
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Added stroke rendering to all shapes
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2018-09-06 15:49:42 +01:00 |
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Richard Davey
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a508cd2195
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Added support for stroke rendering path data
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2018-09-06 15:09:15 +01:00 |
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Richard Davey
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2f5f5542fd
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Added more global properties
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2018-09-06 15:08:51 +01:00 |
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Richard Davey
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0918bc15c2
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Support for stroke rendering added
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2018-09-06 15:08:41 +01:00 |
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Richard Davey
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aac783064f
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Added per Shape factories
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2018-09-06 15:08:15 +01:00 |
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Richard Davey
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5e126b80fa
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Parent matrix and now optional and it won't draw a line cap unless the first point has been set
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2018-09-06 15:07:36 +01:00 |
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Richard Davey
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19a50eaa98
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Moving Shapes to their own folders to keep things tidy
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2018-09-06 11:26:50 +01:00 |
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Richard Davey
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d3181b41c5
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Added smooth method
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2018-09-06 00:17:07 +01:00 |
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Richard Davey
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b54de56c85
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Added Polygon.Smooth and exposed Polygon.Reverse
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2018-09-06 00:16:56 +01:00 |
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Richard Davey
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7d4906bf73
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Added smoothing function
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2018-09-05 17:44:12 +01:00 |
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Richard Davey
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9820eb4e2d
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Added Ellipse
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2018-09-05 17:27:48 +01:00 |
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Richard Davey
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356e6f0753
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Added Polygon support
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2018-09-05 17:11:46 +01:00 |
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Richard Davey
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40a53f75b7
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Added Arc rendering and fixed version numbers
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2018-09-05 16:50:33 +01:00 |
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Richard Davey
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9f9043d881
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Added the new Shape base class and the Arc, Rectangle and Triangle primitives
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2018-09-05 16:20:25 +01:00 |
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Richard Davey
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dedc939fdd
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initPipeline now defaults to the Texture Tint Pipeline if nothing else is specified.
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2018-09-05 11:19:02 +01:00 |
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Richard Davey
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dff9bdef9f
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The Graphics Canvas Renderer will now automatically call beginPath on the target context before processing the command stack. This has the effect of clearing off any sub-paths that may have persisted on the stack from previous Graphics objects or frames.
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2018-09-04 23:33:38 +01:00 |
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Richard Davey
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4d74b99018
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-04 22:45:39 +01:00 |
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Richard Davey
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8216c11143
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Updated log
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2018-09-04 22:45:30 +01:00 |
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Richard Davey
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203fb989c6
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Merge pull request #4012 from jf908/master
Allow matter js bodies to render their debug graphics individually
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2018-09-04 22:44:12 +01:00 |
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Richard Davey
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424a1e328e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-04 22:43:28 +01:00 |
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Richard Davey
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5b98386677
|
Calling Text.setStyle would make the Text vanish if you didn't provide a resolution property in the style configuration object. Calling setStyle now only changes the properties given in the object, leaving any previously changed properties as-is. Fix #4011
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2018-09-04 22:43:25 +01:00 |
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Richard Davey
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3b7f14f764
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Merge pull request #4014 from alexeymolchan/master
fixed incorrect properties assignment in setTileScale method
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2018-09-04 22:16:08 +01:00 |
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Alexey Molchan
|
2aba731f4a
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fixed incorrect properties assignment in setTileScale method
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2018-09-04 22:19:42 +03:00 |
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jf908
|
4f5b43e0ed
|
Allow matter js bodies to render their debug graphics individually
|
2018-09-04 18:45:54 +01:00 |
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Richard Davey
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03aeaefe21
|
Preparing for 3.13 development
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2018-09-04 16:01:42 +01:00 |
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Richard Davey
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a533895569
|
3.12 Release
|
2018-09-04 15:48:36 +01:00 |
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Richard Davey
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cb1c6f614d
|
Preparing for 3.12 release
|
2018-09-04 15:42:10 +01:00 |
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Richard Davey
|
2df27a4db8
|
Resolution adjust
|
2018-09-04 15:13:48 +01:00 |
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Richard Davey
|
ecf952ef77
|
Removed component code
|
2018-09-04 15:13:32 +01:00 |
|
Richard Davey
|
382d6ae687
|
Updated log
|
2018-09-04 14:12:51 +01:00 |
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Richard Davey
|
89967af66b
|
Fixed Camera input resolution
|
2018-09-04 14:04:48 +01:00 |
|
Richard Davey
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a103b0e6a6
|
Fixed FB Plugin paths to avoid build errors if plugin is enabled.
|
2018-09-04 12:35:23 +01:00 |
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Richard Davey
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a6e650f26f
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Merge pull request #4006 from samme/docs/arcade-image-body
Correct types for ArcadeImage#body, ArcadeSprite#body
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2018-09-04 12:23:26 +01:00 |
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Richard Davey
|
7c55e65543
|
Arcade Physics Body deltaX and deltaY methods will now return the previous steps delta values, rather than zero. Fix #3987
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2018-09-04 12:16:24 +01:00 |
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Richard Davey
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3d989e136f
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Arcade Physics World collideSpriteVsTilemapLayer now syncs the collision results back to the body, allowing you to call collide from within an update loop once again. Fix #3999
|
2018-09-04 12:12:51 +01:00 |
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Richard Davey
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0399ca178e
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-03 13:13:52 +01:00 |
|
Richard Davey
|
a1610fd9d7
|
Log updated
|
2018-09-03 13:13:37 +01:00 |
|
Richard Davey
|
b19449f518
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-09-03 13:12:41 +01:00 |
|