Updated log

This commit is contained in:
Richard Davey 2018-09-04 14:12:51 +01:00
parent 89967af66b
commit 382d6ae687

View file

@ -215,7 +215,7 @@ Setting the `resolution` property in the Game Config to a value other than 1 wou
* The Camera Fade Effect would display the fade fill rectangle at the wrong size. Camera fades now respect the resolution.
* The Camera Flash Effect would display the fade fill rectangle at the wrong size. Camera flashes now respect the resolution.
* The Camera Shake Effect would shake the Camera using the wrong width values. Camera Shakes now respect the resolution.
* Input calculations would not factor in the Game Resolution correctly. If a Camera viewport was not at 0x0 or not the full size, or the Camera was rotated or zoomed, the input areas would be wrong if `resolution` was > 1. These are now factored in correctly and changing the resolution no longer breaks input. Fix #3606 (thanks @Secretmapper)
* Input calculations would not factor in the Game Resolution correctly. If a Camera viewport was not at 0x0 or not the full size, or the Camera was rotated or zoomed, the input areas would be wrong if `resolution` was > 1. These are now factored in correctly and changing the resolution no longer breaks input. Fix #3606 (thanks @Secretmapper @thanh-taro)
### Bug Fixes