Richard Davey
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7a2b970bb1
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Added SetTint (and Shuffle into the index)
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2017-11-17 18:29:51 +00:00 |
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Richard Davey
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52bb930cdf
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Abort if distance is zero.
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2017-11-17 18:29:49 +00:00 |
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Richard Davey
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e554307dc0
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Renamed GetPointsOnLine as it conflicts with the new GetPoints function.
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2017-10-26 16:38:22 +01:00 |
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Richard Davey
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8cf60b4c3e
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Tidying-up the namespace.
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2017-10-11 17:06:13 +01:00 |
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Richard Davey
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a5f306f5f5
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Adding jsdoc blocks.
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2017-10-06 03:05:01 +01:00 |
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Richard Davey
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b3c40f51c0
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Adding JSDoc blocks.
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2017-10-04 17:05:26 +01:00 |
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Richard Davey
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aa10f15214
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Fixed typo
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2017-09-19 15:48:27 +01:00 |
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Richard Davey
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a2511548c0
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SetBlendMode Action
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2017-09-19 02:04:17 +01:00 |
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Richard Davey
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fb81fa514b
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Renamed z property to depth to allow for future 3D cameras
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2017-09-14 03:12:00 +01:00 |
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Richard Davey
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9eb723cfc2
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Added PlaceOnEllipse action and added to Group
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2017-08-02 01:24:54 +01:00 |
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photonstorm
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52bb355429
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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Richard Davey
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ad540d95bc
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Added SetHitArea action
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2017-07-13 02:35:29 +01:00 |
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photonstorm
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bfd045c0dd
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Fixed fake Zone State
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2017-07-07 18:12:42 +01:00 |
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Richard Davey
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2f605250b3
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Added SetZ Action and exposed via Group
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2017-06-28 14:16:01 +01:00 |
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photonstorm
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b4a7b9246d
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Updated ShiftPosition to return the final erased position.
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2017-06-19 16:02:52 +01:00 |
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photonstorm
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5a871fcabe
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Added GetFirst Action and bound to Layer.
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2017-06-19 14:38:28 +01:00 |
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photonstorm
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a7f46a7777
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Added ShiftPosition Action and Layer.getLength.
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2017-06-16 19:26:26 +01:00 |
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Richard Davey
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9663a4022e
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Start of shuffle action.
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2017-05-01 01:44:29 +01:00 |
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photonstorm
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8264351f75
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Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
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2017-04-26 16:03:22 +01:00 |
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Richard Davey
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e462def9bd
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Added PlayAnimation action.
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2017-04-08 01:59:44 +01:00 |
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Richard Davey
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b3bced081a
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Added Triangle.Random to get a uniformly distributed point from within a Triangle.
Added RandomTriangle Action.
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2017-03-31 01:21:55 +01:00 |
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Richard Davey
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e8b039af36
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Added PlaceOnTriangle Action.
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2017-03-31 00:46:27 +01:00 |
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Richard Davey
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dccda7a5b3
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PlaceOnRectangle now uses MarchingAnts and has a new shift argument.
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2017-03-29 20:27:36 +01:00 |
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Richard Davey
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8664c278f1
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PlaceOnRectangle Action added (using PerimeterPoint at the moment, but will swap to MarchingAnts).
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2017-03-29 17:11:26 +01:00 |
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Richard Davey
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bf695ee6d1
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Added PlaceOnCircle and PlaceOnLine Actions.
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2017-03-29 16:04:51 +01:00 |
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Richard Davey
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d774757c06
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Preparing for centerX/Y options.
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2017-03-29 01:47:17 +01:00 |
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Richard Davey
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7f72c7b8ca
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GridAlign now takes a config object, and works with optional x/y settings too.
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2017-03-29 01:34:46 +01:00 |
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Richard Davey
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5c0f550072
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Added step value to Rotate Action.
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2017-03-29 01:03:24 +01:00 |
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Richard Davey
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12499c1dfe
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Added SetOrigin Action.
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2017-03-29 00:12:33 +01:00 |
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Richard Davey
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76b6fc0d55
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Added Call Action, and added inc property to all Spread actions.
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2017-03-28 16:05:01 +01:00 |
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Richard Davey
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59c8e35b08
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Added Spread, SmoothStep and SmootherStep Actions.
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2017-03-28 15:33:25 +01:00 |
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Richard Davey
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ae18f7ebf2
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Added Random Actions.
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2017-03-28 14:57:42 +01:00 |
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Richard Davey
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3c423b5b7d
|
Added Scale Actions.
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2017-03-28 14:30:43 +01:00 |
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Richard Davey
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358b74237a
|
Added Alpha Actions.
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2017-03-28 14:01:35 +01:00 |
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Richard Davey
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93d9e97fa6
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Split the Layer Actions out into their own namespace, because they can now be used from anywhere (just pass in an array of Game Objects). Renamed Align to GridAlign. Added step argument to SetX/Y/Rotation.
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2017-03-28 13:20:39 +01:00 |
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