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Fixed fake Zone State
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2 changed files with 2 additions and 2 deletions
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@ -3,7 +3,7 @@ var AlignIn = require('../utils/align/AlignIn');
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var Zone = require('../gameobjects/zone/Zone');
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var GetValue = require('../utils/object/GetValue');
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var tempZone = new Zone({}, 0, 0, 1, 1);
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var tempZone = new Zone({ sys: { sortChildrenFlag: false }}, 0, 0, 1, 1);
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/**
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* This method iterates through all children in the Group (regardless if they are visible or exist)
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@ -1,4 +1,4 @@
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var CHECKSUM = {
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build: '1e0381c0-6125-11e7-9207-dda8a31646eb'
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build: '32439350-6337-11e7-bb93-79c58a42c729'
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};
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module.exports = CHECKSUM;
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