Richard Davey
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04b5e917e0
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Bail if not filled
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2018-09-06 17:18:05 +01:00 |
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Richard Davey
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270864d974
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Added setFillStyle override
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2018-09-06 17:16:56 +01:00 |
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Richard Davey
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d25ad0cf68
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Added IsoBox shape
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2018-09-06 16:52:00 +01:00 |
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Richard Davey
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fb5bf5d9c1
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Added stroke rendering to all shapes
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2018-09-06 15:49:42 +01:00 |
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Richard Davey
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a508cd2195
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Added support for stroke rendering path data
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2018-09-06 15:09:15 +01:00 |
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Richard Davey
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2f5f5542fd
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Added more global properties
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2018-09-06 15:08:51 +01:00 |
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Richard Davey
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0918bc15c2
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Support for stroke rendering added
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2018-09-06 15:08:41 +01:00 |
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Richard Davey
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aac783064f
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Added per Shape factories
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2018-09-06 15:08:15 +01:00 |
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Richard Davey
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5e126b80fa
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Parent matrix and now optional and it won't draw a line cap unless the first point has been set
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2018-09-06 15:07:36 +01:00 |
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Richard Davey
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19a50eaa98
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Moving Shapes to their own folders to keep things tidy
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2018-09-06 11:26:50 +01:00 |
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Richard Davey
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d3181b41c5
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Added smooth method
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2018-09-06 00:17:07 +01:00 |
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Richard Davey
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b54de56c85
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Added Polygon.Smooth and exposed Polygon.Reverse
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2018-09-06 00:16:56 +01:00 |
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Richard Davey
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7d4906bf73
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Added smoothing function
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2018-09-05 17:44:12 +01:00 |
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Richard Davey
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9820eb4e2d
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Added Ellipse
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2018-09-05 17:27:48 +01:00 |
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Richard Davey
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356e6f0753
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Added Polygon support
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2018-09-05 17:11:46 +01:00 |
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Richard Davey
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40a53f75b7
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Added Arc rendering and fixed version numbers
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2018-09-05 16:50:33 +01:00 |
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Richard Davey
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9f9043d881
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Added the new Shape base class and the Arc, Rectangle and Triangle primitives
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2018-09-05 16:20:25 +01:00 |
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Richard Davey
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dedc939fdd
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initPipeline now defaults to the Texture Tint Pipeline if nothing else is specified.
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2018-09-05 11:19:02 +01:00 |
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Richard Davey
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dff9bdef9f
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The Graphics Canvas Renderer will now automatically call beginPath on the target context before processing the command stack. This has the effect of clearing off any sub-paths that may have persisted on the stack from previous Graphics objects or frames.
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2018-09-04 23:33:38 +01:00 |
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Richard Davey
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4d74b99018
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-04 22:45:39 +01:00 |
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Richard Davey
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8216c11143
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Updated log
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2018-09-04 22:45:30 +01:00 |
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Richard Davey
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203fb989c6
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Merge pull request #4012 from jf908/master
Allow matter js bodies to render their debug graphics individually
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2018-09-04 22:44:12 +01:00 |
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Richard Davey
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424a1e328e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-04 22:43:28 +01:00 |
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Richard Davey
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5b98386677
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Calling Text.setStyle would make the Text vanish if you didn't provide a resolution property in the style configuration object. Calling setStyle now only changes the properties given in the object, leaving any previously changed properties as-is. Fix #4011
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2018-09-04 22:43:25 +01:00 |
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Richard Davey
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3b7f14f764
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Merge pull request #4014 from alexeymolchan/master
fixed incorrect properties assignment in setTileScale method
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2018-09-04 22:16:08 +01:00 |
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Alexey Molchan
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2aba731f4a
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fixed incorrect properties assignment in setTileScale method
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2018-09-04 22:19:42 +03:00 |
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jf908
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4f5b43e0ed
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Allow matter js bodies to render their debug graphics individually
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2018-09-04 18:45:54 +01:00 |
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Richard Davey
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03aeaefe21
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Preparing for 3.13 development
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2018-09-04 16:01:42 +01:00 |
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Richard Davey
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a533895569
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3.12 Release
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2018-09-04 15:48:36 +01:00 |
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Richard Davey
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cb1c6f614d
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Preparing for 3.12 release
|
2018-09-04 15:42:10 +01:00 |
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Richard Davey
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2df27a4db8
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Resolution adjust
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2018-09-04 15:13:48 +01:00 |
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Richard Davey
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ecf952ef77
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Removed component code
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2018-09-04 15:13:32 +01:00 |
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Richard Davey
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382d6ae687
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Updated log
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2018-09-04 14:12:51 +01:00 |
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Richard Davey
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89967af66b
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Fixed Camera input resolution
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2018-09-04 14:04:48 +01:00 |
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Richard Davey
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a103b0e6a6
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Fixed FB Plugin paths to avoid build errors if plugin is enabled.
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2018-09-04 12:35:23 +01:00 |
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Richard Davey
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a6e650f26f
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Merge pull request #4006 from samme/docs/arcade-image-body
Correct types for ArcadeImage#body, ArcadeSprite#body
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2018-09-04 12:23:26 +01:00 |
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Richard Davey
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7c55e65543
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Arcade Physics Body deltaX and deltaY methods will now return the previous steps delta values, rather than zero. Fix #3987
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2018-09-04 12:16:24 +01:00 |
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Richard Davey
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3d989e136f
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Arcade Physics World collideSpriteVsTilemapLayer now syncs the collision results back to the body, allowing you to call collide from within an update loop once again. Fix #3999
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2018-09-04 12:12:51 +01:00 |
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Richard Davey
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0399ca178e
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-03 13:13:52 +01:00 |
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Richard Davey
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a1610fd9d7
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Log updated
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2018-09-03 13:13:37 +01:00 |
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Richard Davey
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b19449f518
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-03 13:12:41 +01:00 |
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Richard Davey
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78ffd41704
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More specific includes
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2018-09-03 13:12:37 +01:00 |
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samme
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c0e141513c
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Correct types for ArcadeImage#body, ArcadeSprite#body
|
2018-09-02 14:45:39 -07:00 |
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Richard Davey
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cc90c6756b
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Merge pull request #4001 from khaleb85/master
Fixed animation playReverse with yoyo flag
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2018-09-01 17:45:31 +01:00 |
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Shukizu
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96c7a4830c
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fixed playReverse with repeat bigger than 1 #3837
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2018-09-01 12:40:26 -03:00 |
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Shukizu
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a1bb80997e
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fixed play in yoyo mode, bug found by @Ben-Millions #3837
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2018-09-01 10:48:23 -03:00 |
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Richard Davey
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a2dc7929dc
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Updated log
|
2018-09-01 10:22:03 +01:00 |
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Richard Davey
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2c4f0d0d68
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Added missing jsdocs for #3996
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2018-09-01 10:19:38 +01:00 |
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Richard Davey
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ec412b2d89
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Merge pull request #3996 from iamchristopher/feature-polygon-get-points
Adds Polygon.Perimeter and Polygon.GetPoints
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2018-09-01 10:17:50 +01:00 |
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Richard Davey
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00a31d2d88
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Updated docs. Close #3997
|
2018-09-01 10:14:22 +01:00 |
|