Commit graph

19455 commits

Author SHA1 Message Date
Richard Davey
7da06a33a0 Update CHANGELOG-v3.61.md 2023-09-07 14:43:42 +01:00
Richard Davey
fe05501e38 The PostFXPipeline will now set autoResize to true on all of its RenderTarget instances. This fixes an issue where the PostFXPipeline would not resize the render targets when the game size changed, causing them to become out of sync with the game canvas. Fix #6503 #6527 2023-09-07 14:43:36 +01:00
Richard Davey
461e615b03 Update CHANGELOG-v3.61.md 2023-09-07 14:09:50 +01:00
Richard Davey
540fe9ec9a
Merge pull request #6578 from rexrainbow/mesh-setinteractive-improve
Uses current faces to do hit-testing
2023-09-07 14:08:28 +01:00
Richard Davey
066bb9be18 Updated jsdocs 2023-09-07 14:07:44 +01:00
Richard Davey
6cbcfefe7b Clarified jsdocs 2023-09-07 13:28:52 +01:00
Richard Davey
b57369347f
Merge pull request #6576 from PresentCreativeLLC/EmitParticle-Type-Fix
Update return type of emitParticle
2023-09-07 13:26:44 +01:00
Richard Davey
0cec5012b4
Merge pull request #6575 from PresentCreativeLLC/ParticleEmitterConfig-Type-Fix
Update ParticleEmitterConfig.js
2023-09-07 13:26:05 +01:00
Richard Davey
8622e611f7
Merge pull request #6595 from PresentCreativeLLC/ParticleEmitterFrameConfigFix
Update ParticleEmitterFrameConfig.js
2023-09-07 13:23:40 +01:00
Richard Davey
6d22019f26 Update ParticleEmitterAnimConfig.js 2023-09-07 13:21:51 +01:00
Richard Davey
32469aeab7 Merge branch 'master' of https://github.com/photonstorm/phaser 2023-09-07 13:19:53 +01:00
Richard Davey
40d59692a9 Update CHANGELOG-v3.61.md 2023-09-07 13:19:49 +01:00
Richard Davey
18f5a73692
Merge pull request #6587 from PresentCreativeLLC/missing-particle-emitter-property
Added missing description of the anims property of the particle emitter for JSDoc
2023-09-07 13:19:17 +01:00
Richard Davey
4c65ea408a
Merge pull request #6605 from emadkhezri/master
Fixed a typo in TextFactory.js
2023-09-07 13:16:37 +01:00
Richard Davey
f330c86eae
Merge pull request #6606 from samme/patch-20
Docs: correct type for BuildTilesetIndex(mapData)
2023-09-07 13:16:08 +01:00
samme
a581b821eb
Docs: correct type for BuildTilesetIndex(mapData)
This should be close enough
2023-09-06 16:26:36 -07:00
Richard Davey
d9f51c0562 null the Camera reference 2023-09-05 14:56:13 +01:00
Richard Davey
e3c1478867 null the glTexture reference 2023-09-05 14:56:06 +01:00
Richard Davey
430232573b Update CHANGELOG-v3.61.md 2023-09-05 13:40:48 +01:00
Richard Davey
e8e57b6b0c The WebGLRenderer.deleteFramebuffer method has been updated so it now tests for the exitennce of a COLOR and DEPTH_STENCIL attachments, and if found, removes the bindings and deletes the stencil buffer. The code that previously deelted the RENDERERBUFFER_BINDING has also been removed to avoid side-effects. 2023-09-05 13:40:45 +01:00
Richard Davey
45fb3e6442 Update CHANGELOG-v3.61.md 2023-09-05 12:55:04 +01:00
Richard Davey
c82a6bb466 DynamicTexture.preDestroy was never called, leading to an accumlation of framebuffers in memory. This method has now been renamed to destroy and cleans all references correctly. 2023-09-05 12:55:01 +01:00
Emad
266ddb7545 fixed a typo in TextFactory.js 2023-09-03 22:34:28 +10:00
John Hyde
e9808895ae
Update InputConfiguration.js: Clarify alphaTolerance
This change adds documentation to make it clear that alphaTolerance is a value between 0 and 255, rather than 0 and 1.
2023-08-30 13:07:33 -07:00
Richard Davey
ef7c06d639 Update CHANGELOG-v3.61.md 2023-08-28 16:21:20 +01:00
Richard Davey
61fa744473 Fixed the methods addAtlasJSONArray, addAtlasJSONHash, addAtlasXML and addUnityAtlas. Fix #6565 2023-08-28 16:21:17 +01:00
Richard Davey
7a81f2e029 Update CHANGELOG-v3.61.md 2023-08-28 16:04:14 +01:00
Richard Davey
28738a4046 Tile was incorrectly using the Alpha Game Object component, instead of the AlphaSingle component, which meant although the methods implied you could set a different alpha per tile corner, it was never reflected in the rendering. It has now been updated to use just the single alpha value. Fix #6594 2023-08-28 16:04:14 +01:00
Richard Davey
56a1bbfe8b
Merge pull request #6568 from Trissolo/fixProcessQueue
[Fix] Added missing parameter to some function calls in Phaser.Structs.ProcessQueue#add
2023-08-28 15:43:22 +01:00
Richard Davey
74e0143282 Update CHANGELOG-v3.61.md 2023-08-28 15:42:06 +01:00
Richard Davey
b5c9b76eff Updated docs 2023-08-28 15:42:02 +01:00
Richard Davey
2f78afc52a Update CHANGELOG-v3.61.md 2023-08-28 15:40:09 +01:00
Richard Davey
5846acf682
Merge pull request #6569 from Trissolo/refineGameObjectSetTexture
Added two optional parameters to GameObjects.Components.Texture#setTexture
2023-08-28 15:39:47 +01:00
Richard Davey
2a5bf0e5f9
Merge pull request #6584 from Trissolo/fix/geomPolygon-unused-code
Remove unused code in Geom.Polygon#setTo
2023-08-28 15:27:45 +01:00
Richard Davey
63fbaf99df
Merge pull request #6590 from samme/samme-patch-1
Docs: StaticBody#reset description
2023-08-28 15:23:31 +01:00
Richard Davey
d9147e92eb
Merge pull request #6598 from samme/patch-19
Unprotect Animation#getFrameAt
2023-08-28 15:22:44 +01:00
samme
7338ca5793
Unprotect Animation#getFrameAt 2023-08-25 12:51:59 -07:00
Rex
8361735197 Add complete event 2023-08-25 11:25:48 +08:00
Rex
d46024c685 Do nothing if timeline is complete 2023-08-25 11:03:14 +08:00
Alvaro Estrada
4cfa8c4287 Update ParticleEmitterFrameConfig.js
Changed the configuration to better reflect what is accepted by the function
2023-08-24 13:57:52 -06:00
samme
90799f39ed
Docs: StaticBody#reset description 2023-08-22 08:48:01 -07:00
Alvaro Estrada
e37134e47e Fixed file name discrepancy with the interface name 2023-08-17 11:11:57 -06:00
Alvaro Estrada
525730dbb1 Added missing description of the anims property of the particle emitter
- Created a description of the object handed to the function setAnim
- Added the property anim to ParticleEmitterConfig
- Changed the parameters description of setAnim to better match
2023-08-17 11:09:04 -06:00
Trissolo
d33c83d27b Remove unused code 2023-08-16 05:42:00 +02:00
Richard Davey
9080dbf1fd Updated documentation to explain about calling convertTiles 2023-08-15 23:37:05 +01:00
Rex
cd3646c850 Uses current faces to do hit-testing 2023-08-10 12:04:41 +08:00
Trissolo
d3c2afc9a5 The intersection test between the given Line and the line segment between the first and last point is no longer skipped 2023-08-09 06:54:22 +02:00
Alvaro Estrada
d4dd2ca77b
Merge branch 'photonstorm:master' into ParticleEmitterConfig-Type-Fix 2023-08-08 13:27:46 +00:00
Alvaro Estrada
6177670abc Update return type of emitParticle
The function emitParticle can also return undefined when the particle max limit has been reached
2023-08-08 07:07:49 -06:00
Richard Davey
c5d53f9e94 Fixed typo 2023-08-08 13:08:54 +01:00