Commit graph

389 commits

Author SHA1 Message Date
Pavle Goloskokovic
912a737561 Added global play method that enables playing sounds on the fly 2018-01-03 20:32:31 +01:00
Pavle Goloskokovic
1c896ba1f7 Removed fadeTo method 2018-01-03 20:31:33 +01:00
Pavle Goloskokovic
92ee1bb7e0 Removed fade tween property from destroy method 2018-01-03 20:31:07 +01:00
Pavle Goloskokovic
36f918c26b Removed fade tween property 2018-01-03 20:28:22 +01:00
Pavle Goloskokovic
aad8dea41b Added SoundEvent class to index.js 2017-12-22 15:47:37 +01:00
Pavle Goloskokovic
e36e18977e Dispatching loop event when sound loops 2017-12-22 15:47:15 +01:00
Pavle Goloskokovic
0ac51b879d Added SoundEvent class 2017-12-22 15:46:48 +01:00
Pavle Goloskokovic
97e648bea6 Removed debug logging 2017-12-22 15:46:05 +01:00
Pavle Goloskokovic
c569aabc73 Resetting rate updates on sound loop 2017-12-22 15:45:28 +01:00
Pavle Goloskokovic
5635c04da0 Stopping and removing loop source when stopping and removing main source 2017-12-22 15:42:45 +01:00
Pavle Goloskokovic
c15afd2d29 Setting loopTime to 0 when stopping and resetting loop source 2017-12-22 15:42:09 +01:00
Pavle Goloskokovic
9b1db4257c Setting playTime and startTime properties to loopTime value whe sound loops 2017-12-22 15:40:58 +01:00
Pavle Goloskokovic
c1688ddbfe Setting loopTime to loop source start call when parameter value when creating it 2017-12-22 15:37:36 +01:00
Pavle Goloskokovic
54de230ac4 Added loopTime property to keep track of the time at which the sound loop source should actually start playback based on BaseAudioContext.currentTime value 2017-12-22 15:35:57 +01:00
Pavle Goloskokovic
34d0e4f7a6 Setting loop source to be main source when sound loops and creating next loop source 2017-12-22 15:33:19 +01:00
Pavle Goloskokovic
cd6b6bf574 Using the same current time value for updating source playback rate and adding rate update item to the array 2017-12-22 15:29:56 +01:00
Pavle Goloskokovic
13d891893c Setting correct playback rate to loop source buffer when creating it 2017-12-22 15:27:42 +01:00
Pavle Goloskokovic
39f95cf6b4 Resetting loop source when updating sound playback rate if it is playing 2017-12-22 15:24:25 +01:00
Pavle Goloskokovic
187379ace2 Always topping and removing loop buffer source when setting loop property as it needs to be reset even if setting it to true 2017-12-22 15:21:21 +01:00
Pavle Goloskokovic
4d95cac657 Stopping and removing loop buffer source when setting loop property to false 2017-12-22 15:20:27 +01:00
Pavle Goloskokovic
b9ec8f2dea Added method for stopping and removing loop buffer source 2017-12-22 15:18:35 +01:00
Pavle Goloskokovic
15db2bac74 Moved logic for calculating loop time into separate method 2017-12-21 17:21:59 +01:00
Pavle Goloskokovic
4f6a665451 Moved loop buffer source creation and starting logic into separate method 2017-12-21 17:19:45 +01:00
Pavle Goloskokovic
46a99af255 Calculating correct value for when parameter for loop buffer source start method 2017-12-21 17:17:10 +01:00
Pavle Goloskokovic
b559985b31 Creating and starting loop buffer source only if sound is currently playing 2017-12-21 17:10:57 +01:00
Pavle Goloskokovic
4538ee9af1 Calculating when, offset and duration parameters for buffer source start method and calling it in loop setter method 2017-12-21 17:08:29 +01:00
Pavle Goloskokovic
1779bcb853 Moved loop source creation logic into loop property setter 2017-12-21 17:04:01 +01:00
Pavle Goloskokovic
8e9cc41b36 Moved sound buffer source creation logic into separate method to be able to reuse it 2017-12-21 17:02:44 +01:00
Pavle Goloskokovic
e612e2eaae Creating loop buffer source if looping is set in config 2017-12-21 16:58:43 +01:00
Pavle Goloskokovic
636275bc85 Added loop audio buffer source field 2017-12-21 16:56:19 +01:00
Pavle Goloskokovic
b2d0c72249 Added condition for handling looping in update method 2017-12-21 16:55:05 +01:00
Pavle Goloskokovic
a766ff9c2c Setting hasLooped flag when sound has ended and is supposed to loop 2017-12-21 16:53:03 +01:00
Pavle Goloskokovic
879e52a735 Added hasLooped property for WebAudioSound class 2017-12-21 16:50:44 +01:00
Pavle Goloskokovic
f19262acd4 Replaced setTargetAtTime calls with setValueAtTime calls 2017-12-18 17:29:01 +01:00
Pavle Goloskokovic
7033e1c9f5 Merge remote-tracking branch 'origin/master' 2017-12-18 17:14:55 +01:00
orblazer
09afe0be34 Fix deprecated WebAudio value change on FX 2017-12-16 02:47:30 +01:00
Pavle Goloskokovic
287dc70d61 Simplified rate updates logic in setRate method 2017-12-14 14:09:00 +01:00
Pavle Goloskokovic
06362216d1 Fixed issue with changing rate on a sound with delayed playback 2017-12-14 14:04:05 +01:00
Pavle Goloskokovic
7adb101d7e Updating rate updates correctly if delay has not yet elapsed 2017-12-13 22:49:13 +01:00
Pavle Goloskokovic
8ea3dbd6af Removed completed TODO 2017-12-13 22:48:27 +01:00
Pavle Goloskokovic
2126381bdd Updated startTime property description 2017-12-13 22:48:05 +01:00
Pavle Goloskokovic
b21331fb1c Returning difference between playTime and startTime from seek getter if delay has not yet elapsed 2017-12-13 22:47:39 +01:00
Pavle Goloskokovic
e173cac7d5 Ignoring seek setter calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:46:02 +01:00
Pavle Goloskokovic
7ee1f78f18 Ignoring resume calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:44:59 +01:00
Pavle Goloskokovic
a17ffeb5b9 Ignoring pause calls on delayed playing sound if delay has not yet elapsed 2017-12-13 22:43:42 +01:00
Pavle Goloskokovic
1993aabbf4 Resetting startTime when stopping buffer source 2017-12-13 22:42:16 +01:00
Pavle Goloskokovic
b087a92612 Setting startTime to value when sound should start playing and playTime to correct relative value 2017-12-13 22:41:33 +01:00
Pavle Goloskokovic
d4645313f4 Added startTime property to keep track of the time when the sound actually started playing music 2017-12-13 22:39:24 +01:00
Pavle Goloskokovic
52d2be65f3 Updated playTime property description 2017-12-13 22:36:57 +01:00
Pavle Goloskokovic
ca3a4b9373 Renaming startTime property to playTime 2017-12-13 22:32:34 +01:00
Pavle Goloskokovic
e8617a87a3 Taking delay config setting into account when playing sound source 2017-12-13 22:29:55 +01:00
Pavle Goloskokovic
58da23987c Removing completed TODO 2017-12-13 22:26:54 +01:00
Pavle Goloskokovic
f7ab4ca402 Resetting delay value in resetConfig method 2017-12-13 22:26:32 +01:00
Pavle Goloskokovic
e87fdb71ec Added default delay value to initial sound marker config 2017-12-13 22:25:58 +01:00
Pavle Goloskokovic
7369f04b99 Added default delay value to initial sound config 2017-12-13 22:25:22 +01:00
Pavle Goloskokovic
a13f90b4a1 Removed completed TODO 2017-12-12 20:26:11 +01:00
Pavle Goloskokovic
dca07e84fb Setting loop value at the end of applyConfig method 2017-12-12 20:21:42 +01:00
Pavle Goloskokovic
0e5b2594c5 Removing unneeded logic from loop property setter 2017-12-12 20:20:45 +01:00
Pavle Goloskokovic
95abc59e3e Resetting config when looping sound in order to reset any non-zero seek value 2017-12-12 20:18:51 +01:00
Pavle Goloskokovic
bb281605c6 Checking if looping is enabled when sound ends and if it is creating and playing source sound again 2017-12-12 20:17:42 +01:00
Pavle Goloskokovic
1f5d4f2769 Removed createBufferSource method since its logic was used only in one place 2017-12-12 20:13:58 +01:00
Pavle Goloskokovic
67477708b2 Ditching loopSource approach as logic would be too complicated when taking playback rate into account 2017-12-12 20:11:46 +01:00
Pavle Goloskokovic
47522af035 Reordering setting loop value in applyConfig before rate and detune to enable rate and detune to update loop source as well 2017-12-12 20:02:17 +01:00
Pavle Goloskokovic
c06a2bc78c Setting loop source rate in setRate method if looping is enables 2017-12-12 20:00:49 +01:00
Pavle Goloskokovic
dbc4b8b6f2 Renamed createLoopBufferSource to createAndStartLoopBufferSource and added some logic for starting loop source 2017-12-12 20:00:04 +01:00
Pavle Goloskokovic
d13bdfde62 Added createBufferSource to reuse buffer source creation logic 2017-12-12 19:58:44 +01:00
Pavle Goloskokovic
648187295e Added method for creating loop buffer source 2017-12-12 19:56:18 +01:00
Pavle Goloskokovic
d788ed3a44 Stop and remove loopSource in stopAndRemoveBufferSource 2017-12-12 19:52:24 +01:00
Pavle Goloskokovic
bca40391fe If value set to loop property is the same as config value skip any further commands 2017-12-12 19:47:57 +01:00
Pavle Goloskokovic
c8f43e7a5a Added a bit of logic and couple of TODOs to handle loop source when setting loop property value 2017-12-12 19:46:08 +01:00
Pavle Goloskokovic
bcda86c566 Setting config value when setting loop property 2017-12-12 19:44:41 +01:00
Pavle Goloskokovic
48f86abb65 Returning config value when getting loop property 2017-12-12 19:43:21 +01:00
Pavle Goloskokovic
02962f316e Defined loop property for WebAudioSound class 2017-12-12 19:42:21 +01:00
Pavle Goloskokovic
121672d442 Added loopSource field for timed loop sound source 2017-12-12 19:40:36 +01:00
Pavle Goloskokovic
429d86ba31 Added TODO for handling removed or destroyed sounds 2017-12-10 13:18:03 +01:00
Pavle Goloskokovic
c9868d5408 Implemented destroy method for WebAudioSound class 2017-12-10 13:17:39 +01:00
Pavle Goloskokovic
594d1512aa Implemented destroy method for BaseSound class 2017-12-10 13:17:17 +01:00
Pavle Goloskokovic
b5e8a60530 Saving seek value only when sound is playing or paused, for consistency 2017-12-07 20:58:54 +01:00
Pavle Goloskokovic
8d161ac06d Returning config value when paused and 0 when stopped when getting seek value 2017-12-07 20:58:07 +01:00
Pavle Goloskokovic
e4ca4d4b75 Updated description for mute property 2017-12-07 20:57:05 +01:00
Pavle Goloskokovic
361ff7ff94 Updated description for volume property 2017-12-07 20:56:51 +01:00
Pavle Goloskokovic
42003ca74c Updated description for seek property 2017-12-07 20:56:34 +01:00
Pavle Goloskokovic
d856a97e98 Reverting to resetting config on every play method call 2017-12-07 20:55:47 +01:00
Pavle Goloskokovic
11d9d5455d Resetting config on stop call 2017-12-07 20:17:38 +01:00
Pavle Goloskokovic
1973781052 Resetting config when calling play method only if current call plays different marker than previous (to enable setting seek before replaying same sound) 2017-12-07 20:17:00 +01:00
Pavle Goloskokovic
75d480ffba Added protected access modifier to overridden applyConfig method 2017-12-07 20:14:58 +01:00
Pavle Goloskokovic
c3107ca629 Setting paused time (seek) before calling stopAndRemoveBufferSource since getCurrentTime depends on startTime value and it gets reset in stopAndRemoveBufferSource method 2017-12-07 20:13:52 +01:00
Pavle Goloskokovic
039ed52cf2 Resetting startTime value inside of stopAndRemoveBufferSource method to have more consistent sound state 2017-12-07 20:11:09 +01:00
Pavle Goloskokovic
0a5e8de376 Using subclass values for duration properties if available 2017-12-06 18:07:43 +01:00
Pavle Goloskokovic
58d0be5279 Setting duration properties before calling super method 2017-12-06 18:06:39 +01:00
Pavle Goloskokovic
0338d6f7c0 Initializing duration properties before config because some config options' setters use those values (seek) 2017-12-06 18:06:05 +01:00
Pavle Goloskokovic
b01859eb06 Moved config initialization right before config options initializations 2017-12-06 18:04:18 +01:00
Pavle Goloskokovic
260d519a7e Resetting config before merging it with config provided to play method 2017-12-05 20:25:31 +01:00
Pavle Goloskokovic
99aa2b22c4 Resetting sound playback at seek time if sound is playing 2017-12-05 20:22:49 +01:00
Pavle Goloskokovic
06b7ad91fd Updated a TODO to add delay config setting 2017-12-05 20:21:14 +01:00
Pavle Goloskokovic
b3f5b03e6f Calling getCurrentTime directly when setting seek as paused time since we don't want to self-assign it 2017-12-05 20:20:33 +01:00
Pavle Goloskokovic
4e0c274ca4 No need to reset config seek value since it is reset in resetConfig method 2017-12-05 20:19:02 +01:00
Pavle Goloskokovic
44ce0edd82 Moved the same logic for calculating offset duration and startTime into createAndStartBufferSource method 2017-12-05 20:17:14 +01:00
Pavle Goloskokovic
25a11687c2 Replaced pausedTime field with config seek value 2017-12-05 20:01:06 +01:00
Pavle Goloskokovic
f347bcc45a Limiting seek value to be between 0 and current duration in seek property setter 2017-12-05 19:57:07 +01:00
Pavle Goloskokovic
7920ad3b6d Setting config seek value to value provided to seek property setter 2017-12-05 19:55:48 +01:00
Pavle Goloskokovic
d7f65cc003 Added comments to make it easier to figure out isPaused and isPlaying current values at any time 2017-12-05 19:51:15 +01:00
Pavle Goloskokovic
1590ab2dda Returning config seek value in seek property getter if is not playing 2017-12-05 19:48:52 +01:00
Pavle Goloskokovic
5a5444e936 Returning value from getCurrentTime in seek property getter only if sound is currently playing 2017-12-05 19:47:41 +01:00
Pavle Goloskokovic
6c7f7ae732 Setting pausedTime to current seek value 2017-12-05 19:45:33 +01:00
Pavle Goloskokovic
aa503131a4 Returning value from getCurrentTime in seek property getter 2017-12-05 19:44:37 +01:00
Pavle Goloskokovic
a27f32b3a3 Added getCurrentTime method to WebAudioSound class to precisely calculate current sound time 2017-12-05 19:43:08 +01:00
Pavle Goloskokovic
0543b8d5ef Calling resetConfig after starting buffer sound 2017-12-05 19:41:07 +01:00
Pavle Goloskokovic
344aec2b86 Added resetConfig method where seek config, and later delay config, are reset 2017-12-05 19:40:25 +01:00
Pavle Goloskokovic
b2950775a1 Applying config right before calling start on buffer source 2017-12-05 19:36:59 +01:00
Pavle Goloskokovic
7bde818fa5 Override applyConfig method and moved rateUpdates resetting logic there 2017-12-05 19:35:26 +01:00
Pavle Goloskokovic
dc4bb51b93 Updated few members access modifiers from private to protected 2017-12-05 19:31:58 +01:00
Pavle Goloskokovic
00c2fd3189 Moved totalRate initialisation above setting config options since it is used in some of the config options' setters (detune, rate) 2017-12-05 19:28:08 +01:00
Pavle Goloskokovic
fd96a329de Moved isPlaying and isPaused flags initialisation above setting config options since they are used in some of the config options' setters (detune, rate) 2017-12-05 19:24:17 +01:00
Pavle Goloskokovic
97441f3bc8 Adding initial rate update to help calculate seek 2017-12-05 19:21:23 +01:00
Pavle Goloskokovic
ad687016ad Included config seek into calculation when playing sound 2017-12-05 19:19:19 +01:00
Pavle Goloskokovic
3176293f53 Resetting rateUpdates before playing sound source 2017-12-05 19:14:53 +01:00
Pavle Goloskokovic
fb9bc44685 Save rate updates only when sound is playing 2017-12-05 19:13:09 +01:00
Pavle Goloskokovic
7dd0a877ec Save sound current time instead of context current time 2017-12-05 19:12:18 +01:00
Pavle Goloskokovic
54f5e6141d Adding an item to rateUpdates every time setRate method is called 2017-12-05 19:11:30 +01:00
Pavle Goloskokovic
bc486daaa3 Adding rateUpdates field to WebAudioSound class to keep track of all rate changes 2017-12-05 19:09:34 +01:00
Pavle Goloskokovic
6e85e6a419 Adding seek property to WebAudioSound class 2017-12-05 19:07:40 +01:00
Pavle Goloskokovic
de1657de01 Updated comments with private and readonly descriptors 2017-12-04 22:09:41 +01:00
Pavle Goloskokovic
fe36e80f24 Removing detune range limitation 2017-12-04 22:05:29 +01:00
Pavle Goloskokovic
66d216af19 Reading total rate value directly from totalRate property in setRate 2017-12-01 15:41:24 +01:00
Pavle Goloskokovic
a3dbb51d3e Removed return value for setRate method as it is not needed because that value is now stored in totalRate property 2017-12-01 15:40:35 +01:00
Pavle Goloskokovic
411fdd48b2 Setting totalRate value in setRate method 2017-12-01 15:33:02 +01:00
Pavle Goloskokovic
fe9c9c0819 Added totalRate property to BaseSound class 2017-12-01 15:32:03 +01:00
Pavle Goloskokovic
42b47d2674 Fixed few references 2017-11-30 22:56:54 +01:00
Pavle Goloskokovic
786c6913ac Removing WebAudioSpriteSound class, audio sprite creation logic is generic and can be used in base sound manager class, no need for adding more classes and making class hierarchy more complex 2017-11-30 22:15:47 +01:00
Pavle Goloskokovic
9e90b9eec2 Moved logic for audio sprite creation to BaseSoundManager addAudioSprite method 2017-11-30 22:14:20 +01:00
Pavle Goloskokovic
9a3d0a4140 Added hasOwnProperty check for traversing spritemap object 2017-11-30 18:56:38 +01:00
Pavle Goloskokovic
5c3a3ebef2 Improve readability with local variable 2017-11-30 18:56:12 +01:00
Pavle Goloskokovic
9a156ec898 Adding marker for each key in spritemap object 2017-11-30 18:55:21 +01:00
Pavle Goloskokovic
d65cf17a4d Added spritemap property to WebAudioSpriteSound that holds reference to 'spritemap' object form json file generated by audiosprite tool. 2017-11-30 18:54:27 +01:00
Pavle Goloskokovic
39edc8a9ac Defaulting config to empty object and calling super method in WebAudioSpriteSound constructor 2017-11-30 18:53:12 +01:00
Pavle Goloskokovic
6412a3c3c2 Added WebAudioSpriteSound class - a Web Audio implementation of audio sprite sound 2017-11-30 18:50:54 +01:00
Pavle Goloskokovic
9ec1fb4cd1 Removing touche events when unlocking only after promise returned from resume method gets resolved 2017-11-30 14:41:46 +01:00
Pavle Goloskokovic
1b94d7eac3 Trying to unlock Web Audio on both touchstart and touchend events 2017-11-30 14:39:24 +01:00
Pavle Goloskokovic
f692aad1b1 Replaced touchstart with touchend event when unlocking Web Audio 2017-11-30 13:37:31 +01:00
Pavle Goloskokovic
65c30b9f7a Removed detune property as it is now defined in BaseSoundManager class 2017-11-27 17:38:43 +01:00
Pavle Goloskokovic
e4cebbf29c Removed rate property as it is now defined in BaseSoundManager class 2017-11-27 17:38:28 +01:00
Pavle Goloskokovic
3c2670a2f9 Removed _detune field as it is now set in BaseSoundManager class 2017-11-27 17:37:41 +01:00
Pavle Goloskokovic
c84a00e248 Removed _rate field as it is now set in BaseSoundManager class 2017-11-27 17:37:11 +01:00
Pavle Goloskokovic
28ae0811e6 Defining detune property in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations 2017-11-27 17:35:35 +01:00
Pavle Goloskokovic
1c1e75ac85 Defining rate property in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations 2017-11-27 17:35:09 +01:00
Pavle Goloskokovic
27ad50d276 Setting _detune field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations 2017-11-27 17:34:27 +01:00
Pavle Goloskokovic
92ac9d41c5 Setting _rate field in BaseSound class so it can be used in both Web Audio and HTML5 Audio implementations 2017-11-27 17:33:37 +01:00
Pavle Goloskokovic
cf46145d7c Calling super method in setRate method of WebAudioSound class, setting returned value to source playback rate audio param and returning the same value to match method signature 2017-11-27 17:32:16 +01:00
Pavle Goloskokovic
f389176362 Added setRate method to BaseSound class that contains logic for applying rate and detune settings to sound so it can be reused in both Web Audio and HTML5 Audio implementations 2017-11-27 17:30:55 +01:00