Felipe Alfonso
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98893e1bba
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Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine
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2018-03-05 11:29:48 -03:00 |
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Richard Davey
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2c10ac328c
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Added roundPixels support for the Canvas renderer
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2018-02-28 22:32:59 +00:00 |
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Felipe Alfonso
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14399d6910
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TileSprite can now set frame of the pattern texture
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2018-02-28 17:04:57 -03:00 |
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Felipe Alfonso
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6a114fc07a
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Added roundPixels to the texture pipeline
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2018-02-28 15:08:08 -03:00 |
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Felipe Alfonso
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9dbb4db4c6
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Added inverted alpha to bitmap mask
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2018-02-23 14:09:27 -03:00 |
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Felipe Alfonso
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ef8e92dc01
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RenderTexture base webgl implementation
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2018-02-23 00:44:22 -03:00 |
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Felipe Alfonso
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57333ea492
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Fixed issue with null texture on particle emitter batch generation
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2018-02-22 20:36:25 -03:00 |
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Felipe Alfonso
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a218cd5f4a
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Fixed issue with vertex buffer creation on Static Tilemap Layer
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2018-02-22 01:07:43 -03:00 |
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Richard Davey
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4b96ed4d6e
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jsdoc fixes
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2018-02-22 01:17:54 +00:00 |
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Richard Davey
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73da8608e0
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Fixed lint errors
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2018-02-19 23:14:57 +00:00 |
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Felipe Alfonso
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4b9b4c91a3
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Dynamic BitmapText's origin is used on rendering the text
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2018-02-19 18:20:30 -03:00 |
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Felipe Alfonso
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41bcaba43a
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Dynamic BitmapText now uses origin component to render the text.
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2018-02-19 18:16:57 -03:00 |
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Felipe Alfonso
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abfe7536e9
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Removed the read of constant values from the WebGLRenderingContext object. Now they are read from an instance of webgl context.
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2018-02-19 17:49:17 -03:00 |
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Felipe Alfonso
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50c79c14af
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Removed double rounding to pixel on rendering routines.
Fixed rounding pixel issue when camera is shaking
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2018-02-19 17:38:40 -03:00 |
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Felipe Alfonso
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cdc4359fd7
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Fixed issue with tint being set on the incorrect vertex
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2018-02-19 17:06:08 -03:00 |
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Richard Davey
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3c65121cb3
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eslint fixes
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2018-02-16 19:17:49 +00:00 |
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Richard Davey
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d23688c3e4
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Added eslint fixes and overrides
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2018-02-16 18:44:07 +00:00 |
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Richard Davey
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86f00eeb52
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eslint fixes
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2018-02-16 18:17:51 +00:00 |
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Richard Davey
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e1554c34d6
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eslint fixes
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2018-02-16 18:07:49 +00:00 |
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Richard Davey
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4e6df03512
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Updated semver
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2018-02-15 14:31:15 +00:00 |
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Felipe Alfonso
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e2bebd3ddd
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jsdoc property and method updates
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2018-02-14 16:52:37 -03:00 |
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Felipe Alfonso
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74abb96211
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Added alpha and tint to static tilemap layer. Fixed BitmapMask binding resources issue.
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2018-02-14 16:45:22 -03:00 |
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Felipe Alfonso
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92182bed90
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Fixed issue with Blitter renderer where it overwrote previous vertex data
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2018-02-14 13:43:35 -03:00 |
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Felipe Alfonso
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edf15986ff
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BitmapMask si working properly with the vertex update batching.
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2018-02-14 13:20:56 -03:00 |
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Felipe Alfonso
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844e72a7e1
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Buffer resource update batching implemented into TextureTintPipeline
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2018-02-13 23:46:34 -03:00 |
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Yat Hin Wong
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3af1d57a95
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Changed let to var
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2018-02-13 17:03:28 +01:00 |
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Richard Davey
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8f4a1012fd
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Updated jsdocs.
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2018-02-13 01:39:22 +00:00 |
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Felipe Alfonso
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2aa94c28eb
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WebGL types added to jsdoc
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2018-02-12 21:12:17 -03:00 |
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Richard Davey
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14c5aad929
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Added jsdocs
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2018-02-12 22:16:18 +00:00 |
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Felipe Alfonso
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9b2741387b
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Resolution affecting camera display
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2018-02-12 16:03:13 -03:00 |
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Richard Davey
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d1f5f8a82b
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Added jsdocs
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2018-02-12 16:01:21 +00:00 |
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Richard Davey
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403a9363fd
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Updated jsdocs
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2018-02-12 13:48:47 +00:00 |
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Felipe Alfonso
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17d00eea4a
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Removed model and view scale from pipeline
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2018-02-09 17:03:18 -03:00 |
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Richard Davey
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97bb52faec
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Added jsdocs
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2018-02-09 19:19:21 +00:00 |
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Felipe Alfonso
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8529cb9ad1
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Resolution fix work in progress
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2018-02-09 15:45:22 -03:00 |
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Richard Davey
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b525ecb502
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Added jsdocs
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2018-02-09 13:46:04 +00:00 |
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Felipe Alfonso
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feabcdadb9
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Fixed issue with scaled tilemaps
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2018-02-07 16:30:18 -03:00 |
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Felipe Alfonso
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3821ba5ede
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WebGL tile flipping and rotation
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2018-02-07 13:14:52 -03:00 |
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Felipe Alfonso
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cff54d8511
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Added tile rotation and fixed undefined resolution on webgl renderer config
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2018-02-06 18:47:42 -03:00 |
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Felipe Alfonso
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da8c7c0b3e
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WebGL config data is now stored on WebGLRenderer
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2018-02-06 17:37:13 -03:00 |
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Felipe Alfonso
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cffc40b834
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Fixed flip on blitter game object. Added camera scrollFactor to blitter canvas renderer
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2018-02-06 17:19:11 -03:00 |
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Felipe Alfonso
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96834fd7f0
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Fixed tilesprite issue of not repeating on webgl
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2018-02-06 12:46:05 -03:00 |
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Felipe Alfonso
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7b1ad0b307
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transparent, clearBeforeRender and roundPixels now affect the rendering result
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2018-02-05 19:06:02 -03:00 |
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Felipe Alfonso
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4d03853935
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Added cleanup routine for all webgl content on WebGLRenderer destroy function
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2018-01-31 14:36:00 -03:00 |
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Richard Davey
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2a86400a28
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Added in jsdocs
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2018-01-31 13:54:44 +00:00 |
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Richard Davey
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f73d66a246
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-31 03:38:13 +00:00 |
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Richard Davey
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a802914243
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Added in destroy methods for all managers and invoked them from Game
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2018-01-31 03:38:10 +00:00 |
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Felipe Alfonso
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0648161ca5
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Added simple light culling
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2018-01-30 22:11:51 -03:00 |
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Felipe Alfonso
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d9b04ef2e9
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Light2D Plugin added to scene
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2018-01-30 19:46:43 -03:00 |
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Felipe Alfonso
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de4b308fbd
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Light2D update
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2018-01-30 00:38:31 -03:00 |
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