Richard Davey
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008ae69f58
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Added Spine Runtime build configs
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2019-10-11 16:01:13 +01:00 |
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Richard Davey
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faa7702de2
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Update .gitignore
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2019-05-08 23:56:40 +01:00 |
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Richard Davey
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0c1f521a1f
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Update .gitignore
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2019-05-08 23:48:47 +01:00 |
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orblazer
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f42f1bf132
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Change structs for generic types
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2018-03-23 16:54:12 +01:00 |
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Richard Davey
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1484d8251b
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Added dist folder to repo.
Build now puts dev files in `build` folder instead, which is excluded from npm.
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2018-02-13 03:42:57 +00:00 |
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Richard Davey
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bf65fb6a30
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Multi-dist output and updated package.
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2018-02-13 03:23:52 +00:00 |
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Richard Davey
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d06eb79b44
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Updated ignore files
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2018-01-09 21:54:41 +00:00 |
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photonstorm
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763b772aed
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Farewell checksum?!
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2017-08-16 14:12:58 +01:00 |
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photonstorm
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54e79f5b25
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Grunt and docs updates.
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2014-11-25 00:24:29 +00:00 |
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photonstorm
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a41226cdad
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Phaser 2.2.0 Release Candidate 7.
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2014-11-15 20:04:24 +00:00 |
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photonstorm
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d7f8950758
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Debug.cameraInfo no longer crashes if the camera bounds are nulled (thanks @wayfu #1143)
Camera.setBoundsToWorld no longer crashes if the camera bounds are nulled (thanks @wayfu #1143)
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2014-08-28 02:13:51 +01:00 |
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Diego F. Goberna
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636b1af25c
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Spanish translation of the tutorials
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2013-12-10 16:49:01 +01:00 |
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photonstorm
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a08436abc3
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Final Sprite documentation added.
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2013-10-25 15:02:21 +01:00 |
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Florent Cailhol
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dfee9f9b2f
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Add new Grunt build
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2013-10-23 16:58:48 +02:00 |
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TheJare
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4b6147d3e3
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Fix bug in StateManager where a state's update function might not get called if it has an empty preload function
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2013-09-20 22:42:04 +01:00 |
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Richard Davey
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07298c8fcd
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More tidying up.
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2013-09-13 16:24:01 +01:00 |
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Richard Davey
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5f130324c9
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Tidying up and adding gitignore for OS X
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2013-04-13 13:28:35 +01:00 |
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