Commit graph

695 commits

Author SHA1 Message Date
Josh Black
1a0b0beaae Add 'capacitor://' to local file check in loader File base class to allow capacitor-wrapped iOS apps to read media files 2021-05-18 08:06:45 +01:00
Matt Jennings
33014d8d6a fix key not being correct when loading video via config object 2021-04-02 15:18:40 -05:00
samme
ff1afb4976 Warn and call onProcessError() for invalid JSON
Then rethrow
2021-02-03 11:58:29 -08:00
Richard Davey
357a4fc82d AtlasJSONFile, AtlasXMLFile, BitmapFontFile and UnityAtlasFile will now call File.pendingDestroy, clearing up the resources it used during load and emiting a missing FILE_COMPLETE event. Fix #5495 2021-01-14 10:19:24 +00:00
Richard Davey
62c03f6dad AsepriteFile is a new File Type for the Loader that allows you to load Aseprite images and animation data for use with the new Aseprite animation features. You can call this via this.load.asesprite(png, json). 2020-11-26 10:59:49 +00:00
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Richard Davey
0ea9f24cd0 Update SceneFile.js 2020-11-17 17:15:40 +00:00
Richard Davey
8f688cd9a5 Update SceneFileConfig.js 2020-11-17 17:15:36 +00:00
Richard Davey
c0ab4d4ae9 OBJFile can now optionally load a material file along with the model data 2020-10-08 10:44:49 +01:00
Richard Davey
727383d4f3 Loader.MultiFile will now parse the given files array and only add valid entries into the file list, allowing multifiles to now have optional file entries. 2020-10-08 10:44:02 +01:00
Richard Davey
5bb73b5c95 In the Loader.FileTypes.TextFile config you can now override the type and cache destination for the file. 2020-10-08 10:43:13 +01:00
Richard Davey
bbaa5c3eae Added OBJFileConfig defs 2020-10-06 10:42:22 +01:00
Richard Davey
6c5a83b862 Added the OBJFile type 2020-10-05 16:52:23 +01:00
Richard Davey
270c2f425d Create OBJFile.js 2020-10-05 16:52:15 +01:00
Richard Davey
6bc858e332 Moved out OBJFile and updated PipelineManager 2020-10-01 18:00:02 +01:00
Richard Davey
780e1d9adb Texture parsed files no longer store their data in the data caches as well.
You can now use `TextureManager.remove` to remove a texture and not have to worry about clearing the corresponding JSON or XML cache entry as well in order to reload a new texture using the same key. Fix #5323
2020-09-29 10:38:44 +01:00
Richard Davey
113ae646e2 Updated path ref 2020-09-16 13:50:44 +01:00
Richard Davey
dd28a11c93 Loader.OBJFile is a new File Loader type that can load Wavefront OBJ files, which are then parsed and stored in the OBJ Cache. 2020-09-15 18:06:31 +01:00
Richard Davey
bd2c56e306 Typo fix 2020-09-15 18:04:26 +01:00
Richard Davey
17ed707acb The Loader.path was being added to the File URL even if the URL was absolute. This is now checked for and the path is not applied unless the URL is relative #5301 2020-09-14 09:23:59 +01:00
Richard Davey
d844402d4d
Merge pull request #5298 from samme/feature/audio-config-default
Add default value for Phaser.Core.Config#audio
2020-09-11 16:25:50 +01:00
Richard Davey
6c8191f7c5 Fixed Audio and Video type defs. Fix #5295 2020-09-11 15:29:01 +01:00
samme
ae5182be7d Default Phaser.Core.Config#audio; and refactor 2020-09-10 09:22:44 -07:00
Richard Davey
96a64eae4e ParseXMLBitmapFont has a new optional parameter texture. If defined, this Texture is populated with Frame data, one frame per glyph. This happens automatically when loading Bitmap Text data in Phaser. 2020-08-05 12:46:28 +01:00
Richard Davey
e195aac919 ParseXMLBitmapFont will now calculate the WebGL uv data for the glyphs during parsing. This avoids it having to be done during rendering, saving CPU cycles on an operation that never changes. 2020-07-31 11:32:37 +01:00
Richard Davey
d5296287b1 Fixed url type 2020-07-14 09:03:07 +01:00
Richard Davey
6fddce1ef8
Merge pull request #5137 from samme/fix/decode-audio-error-msg
Fix 'Error decoding audio' message
2020-07-13 12:06:17 +01:00
Richard Davey
feaaf04c40
Merge pull request #5131 from samme/fix/loader-file-state
Set file states FILE_LOADING and FILE_LOADED
2020-07-13 12:00:55 +01:00
Richard Davey
4dfe40fa9a
Merge pull request #5126 from samme/fix/file-url
Fix TypeError when loading JSON objects in `url` argument
2020-07-13 11:49:37 +01:00
samme
d89b09f181 Fix undefined key in error message 2020-05-06 18:07:23 -07:00
samme
ee957757bf Docs: correct type for Phaser.Loader.File#url 2020-05-06 08:53:47 -07:00
samme
1f21a7d3be Fix url type check
Fixes #5125
2020-05-02 12:36:19 -07:00
samme
9965c81c66 Set states FILE_LOADING and FILE_LOADED 2020-05-02 10:01:38 -07:00
Richard Davey
ee0a04ec19 Fixed data type 2020-04-27 16:15:05 +01:00
Richard Davey
20ae4e3806
Merge pull request #4618 from jorbascrumps/feat-multiple-loader-headers
Adds support for multiple custom Loader headers
2020-04-27 13:54:26 +01:00
Richard Davey
fd4ac6dfdf
Merge pull request #5052 from aucguy/contribute
Fix loading audio and video with blob urls
2020-04-27 13:12:17 +01:00
Richard Davey
3df2b2eac4
Merge pull request #5041 from samme/fix/audiofile-state
Fix undefined state during processing of AudioFile and VideoFile
2020-04-27 12:54:27 +01:00
Richard Davey
598356dfef
Merge pull request #5048 from samme/docs/PackFileSection
Add Phaser.Types.Loader.FileTypes.PackFileSection
2020-04-27 12:16:34 +01:00
Richard Davey
db882e82dd
Merge pull request #5060 from jjcapellan/fix5059
fix #5059
2020-04-27 12:13:51 +01:00
Richard Davey
70a4b9843e
Merge pull request #5038 from halilcakar/master
Update JSDocs for events
2020-04-27 11:51:40 +01:00
samme
c472a50367 Use native dataset if available
Fixes TypeError in strict mode (`dataset` is readonly)
2020-04-22 17:52:51 -07:00
jjcapellan
4e4b1359de fix #5059 2020-03-28 19:20:07 +01:00
aucguy
ff886b001e Fix loading audio and video with blob urls
Passing a blob url as the second parameter to `this.load.audio` or
`this.load.video` would cause Phaser to load a different url.
Additionally, `this.load.path` would incorrectly be prepended to the
url.

`AudioFile.getAudioURL` and `VideoFile.getVideoURL`, are expected to
return an object with two properties; url and type. However when passed
a blob url they return a string. The return value's
`url` property is inspected to get the url. For strings' the property is
`undefined`. If the url property is undefined then a url derived from
the asset key is used instead.
2020-03-22 22:21:27 -05:00
samme
f39e3d8f10 Add Phaser.Types.Loader.FileTypes.PackFileSection
Correct types in Scenes.SettingsConfig, Scenes.SettingsObject

Fixes #5046
2020-03-17 17:25:42 -07:00
samme
ed83c6adc0 Fix undefined state during processing 2020-03-11 13:52:54 -07:00
halilcakar
43f26ad31f Update JSDocs for events 2020-03-10 11:11:43 +03:00
Jason Kwok
f970afb34c Fixed this return type for Phaser.Loader.LoaderPlugin 2020-01-26 00:31:56 +08:00
Richard Davey
0d263be52a Config.loaderWithCredentials is the new global setting for XHRSettings.withCredentials. 2020-01-22 16:30:11 +00:00
Richard Davey
af85f9451d XHRLoader will now use the XHRSettings.withCredentials as set in the file or global loader config. 2020-01-22 16:29:58 +00:00
Richard Davey
bf0feee498 XHRSettings.withCredentials is a new boolean property that controls the withCredentials setting of the XHR Request made by the Loader. It indicates whether or not cross-site Access-Control requests should be made using credentials such as cookies, authorization headers or TLS client certificates. You can set this on a per-file basis, or global in the Game Config. 2020-01-22 16:29:47 +00:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
d5644cf977 If a config object was passed to MultiAtlasFile it expected the atlas URL to be in the url property, however the docs and file config expected it in atlasURL. You can now use either of these properties to declare the url. Fix #4815 2020-01-15 11:36:11 +00:00
Richard Davey
d636189cf7 Fixed JSDoc param type. Fix #4815 2020-01-15 11:30:08 +00:00
Richard Davey
72cbc89817 Fixes Rollup freaking out over an eval 2019-11-20 17:19:20 +00:00
Josh Soref
4670619f6c spelling: dependencies 2019-10-29 01:51:28 -04:00
Josh Soref
22fb1f785f spelling: delimiter 2019-10-29 01:51:13 -04:00
Ilya Apasov
abe3247e47
Enable loading video file as data URI (fixes #4830) 2019-10-29 19:02:56 +02:00
Richard Davey
1df9b9655a Shouldn't remove the blob data, or videos too large for memory cannot replay 2019-10-17 13:25:32 +01:00
Richard Davey
91c0b1c8a4 Create VideoFileConfig.js 2019-10-11 18:31:58 +01:00
Richard Davey
29b9801c5d Load as blob works and finished documentation. 2019-10-10 14:26:03 +01:00
Richard Davey
06047b6d68 Only autoplay if muted, plus some debugging handlers 2019-10-09 10:17:29 +01:00
Richard Davey
35dfd2fb30 Fixed noAudio 2019-10-09 00:40:09 +01:00
Richard Davey
7fb8718c80 Added new noAudio parameter, because it's a load setting, not an instance one 2019-10-08 17:15:06 +01:00
Richard Davey
5ac4afb1f8 Getting autoplay working 2019-10-07 17:08:45 +01:00
Richard Davey
7ef1b06d4c Supports blob and url loading 2019-10-03 17:50:54 +01:00
Richard Davey
c860d1b46c Expose the VideoFile file type 2019-10-03 17:50:30 +01:00
Richard Davey
3dd82c4e02 Working through the Video loader 2019-10-03 14:14:07 +01:00
Richard Davey
237d13ec27 Create VideoFile.js 2019-10-03 02:29:24 +01:00
Richard Davey
9616e8187a MultiAtlasFiles would incorrectly add the atlas JSON into the JSON cache, causing you to not be able to destroy and reload the texture using the same atlas key as before. Fix #4720 2019-09-30 14:24:16 +01:00
Richard Davey
2f976acb13 If more than one MultiAtlasFile used the same internal file name for its images, subsequent multi-atlases would fail to load. Fix #4330 2019-09-30 14:11:29 +01:00
Richard Davey
973bf76b14 MultiAtlasFiles that loaded their own external images would obtain incorrect path and URL values if the path had been changed by another file in the queue. They now retain the loader state and apply it to all child files during load. 2019-09-27 16:11:30 +01:00
Richard Davey
999967c772 MultiFile has three new internal properties: baseURL, path and prefix which allow them to retain the state of the loader at the time of creation, to be passed on to all child-files. Fix #4679. 2019-09-27 16:06:51 +01:00
jorbascrumps
32925001db Added docs to XHRSettingsObject 2019-06-25 19:30:05 -04:00
jorbascrumps
f77e0ccbc1 Added default value 2019-06-25 19:29:24 -04:00
jorbascrumps
d88201604c Added support for multiple Loader headers 2019-06-25 19:26:16 -04:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
a6341a97a8 Fixed Types references 2019-05-09 15:32:53 +01:00
Richard Davey
9fe265121a FileType Defs update 2019-05-09 12:32:00 +01:00
Richard Davey
9a28946069 FileType Types 2019-05-09 12:20:21 +01:00
Richard Davey
ae1b5a664f Loader Types 2019-05-09 12:04:54 +01:00
Richard Davey
8536049b65 Fixed shaderType reference 2019-05-01 14:12:06 +01:00
Richard Davey
8ef5e9789c Renamed from Shader to BaseShader to avoid confusion with the Shader Game Object 2019-05-01 12:58:52 +01:00
Richard Davey
3759714703 Try catch the uniform json parse 2019-05-01 11:12:42 +01:00
Richard Davey
b1de52009d Now extracts uniforms 2019-05-01 00:05:13 +01:00
Richard Davey
0c84853524 Expanding GLSL File Loader 2019-04-30 17:11:18 +01:00
Richard Davey
24bc670424 Merge branch 'master' of https://github.com/photonstorm/phaser 2019-04-23 22:48:24 +01:00
Richard Davey
349a5a1028 Added MultiScriptFile file type 2019-04-23 22:48:20 +01:00
Richard Davey
e2e5c76b8c Added new CSS File Loader FileType. 2019-04-23 11:21:13 +01:00
Richard Davey
0f7eb028c0
Merge pull request #4400 from SirLink/master
Declared dataset as object for internet explorer 10
2019-04-08 16:44:08 +01:00
Richard Davey
c85648e06a The PluginManager.installScenePlugin method has a new optional boolean parameter fromLoader which controls if the plugin is coming in from the result of a Loader operation or not. If it is, it no longer throws a console warning if the plugin already exists. This fixes an issue where if you return to a Scene that loads a Scene Plugin it would throw a warning and then not install the plugin to the Scene. 2019-02-28 12:24:41 +00:00
Wilmer Marchan
378665b912
Declared dataset as object for internet explorer 10
Internet explorer 10 crashed when trying to access the dataset property of the audio object.
2019-02-26 14:39:38 -05:00
Richard Davey
c9bdb83941 GameObject and Loader typedefs 2019-02-13 13:57:59 +00:00
Richard Davey
56dfdb7a74 More jsdoc global fixes 2019-02-12 12:14:26 +00:00
Richard Davey
ccaae460a4 Added jsdoc version numbers to each event 2019-02-12 11:37:58 +00:00
Richard Davey
eb9ed3463f Lots of namespace and jsdoc fixes 2019-02-01 18:02:58 +00:00
Richard Davey
4f6f6ee72f Lots of jsdoc and type fixes 2019-01-31 12:19:01 +00:00
Richard Davey
dc1756bbc8 Pass xhr to onerror 2019-01-24 13:55:36 +00:00
Richard Davey
facd0d0ca4 Better handling of responseURL re #4309 2019-01-24 13:55:27 +00:00
Richard Davey
2a108339f0 Lint fix 2019-01-23 23:17:33 +00:00
Richard Davey
50e292e363
Merge pull request #3864 from Ithamar/patch-1
Allow XHR status 0 as success too
2019-01-23 23:04:27 +00:00