Richard Davey
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31bbf05ace
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* Fixed small bug stopping Tween.pause / resume from resuming correctly when called directly.
* Fixed an issue where Tweens.removeAll wasn't clearing tweens in the addition queue.
* Change: When you swap State all active tweens are now purged.
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2013-09-30 11:15:50 +01:00 |
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Richard Davey
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497d15b5bc
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Sprite.play
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2013-09-27 13:47:22 +01:00 |
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Richard Davey
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18c695e9dd
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PixiPatch and other 1.0.7 features
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2013-09-27 09:57:08 +01:00 |
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Richard Davey
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6353d8c7ab
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Fixed some eases.
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2013-09-26 15:22:49 +01:00 |
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Richard Davey
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891369b197
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Preparing for 1.0.6 release, but moving physics changes to dev.
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2013-09-24 15:28:29 +01:00 |
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Richard Davey
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51049128f5
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Collision fixes for testing
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2013-09-23 22:23:17 +01:00 |
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Richard Davey
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257cbe3be8
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Much more stable collision, just need to refactor the Tilemap handling - see if I can optimise it a bit too.
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2013-09-23 03:26:08 +01:00 |
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Richard Davey
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093bf8343d
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Graphics fixes and other changes
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2013-09-22 22:55:34 +01:00 |
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Richard Davey
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d1ea96fd83
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Input updates
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2013-09-21 13:07:06 +01:00 |
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Richard Davey
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a415e779d1
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Final 1.0.5 release.
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2013-09-20 13:55:33 +01:00 |
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Richard Davey
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9e88da5c66
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Multiple animation fixes in place.
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2013-09-19 23:47:50 +01:00 |
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Richard Davey
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3f1cafe21f
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Put the famous idnetityMatrix typo back in so it doesn't break Pixi
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2013-09-19 13:33:51 +01:00 |
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Richard Davey
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c5fc5e3394
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Fixed various issues in the TweenManager, added length property to Group and improved the build script.
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2013-09-19 04:45:08 +01:00 |
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Richard Davey
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cf26f68693
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Added Math.numberArray
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2013-09-18 14:08:26 +01:00 |
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Richard Davey
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47834ad478
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Fixed issue in FrameData.getFrameIndexes where the input array was being ignored.
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2013-09-18 14:02:31 +01:00 |
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Richard Davey
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d9a49797c4
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1.0.4 release
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2013-09-18 06:34:56 +01:00 |
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Richard Davey
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a102859622
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Added some links to the readme.
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2013-09-17 16:59:04 +01:00 |
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Richard Davey
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a899d24d4c
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Small readme update
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2013-09-17 16:54:46 +01:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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17e208a95e
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1.0.2 build
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2013-09-16 01:53:53 +01:00 |
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Richard Davey
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e3869ff3ac
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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
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2013-09-16 01:52:15 +01:00 |
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Richard Davey
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e705509d29
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Added lots of particles examples.
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2013-09-16 01:08:06 +01:00 |
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Richard Davey
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8c9a7c8bc7
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Adding more examples in.
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2013-09-15 20:45:00 +01:00 |
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Richard Davey
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f069107e55
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1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license.
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2013-09-15 03:58:38 +01:00 |
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Richard Davey
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49a6ba2c02
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Updated Group to fix some issues with not checking children
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2013-09-15 00:14:45 +01:00 |
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Richard Davey
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ad0d32b7aa
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Formatting updates.
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2013-09-13 16:42:33 +01:00 |
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Richard Davey
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505e808318
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Updated README.
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2013-09-13 16:34:11 +01:00 |
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Richard Davey
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f664a4971b
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Tidying up for 1.0 release push to master.
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2013-09-13 16:16:48 +01:00 |
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Richard Davey
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09def364c3
|
Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
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Richard Davey
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ecf61fc80c
|
Updated Game.switchState to accept state objects and fixed the OrientationScreen.
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2013-08-25 09:59:23 +01:00 |
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Richard Davey
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619b8415ed
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Reverting back to the only version of TypeScript that really works :(
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2013-08-13 04:22:24 +01:00 |
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Richard Davey
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0b1bcaf270
|
Set the default camera to direct itself to the Stage.
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2013-08-09 18:44:45 +01:00 |
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Richard Davey
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8b2f1cca51
|
Various small fixes
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2013-08-09 17:02:47 +01:00 |
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Richard Davey
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9bf7d070f5
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Added in the JS source files for doc generation and the definitions to csproj XML script.
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2013-08-09 03:12:33 +01:00 |
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Richard Davey
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1248a6c06e
|
Whole codebase updated to TypeScript 0.9.1, phew!
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2013-08-08 19:16:47 +01:00 |
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Richard Davey
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73745e5720
|
Fixed a few things in Tilemap and optimised the renderer a little bit.
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2013-08-08 06:29:21 +01:00 |
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Richard Davey
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48f6d850c8
|
Fixed bug where a Tween with both yoyo and loop enabled would get out of sync.
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2013-08-08 06:08:53 +01:00 |
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Richard Davey
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ab7e55ef27
|
Added ability for the TimeManager to monitor the pause duration. This is then applied to tweens and other game services, meaning the tweens now restart properly after a pause resumes.
|
2013-08-08 05:43:22 +01:00 |
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Richard Davey
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5768336150
|
Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks.
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2013-08-08 04:35:13 +01:00 |
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Richard Davey
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04dcb29c88
|
WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.
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2013-08-08 03:24:26 +01:00 |
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Richard Davey
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a174bbc6b3
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Vastly optimised InputManager and Pointer is now aware of which camera it is over.
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2013-08-08 03:05:59 +01:00 |
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Richard Davey
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bc77c3f84e
|
Updated Renderer system, now much easier to expand and maintain.
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2013-08-08 01:07:22 +01:00 |
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Richard Davey
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d7205992a5
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Fixed some issues in dragging sprites with snap-to-center and world coordinates.
|
2013-08-07 00:00:12 +01:00 |
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Richard Davey
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77cc3858d9
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Fixed the world drag issue across Sprite and Button.
|
2013-08-06 04:34:52 +01:00 |
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Richard Davey
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a7873a3b74
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Removed the FX project as it's no longer needed and tidied up the build folder.
|
2013-08-06 03:43:53 +01:00 |
|
Richard Davey
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11954812c6
|
Clearing down the To Do list.
|
2013-08-06 03:14:48 +01:00 |
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Richard Davey
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d1da4cbdef
|
Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks
|
2013-08-05 03:43:20 +01:00 |
|
Richard Davey
|
982faeedb8
|
Updating and fixing tests
|
2013-08-02 18:32:26 +01:00 |
|
Richard Davey
|
955909979d
|
Preparing for 1.0 branch
|
2013-08-01 22:21:29 +01:00 |
|
Richard Davey
|
4f2c26df77
|
Fixed issue with Pointer speed not resetting and moved some more render methods to the Debug class.
|
2013-07-29 00:43:10 +01:00 |
|