photonstorm
6e0f13112e
Added screen shots.
2015-01-08 01:28:38 +00:00
photonstorm
801f387f75
Updated docs.
2015-01-08 01:28:38 +00:00
photonstorm
8973423e98
Sprite.frame and AnimationManager.frame wouldn't return the correct index if a sprite sheet was being used unless it had first been set via the setter.
2015-01-08 01:28:38 +00:00
Richard Davey
52ca720ec0
Merge pull request #1525 from Gynzy/dev
...
Fixes for typescript definition files
2015-01-07 15:01:01 +00:00
Tim van den Eijnden
9a4779ac6e
updated typescript definitions
2015-01-07 15:08:00 +01:00
Tim van den Eijnden
f59eb4f5ed
Merge remote-tracking branch 'upstream/dev' into dev
2015-01-07 15:03:59 +01:00
Tim van den Eijnden
566bdbbaae
Merge remote-tracking branch 'upstream/master'
2015-01-07 15:00:09 +01:00
photonstorm
65f8820514
SoundManager.unlock checks for audio start
support and falls back to noteOn
if not found.
2015-01-06 13:50:15 +00:00
photonstorm
30ef362e59
jsdoc fixes / typos.
2015-01-06 12:58:19 +00:00
photonstorm
413a59c516
Preparing for 2.3.0 development.
2015-01-06 07:24:28 +00:00
photonstorm
6c7c0cb1b6
Phaser 2.2.2 Release files.
2015-01-06 06:58:36 +00:00
photonstorm
1b34216f6e
Docs update.
2015-01-06 06:57:25 +00:00
photonstorm
bf3c59b098
Grunt replace:docs task updated.
2015-01-06 06:57:11 +00:00
photonstorm
1c05e42f6b
Docs and Change Log update.
2015-01-06 06:56:59 +00:00
photonstorm
74951a41b4
Update for 2.2.2.
2015-01-06 06:20:46 +00:00
Richard Davey
ec24d7cdeb
Merge pull request #1519 from pnstickne/wip-tilemap-1439b
...
TilemapLayer - fix for regression typo
2015-01-06 05:51:08 +00:00
photonstorm
e015fec9a6
README updates.
2015-01-06 05:47:51 +00:00
photonstorm
6dedd89e36
Final screen shots.
2015-01-06 05:21:30 +00:00
Paul
c361e6f535
TilemapLayer - fix for regression typo
2015-01-05 20:37:00 -08:00
photonstorm
2b7bb330ed
Slimmer shots.
2015-01-06 04:30:39 +00:00
photonstorm
8c5b8c7204
Shot alignment.
2015-01-06 04:26:25 +00:00
photonstorm
a57d2e5cb2
Added game screen shots.
2015-01-06 04:19:19 +00:00
photonstorm
8620f20dec
New div tests.
2015-01-06 02:26:03 +00:00
photonstorm
2b1dcb4a66
Can't ditch borders, so let's try with align=right.
2015-01-06 02:16:01 +00:00
photonstorm
2da6b9faa6
Table text alignment part 2. How 1990 :)
2015-01-06 02:13:33 +00:00
photonstorm
f390b88d86
Table text alignment. How 1990 :)
2015-01-06 02:01:15 +00:00
photonstorm
b7ddb09eec
README update test.
2015-01-06 01:55:27 +00:00
Richard Davey
8ad56c99e2
README update.
2015-01-05 23:31:36 +00:00
Richard Davey
479b3f0583
README update.
2015-01-05 21:53:50 +00:00
photonstorm
0adf0f3672
Readme update.
2015-01-05 21:26:59 +00:00
photonstorm
4e9291eadc
TileSprite.loadTexture crashed when textures were updated in WebGL (thanks @pandavigoureux29 #1495 )
2015-01-05 19:00:42 +00:00
photonstorm
3e062826f9
Readme update.
2015-01-05 16:30:22 +00:00
photonstorm
9feea685ab
Updated defs for drawGroup.
2015-01-05 14:34:06 +00:00
photonstorm
741131312a
BitmapData.drawGroup draws the immediate children of a Phaser.Group to a BitmapData. Children are only drawn if they have their exists
property set to true
. The children will be drawn at their x
and y
world space coordinates. When drawing it will take into account the child's rotation, scale and alpha values. No iteration takes place. Groups nested inside other Groups will not be iterated through.
...
BitmapData.copy `tx` parameter if `null` and `source` is a Display Object, it will default to `source.x`.
BitmapData.copy `ty` parameter if `null` and `source` is a Display Object, it will default to `source.y`.
2015-01-05 14:28:16 +00:00
photonstorm
4a27130e10
Commented out crashing call.
2015-01-05 13:24:49 +00:00
photonstorm
689501c15c
Phaser.Point.angleSq removed. It didn't work so any code relying on it would be broken, and it's unclear what it was meant for (thanks @nextht #1396 )
2015-01-05 13:00:07 +00:00
photonstorm
fc63d0a33a
Ellipse.right and Ellipse.bottom setters fixed (thanks @nextht #1397 )
...
Fixed double Ellipse.getBounds definition (thanks @nextht #1397 )
2015-01-05 12:36:35 +00:00
photonstorm
3bc07d6e97
Fixed Input docs link.
2015-01-05 12:11:50 +00:00
photonstorm
4bc8fb3c8f
Docs update #1489
2015-01-05 11:57:46 +00:00
photonstorm
35c68d4c9e
Tidied up Emitter.update.
2015-01-05 11:43:24 +00:00
photonstorm
9f6b7b49e5
Particles.Arcade.Emitter.makeParticles now checks the given quantity
value against Emitter.maxParticles
. If quantity
is more than maxParticles
then the maxParticles
value is used instead.
2015-01-05 11:22:07 +00:00
Richard Davey
b4678b6b56
Merge pull request #1474 from nextht/remove-tw-and-th-init
...
Remove tw and th init
2015-01-05 11:15:28 +00:00
Richard Davey
ebf650c1a1
Merge pull request #1498 from pnstickne/wip-tilelayer-safaribug
...
Fix / double-copy for Safari tilemap bug when rendering with delta scrolling
2015-01-05 11:11:40 +00:00
Richard Davey
481ca7e222
Merge pull request #1516 from clark-stevenson/patch-2
...
Update phaser.d.ts
2015-01-05 11:02:50 +00:00
photonstorm
1c9306f41f
Added the new Line methods/props to the TypeScript defs.
2015-01-05 11:02:25 +00:00
photonstorm
8cd98e2e36
jsdocs fixes.
2015-01-05 10:59:10 +00:00
Clark Stevenson
a511379e06
Update phaser.d.ts
...
A BitmapData alphaMask has an optional mask parameter.
2015-01-05 10:25:06 +00:00
Richard Davey
a2c4cafa70
Update readme.
2015-01-04 12:38:52 +00:00
Richard Davey
cf83e14e8d
Updated Line.reflect to remove intersects check.
...
Line.normalAngle gets the angle of the line normal in radians.
2015-01-04 12:38:40 +00:00
photonstorm
af15b9b4e7
Line.reflect will calculate the reflected, or outgoing angle of the line and a given line if they intersect. This can be used for Body vs. Line collision responses and rebounds.
...
Line.normalX and Line.normalY contain the x and y components of the left-hand normal of the line.
Line.fromAngle will sets this line to start at the given `x` and `y` coordinates and for the segment to extend at `angle` for the given `length`.
2015-01-04 05:11:19 +00:00