vulvulune
c1822f208a
Update TypeScript definitions
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Improve Phaser.Physics.Ninja
2015-01-27 15:46:20 +01:00
Marchys
f79d10f378
Correct Documentation Emitter.js
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setScale and setAlpha parameter are not numbers (now on dev branch sorry :( )
2015-01-27 15:33:00 +01:00
vulvulune
1aab540a6f
Correct comment Phaser.Physics.P2.BodyDebug
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Set correct method name in comments
2015-01-27 15:26:05 +01:00
vulvulune
85dd149085
Update Typescript definitions
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Add the plugin Juicy
2015-01-27 15:14:18 +01:00
vulvulune
1d99a94453
Update typescript definitions
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Correct Phaser.Stage.checkVisiblity => checkVisibility
2015-01-27 14:09:26 +01:00
vulvulune
2e49f07b77
Correct comment Phaser.Stage
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Replace @name => @method on some functions
2015-01-27 14:05:47 +01:00
vulvulune
8dcd61aebb
Correct comments Phaser.ArrayUtils
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Replace Phaser.Math => Phaser.ArrayUtils in the comments of the class
Phaser.ArrayUtils
2015-01-27 13:59:15 +01:00
vulvulune
8ef32f044c
Correct comments
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Correct comments:
-Phaser.Camera: checkWorldBounds =>checkBounds
-Phaser.RetroFont: Set correct @name for name and smoothed
-Phaser.DOM: inViewport => inLayoutViewport
2015-01-27 13:46:18 +01:00
vulvulune
33dd8d883e
Update typescript definitions
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Add a lot of functions and members and fix some errors
2015-01-27 13:14:06 +01:00
Richard Davey
dc5d5c27a0
Merge pull request #1571 from pnstickne/wip-tiles-safari-again
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Safari scroll delta final fix
2015-01-25 22:08:03 +00:00
Paul
ad9245caeb
TilemapLayer - {missing changes}
2015-01-24 18:37:28 -08:00
Paul
818d5bcdcc
Tilemaps - removed N-slice support
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- Since N-slicing doesn't work in Safari, which is what the
double-copy fix is for, it is simply removed.
2015-01-24 18:35:11 -08:00
Paul
4845c2054b
TilemapLayer - quibbles
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- Removed accidental change
2015-01-24 17:49:20 -08:00
Paul
11c78f11b0
TilemapLayer - Safari fix
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- Changed default slice count to 1: this fixes yet another Safari-specific
issue.
2015-01-24 17:43:08 -08:00
Bilge
ea9fd08718
Compact overloaded constructor using union syntax.
2015-01-25 01:22:01 +00:00
Bilge
07f35b9614
Correct PluginManager.add first parameter.
2015-01-24 23:00:05 +00:00
Bilge
340d5710b6
Correct PluginManager.add first parameter.
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`PluginManager.add` accepts both plugin instances and plugin prototypes. The next version of TypeScript will support unions, at which time the type should be updated to `Phaser.Plugin|typeof Phaser.Plugin`. Until then we have to settle for `any` type.
2015-01-24 22:44:35 +00:00
jeppester
b29d2b8b23
Missing semicolons added
2015-01-24 19:48:52 +01:00
jeppester
242e3cc7c3
Indentation errors fixed
2015-01-24 19:43:49 +01:00
jeppester
d7cd76efe7
More cosmetic changes
2015-01-24 18:36:58 +01:00
jeppester
a722293786
Cosmetic pull request preparations
2015-01-24 18:31:02 +01:00
Bilge
6f6395f2c6
Added missing plugins member in Phaser.Game class.
2015-01-24 14:29:56 +00:00
jeppester
067dcc4332
Fix CORS loading BitmapFonts with IE9
2015-01-23 17:17:50 +01:00
vulvulune
7be4b8d7a9
Replace the grunt docs tasks with grunt-jsdoc
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Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
19bfd386ac
Complete "tsdocs" tasks to download plugins
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Complete the tsdocs task to download automatically the phaser-plugins
and scan their comments to add them in the phaser.comments.d.ts where
the plugins classes are defined.
2015-01-22 13:37:58 +01:00
vulvulune
45f4f9a0d4
Update typescript definitions
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-Remove Phaser.DOMSprite
-Remove Phaser.Anim.currentAnim
-Correct RevoluteContraint => RevoluteConStraint
-Transform StateCycle as an interface called IStateCycle
2015-01-22 13:28:31 +01:00
vulvulune
547aa8d124
Improve comments.d.ts file generation
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If there was a comment formatted with "//" before a member name in the
d.ts file, the property name was not extracted correctly to get the
comments from jsdoc
2015-01-22 09:58:33 +01:00
Richard Davey
6e139bc845
Merge pull request #1552 from vulvulune/dev
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Add grunt task to generate d.ts with comments
2015-01-22 08:42:14 +00:00
vulvulune
0c8b5f447f
Improve d.ts comments generation
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Add trimright in the comments, because there are a lot of comments with
useless whitespaces.
2015-01-21 12:05:35 +01:00
vulvulune
6c7da59565
Improve d.ts comments generation
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Remove empty @returns.
2015-01-21 11:54:16 +01:00
vulvulune
af1345c39e
Improve d.ts comments generation
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-Improve the script to clean the different kinds of end of line
-Improve the alignement with @return multiline comments
-Add a jsdoc plugin to convert the class name of p2.js file, like this
the comments for the p2 classes are now included in the d.ts files.
2015-01-21 11:42:56 +01:00
vulvulune
a5fde63486
Improve d.ts comments generation
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- Remove " - " after @param paramname, and @return because it is
useless.
- Improve alignement of multiline param comments.
2015-01-21 08:50:14 +01:00
vulvulune
af41e9919f
Adapt buildtsdoc.js to correct jshint errors (2)
2015-01-20 18:14:53 +01:00
vulvulune
3654945727
Adapt buildtsdoc.js to correct jshint errors
2015-01-20 18:02:04 +01:00
vulvulune
df6b946ceb
Add grunt task to generate d.ts with comments
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Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00
photonstorm
6d967b6545
Error in diffX and diffY calculation in Tilemap.paste (thanks @amelia410 #1446 )
2015-01-20 10:49:15 +00:00
photonstorm
a67d2df6f0
BitmapData.text will render the given string to the BitmapData, with optional font, color and shadow settings.
2015-01-18 12:24:00 +00:00
photonstorm
3c2725addc
Typo.
2015-01-18 12:24:00 +00:00
photonstorm
587c3e5f6a
Arcade.Body.friction
allows you to have more fine-grained control over the amount of velocity passed between bodies on collision.
2015-01-18 12:24:00 +00:00
Tom Larkworthy
4b32505383
calling adjust mass desyncs the debug graphics from the real positions of bodies
2015-01-17 21:15:10 -08:00
Daniel Belohlavek
1b73315760
Removed parameter 'parent' from PluginManager class in phaser.d.ts
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Removed parameter 'parent' from PluginManager class in phaser.d.ts since such parameter is not specified in the Phaser documentation: http://docs.phaser.io/Phaser.PluginManager.html
2015-01-17 15:42:25 -03:00
Daniel Belohlavek
ddcb2b8843
Added missing moveCallback property to phaser.d.ts
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Added missing *moveCallback* property as seen on the docs: http://docs.phaser.io/Phaser.Input.html#moveCallback
2015-01-16 16:06:01 -03:00
Richard Davey
6fb816a54c
Merge pull request #1527 from clark-stevenson/patch-3
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Update pixi.d.ts
2015-01-16 17:54:24 +00:00
Richard Davey
a79f11b262
Merge pull request #1536 from belohlavek/master
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Fixed wheelDelta type on Typescript definition file
2015-01-16 17:53:24 +00:00
Richard Davey
647863a5ab
Merge pull request #1538 from clark-stevenson/patch-4
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Removed any from Game constructor
2015-01-16 17:52:57 +00:00
Clark Stevenson
43537b47e9
Removed any from Game constructor
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Fixes #1537
2015-01-12 23:58:47 +00:00
Daniel Belohlavek
114288b9f6
Fixed wheelDelta type on Typescript definition file
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Changed type *WheelEventProxy* to *number* for property *wheelDelta* in *phaser.d.ts* as specified in the Phaser Documentation: http://docs.phaser.io/Phaser.Mouse.html#wheelDelta
2015-01-12 14:46:55 -03:00
Clark Stevenson
8ed62d740d
Update pixi.d.ts
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Thanks to @ivw
2015-01-10 02:51:16 +00:00
photonstorm
48f590c180
Added tools links.
2015-01-10 00:30:13 +00:00
photonstorm
0f42b530eb
Physics.Arcade.isPaused
allows you to toggle Arcade Physics processing on and off. If true
the Body.preUpdate
method will be skipped, halting all motion for all bodies. Note that other methods such as collide
will still work, so be careful not to call them on paused bodies.
2015-01-10 00:30:02 +00:00