Commit graph

671 commits

Author SHA1 Message Date
Pavle Goloskokovic
116e62fafe Setting locked lag only if there are locked audio tags 2018-04-21 20:09:18 +02:00
Pavle Goloskokovic
eec19e146a Removing locked actions from queue before performing it 2018-04-21 20:08:25 +02:00
Pavle Goloskokovic
923ac40d65 No need for resetting lockedActionsQueue 2018-04-21 20:06:14 +02:00
Pavle Goloskokovic
53b69f036c Removed assigning lockedActionsQueue to empty array since it is initialized in constructor 2018-04-21 20:02:48 +02:00
Pavle Goloskokovic
f89a11793f Initializing lockedActionsQueue in constructor 2018-04-21 19:58:52 +02:00
Richard Davey
6626fae27d eslint fix 2018-04-20 14:03:06 +01:00
Richard Davey
1185586b23 Web Audio context.close now picks up the Promise. 2018-04-20 14:01:57 +01:00
Richard Davey
18585de81d Lots of jsdoc fixes 2018-04-16 14:43:24 +01:00
Pavle Goloskokovic
ee5c56cdc3 Instantiating lockedActionsQueue only when used 2018-04-14 18:56:36 +02:00
Pavle Goloskokovic
44a377f83c Using tag data for checking if the sound is locked instead of global flag 2018-04-14 18:55:52 +02:00
Pavle Goloskokovic
e86e09a6b3 In an edge case if a marker has duration set to 0 (weird :P) we don't want to update sound duration 2018-04-14 18:55:02 +02:00
Pavle Goloskokovic
920e083a8a Updating sound duration only if it is not set yet (equal to 0) 2018-04-14 18:54:01 +02:00
Pavle Goloskokovic
d664a7d4a6 Marking all locked audio tags as unlocked after loading finishes 2018-04-14 18:52:43 +02:00
Pavle Goloskokovic
5efa219adc Removed redundant condition 2018-04-14 18:51:21 +02:00
Pavle Goloskokovic
2167654009 Skipping unlocking logic if there are no locked tags 2018-04-14 18:50:28 +02:00
Pavle Goloskokovic
9125f559c2 Collecting only locked audio tags for unlocking 2018-04-14 18:47:39 +02:00
Pavle Goloskokovic
43e3dc424e Renamed allTags to lockedTags 2018-04-14 18:00:23 +02:00
Pavle Goloskokovic
04c842f749 Checking if audio is locked each time unlock method is called and skipping it in case it is not 2018-04-14 17:51:31 +02:00
Pavle Goloskokovic
c2d661f600 Unlocking Web Audio sound manager immediately in its constructor 2018-04-14 17:48:55 +02:00
Pavle Goloskokovic
403f5b3e33 Not unlocking sound manager by default in base class 2018-04-14 17:48:16 +02:00
Richard Davey
c8bbea552d Fixed issue in HTMLAudioSound where mute would get into a recursive loop. 2018-04-13 12:53:03 +01:00
Hua
cd42ce981a Add destroy event of sound object
Add destroy event of sound object
2018-04-11 16:29:29 +08:00
Richard Davey
5c89c9900c BaseSound.config now contains all defaults. Fix #3525 2018-04-09 14:09:04 +01:00
Richard Davey
d1788d8a4c Updated jsdocs 2018-04-07 15:58:08 +01:00
Richard Davey
f5373b2dee jsdoc fixes 2018-03-29 13:23:44 +01:00
Richard Davey
747f09af86 jsdoc fixes 2018-03-28 15:04:09 +01:00
Richard Davey
2868b8b588 Added new chainable methods: setRate, setMute, setVolume, setSeek, setDune 2018-03-28 14:14:07 +01:00
Richard Davey
cfab72aef4 Tidying up formatting 2018-03-28 14:13:40 +01:00
Richard Davey
ff9dfc1f9d Fixed event names 2018-03-28 14:13:30 +01:00
Richard Davey
a76b9a1827 BaseSoundManager.rate and BaseSoundManager.detune would incorrectly called setRate on its sounds, instead of calculateRate. 2018-03-28 14:12:37 +01:00
Richard Davey
dcbc81e6b2 Remove un-used properties and setters 2018-03-28 14:12:16 +01:00
Richard Davey
d78a9d097f eslint fixes 2018-03-22 13:22:23 +00:00
Richard Davey
c0ec42dc2b Added setRate, setDetune and renamed setRate to calculateRate 2018-03-21 16:43:08 +00:00
Richard Davey
0ef92e1172 Merge branch 'pr/3439' 2018-03-21 16:06:56 +00:00
Richard Davey
eb10a0121a Added new methods to NoAudio 2018-03-21 14:56:08 +00:00
Richard Davey
2433844cd3 Added setVolume and setMute 2018-03-21 14:54:23 +00:00
Richard Davey
645c03f2e9 Added setRate and setDetune methods 2018-03-21 14:40:07 +00:00
orblazer
90cf919b10 Fix "object" types on Sound and Time 2018-03-21 15:02:10 +01:00
orblazer
e60d573912 Fix "object" types in Actions 2018-03-20 23:36:41 +01:00
orblazer
9375bb0530 Fix multiple types on Tilemaps 2018-03-20 16:11:33 +01:00
orblazer
4cff464555 Fix nullable types 2018-03-20 15:36:03 +01:00
orblazer
fa13b597e3 Add more callbacks 2018-03-19 23:08:05 +01:00
Richard Davey
3eef3213be Spacing 2018-03-19 16:34:39 +00:00
Richard Davey
05a4385cd7 jsdoc fixes 2018-03-16 17:29:39 +00:00
Richard Davey
acf88f5aa5
Merge pull request #3313 from samme/feature/playCatchPromise
Warn if HTML5AudioSound#audio fails to play
2018-03-05 21:58:16 +00:00
Richard Davey
23285896c0 The HTML5 Sound Manager would unlock the Sound API on a touch event but only if the audio files were loaded in the first Scene, if they were loaded in a subsequent Scene the audio system would never unlock. It now unlocks only if there are audio files in the cache. Fix #3311 2018-03-05 13:39:08 +00:00
samme
983772a2fa Warn if HTML5AudioSound#audio fails to play
#3309
2018-03-03 14:29:14 -08:00
Pavle Goloskokovic
e0b85dd3f2 Updated forEachActiveSound method docs to make scope param optional 2018-02-23 15:27:40 +01:00
Richard Davey
df341be520 Removed local properties that were overwritten by the getters / setters 2018-02-22 01:26:36 +00:00
Richard Davey
fe5bd7e6bb Fixed jsdoc errors 2018-02-21 22:51:05 +00:00