Pavle Goloskokovic
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116e62fafe
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Setting locked lag only if there are locked audio tags
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2018-04-21 20:09:18 +02:00 |
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Pavle Goloskokovic
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eec19e146a
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Removing locked actions from queue before performing it
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2018-04-21 20:08:25 +02:00 |
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Pavle Goloskokovic
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923ac40d65
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No need for resetting lockedActionsQueue
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2018-04-21 20:06:14 +02:00 |
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Pavle Goloskokovic
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53b69f036c
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Removed assigning lockedActionsQueue to empty array since it is initialized in constructor
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2018-04-21 20:02:48 +02:00 |
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Pavle Goloskokovic
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f89a11793f
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Initializing lockedActionsQueue in constructor
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2018-04-21 19:58:52 +02:00 |
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Richard Davey
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6626fae27d
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eslint fix
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2018-04-20 14:03:06 +01:00 |
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Richard Davey
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1185586b23
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Web Audio context.close now picks up the Promise.
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2018-04-20 14:01:57 +01:00 |
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Richard Davey
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18585de81d
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Lots of jsdoc fixes
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2018-04-16 14:43:24 +01:00 |
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Pavle Goloskokovic
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ee5c56cdc3
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Instantiating lockedActionsQueue only when used
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2018-04-14 18:56:36 +02:00 |
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Pavle Goloskokovic
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44a377f83c
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Using tag data for checking if the sound is locked instead of global flag
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2018-04-14 18:55:52 +02:00 |
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Pavle Goloskokovic
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e86e09a6b3
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In an edge case if a marker has duration set to 0 (weird :P) we don't want to update sound duration
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2018-04-14 18:55:02 +02:00 |
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Pavle Goloskokovic
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920e083a8a
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Updating sound duration only if it is not set yet (equal to 0)
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2018-04-14 18:54:01 +02:00 |
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Pavle Goloskokovic
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d664a7d4a6
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Marking all locked audio tags as unlocked after loading finishes
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2018-04-14 18:52:43 +02:00 |
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Pavle Goloskokovic
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5efa219adc
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Removed redundant condition
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2018-04-14 18:51:21 +02:00 |
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Pavle Goloskokovic
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2167654009
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Skipping unlocking logic if there are no locked tags
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2018-04-14 18:50:28 +02:00 |
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Pavle Goloskokovic
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9125f559c2
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Collecting only locked audio tags for unlocking
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2018-04-14 18:47:39 +02:00 |
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Pavle Goloskokovic
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43e3dc424e
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Renamed allTags to lockedTags
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2018-04-14 18:00:23 +02:00 |
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Pavle Goloskokovic
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04c842f749
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Checking if audio is locked each time unlock method is called and skipping it in case it is not
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2018-04-14 17:51:31 +02:00 |
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Pavle Goloskokovic
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c2d661f600
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Unlocking Web Audio sound manager immediately in its constructor
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2018-04-14 17:48:55 +02:00 |
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Pavle Goloskokovic
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403f5b3e33
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Not unlocking sound manager by default in base class
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2018-04-14 17:48:16 +02:00 |
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Richard Davey
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c8bbea552d
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Fixed issue in HTMLAudioSound where mute would get into a recursive loop.
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2018-04-13 12:53:03 +01:00 |
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Hua
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cd42ce981a
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Add destroy event of sound object
Add destroy event of sound object
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2018-04-11 16:29:29 +08:00 |
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Richard Davey
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5c89c9900c
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BaseSound.config now contains all defaults. Fix #3525
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2018-04-09 14:09:04 +01:00 |
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Richard Davey
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d1788d8a4c
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Updated jsdocs
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2018-04-07 15:58:08 +01:00 |
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Richard Davey
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f5373b2dee
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jsdoc fixes
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2018-03-29 13:23:44 +01:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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2868b8b588
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Added new chainable methods: setRate, setMute, setVolume, setSeek, setDune
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2018-03-28 14:14:07 +01:00 |
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Richard Davey
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cfab72aef4
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Tidying up formatting
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2018-03-28 14:13:40 +01:00 |
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Richard Davey
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ff9dfc1f9d
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Fixed event names
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2018-03-28 14:13:30 +01:00 |
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Richard Davey
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a76b9a1827
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BaseSoundManager.rate and BaseSoundManager.detune would incorrectly called setRate on its sounds, instead of calculateRate .
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2018-03-28 14:12:37 +01:00 |
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Richard Davey
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dcbc81e6b2
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Remove un-used properties and setters
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2018-03-28 14:12:16 +01:00 |
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Richard Davey
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d78a9d097f
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eslint fixes
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2018-03-22 13:22:23 +00:00 |
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Richard Davey
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c0ec42dc2b
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Added setRate, setDetune and renamed setRate to calculateRate
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2018-03-21 16:43:08 +00:00 |
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Richard Davey
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0ef92e1172
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Merge branch 'pr/3439'
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2018-03-21 16:06:56 +00:00 |
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Richard Davey
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eb10a0121a
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Added new methods to NoAudio
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2018-03-21 14:56:08 +00:00 |
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Richard Davey
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2433844cd3
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Added setVolume and setMute
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2018-03-21 14:54:23 +00:00 |
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Richard Davey
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645c03f2e9
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Added setRate and setDetune methods
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2018-03-21 14:40:07 +00:00 |
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orblazer
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90cf919b10
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Fix "object" types on Sound and Time
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2018-03-21 15:02:10 +01:00 |
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orblazer
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e60d573912
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Fix "object" types in Actions
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2018-03-20 23:36:41 +01:00 |
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orblazer
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9375bb0530
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Fix multiple types on Tilemaps
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2018-03-20 16:11:33 +01:00 |
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orblazer
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4cff464555
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Fix nullable types
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2018-03-20 15:36:03 +01:00 |
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orblazer
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fa13b597e3
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Add more callbacks
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2018-03-19 23:08:05 +01:00 |
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Richard Davey
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3eef3213be
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Spacing
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2018-03-19 16:34:39 +00:00 |
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Richard Davey
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05a4385cd7
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jsdoc fixes
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2018-03-16 17:29:39 +00:00 |
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Richard Davey
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acf88f5aa5
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Merge pull request #3313 from samme/feature/playCatchPromise
Warn if HTML5AudioSound#audio fails to play
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2018-03-05 21:58:16 +00:00 |
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Richard Davey
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23285896c0
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The HTML5 Sound Manager would unlock the Sound API on a touch event but only if the audio files were loaded in the first Scene, if they were loaded in a subsequent Scene the audio system would never unlock. It now unlocks only if there are audio files in the cache. Fix #3311
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2018-03-05 13:39:08 +00:00 |
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samme
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983772a2fa
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Warn if HTML5AudioSound#audio fails to play
#3309
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2018-03-03 14:29:14 -08:00 |
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Pavle Goloskokovic
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e0b85dd3f2
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Updated forEachActiveSound method docs to make scope param optional
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2018-02-23 15:27:40 +01:00 |
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Richard Davey
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df341be520
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Removed local properties that were overwritten by the getters / setters
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2018-02-22 01:26:36 +00:00 |
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Richard Davey
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fe5bd7e6bb
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Fixed jsdoc errors
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2018-02-21 22:51:05 +00:00 |
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