eslint fixes

This commit is contained in:
Richard Davey 2018-03-22 13:22:23 +00:00
parent 5816b863fa
commit d78a9d097f
5 changed files with 27 additions and 30 deletions

View file

@ -4,8 +4,6 @@
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Bodies = require('./lib/factory/Bodies');
var Class = require('../../utils/Class');
var Components = require('./components');
var GetFastValue = require('../../utils/object/GetFastValue');
var Vector2 = require('../../math/Vector2');
@ -68,7 +66,8 @@ var MatterGameObject = function (world, gameObject, options)
];
// First let's inject all of the components into the Game Object
mixins.forEach(function (mixin) {
mixins.forEach(function (mixin)
{
for (var key in mixin)
{
@ -81,9 +80,7 @@ var MatterGameObject = function (world, gameObject, options)
}
else
{
Object.defineProperty(gameObject, key, {
value: mixin[key]
});
Object.defineProperty(gameObject, key, {value: mixin[key]});
}
}

View file

@ -547,12 +547,12 @@ var BaseSound = new Class({
*
* @return {Phaser.Sound.BaseSound} This Sound.
*/
setRate: function (value)
{
setRate: function (value)
{
this.rate = value;
return this;
},
},
/**
* Rate at which this Sound will be played.
@ -594,12 +594,12 @@ var BaseSound = new Class({
*
* @return {Phaser.Sound.BaseSound} This Sound.
*/
setDetune: function (value)
{
setDetune: function (value)
{
this.detune = value;
return this;
},
},
/**
* @event Phaser.Sound.BaseSound#detune

View file

@ -549,12 +549,12 @@ var BaseSoundManager = new Class({
*
* @return {Phaser.Sound.BaseSoundManager} This Sound Manager.
*/
setRate: function (value)
{
setRate: function (value)
{
this.rate = value;
return this;
},
},
/**
* Global playback rate at which all the sounds will be played.
@ -599,12 +599,12 @@ var BaseSoundManager = new Class({
*
* @return {Phaser.Sound.BaseSoundManager} This Sound Manager.
*/
setDetune: function (value)
{
setDetune: function (value)
{
this.detune = value;
return this;
},
},
/**
* @event Phaser.Sound.BaseSoundManager#detune

View file

@ -333,12 +333,12 @@ var HTML5AudioSoundManager = new Class({
*
* @return {Phaser.Sound.HTML5AudioSoundManager} This Sound Manager.
*/
setMute: function (value)
{
setMute: function (value)
{
this.mute = value;
return this;
},
},
/**
* @name Phaser.Sound.HTML5AudioSoundManager#mute
@ -384,12 +384,12 @@ var HTML5AudioSoundManager = new Class({
*
* @return {Phaser.Sound.HTML5AudioSoundManager} This Sound Manager.
*/
setVolume: function (value)
{
setVolume: function (value)
{
this.volume = value;
return this;
},
},
/**
* @name Phaser.Sound.HTML5AudioSoundManager#volume

View file

@ -225,12 +225,12 @@ var WebAudioSoundManager = new Class({
*
* @return {Phaser.Sound.WebAudioSoundManager} This Sound Manager.
*/
setMute: function (value)
{
setMute: function (value)
{
this.mute = value;
return this;
},
},
/**
* @name Phaser.Sound.WebAudioSoundManager#mute
@ -271,12 +271,12 @@ var WebAudioSoundManager = new Class({
*
* @return {Phaser.Sound.WebAudioSoundManager} This Sound Manager.
*/
setVolume: function (value)
{
setVolume: function (value)
{
this.volume = value;
return this;
},
},
/**
* @name Phaser.Sound.WebAudioSoundManager#volume