Richard Davey
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7a23378015
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Unified use of roundPixels, antialias and pixelArt modes
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2018-06-27 15:15:00 +01:00 |
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Richard Davey
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d02d6532fd
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TileSprite was using the Size compontent instead of ComputedSize, meaning its getBounds and displayWidth and displayHeight results were incorrect. Fix #3789
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2018-06-27 11:20:21 +01:00 |
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Richard Davey
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7aa46657c2
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Tidying up jsdocs and changing float to number
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2018-06-26 23:19:14 +01:00 |
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Richard Davey
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8391042ff9
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Merge pull request #3783 from samme/feature/particle-emitter-stop
Add ParticleEmitter#stop()
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2018-06-25 22:42:00 +01:00 |
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Richard Davey
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8af70d02d1
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Merge pull request #3780 from TadejZupancic/patch-9
disableInteractive
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2018-06-25 22:39:54 +01:00 |
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Richard Davey
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51468fdefc
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-06-25 16:25:42 +01:00 |
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Richard Davey
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90ba2608fa
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Added in Camera alpha support to all canvas renderers
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2018-06-25 16:24:08 +01:00 |
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Richard Davey
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bcacfeb87c
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Bob.alpha was ignored by the canvas renderer, only working in WebGL. This has now been fixed.
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2018-06-25 15:59:01 +01:00 |
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Richard Davey
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9a96785cf6
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If the Blitter object has no Bob's to render it will now abort immediately, avoiding several context calls in Canvas mode.
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2018-06-25 15:38:06 +01:00 |
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samme
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bc2212c87d
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Add ParticleEmitter#stop()
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2018-06-23 12:51:16 -07:00 |
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Richard Davey
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5a0fe89a7e
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Swap _id to id
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2018-06-23 12:26:39 +01:00 |
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Chris Andrew
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c2bfc52987
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Documented the majority of the Geom Line functions.
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2018-06-21 18:13:56 +01:00 |
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Chris Andrew
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6854ccb764
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Cleaned up some remaining GameObject descriptions.
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2018-06-21 14:18:28 +01:00 |
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Chris Andrew
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978f982c26
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Documented the remaining ParticleEmitter Zone classes.
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2018-06-21 14:12:47 +01:00 |
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Chris Andrew
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4b5ab4e217
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Documented most of the remaining PathFollower descriptions.
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2018-06-21 13:19:52 +01:00 |
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TadejZupancic
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5859979c96
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Update GameObject.js
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2018-06-21 14:07:18 +02:00 |
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Chris Andrew
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df88218534
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Finished up EmitterOp method descriptions.
Finally!
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2018-06-21 12:47:29 +01:00 |
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Richard Davey
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2c8c4c7a16
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Bob.setFrame didn't actually set the frame on the Bob, now it does. Fix #3774
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2018-06-20 19:33:59 +01:00 |
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Chris Andrew
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7f232b6bed
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Further EmitterOp documentation.
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2018-06-20 17:18:03 +01:00 |
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Chris Andrew
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584e8f9919
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Started documenting the EmitterOp class.
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2018-06-20 16:18:00 +01:00 |
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Chris Andrew
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d6a13eb8db
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Finished up TileSprite property descriptions, started on its class description.
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2018-06-20 08:33:55 +01:00 |
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Chris Andrew
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9f23818c40
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Documented various missing descriptions for GameObject classes and functions.
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2018-06-20 07:28:02 +01:00 |
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Richard Davey
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b832247a35
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-06-19 14:14:40 +01:00 |
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Richard Davey
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f1fe131e56
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Tidying up Render Texture to make it more useful
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2018-06-19 14:14:37 +01:00 |
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Richard Davey
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3a6f093579
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Merge pull request #3761 from DannyT/fix/buildgameobjectanimation
Fix setter calls in BuildGameObjectAnimation
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2018-06-19 13:22:13 +01:00 |
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Richard Davey
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30276cd4c2
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Merge pull request #3765 from DrevanTonder/master
change ParticleEmitter.startFollow to fix issue 3764
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2018-06-19 13:20:19 +01:00 |
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Richard Davey
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622fd7c34a
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Merge pull request #3745 from cyantree/feature/update-graphics-jsdoc
Changed options and sub options of `Graphics` constructor in docs to …
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2018-06-19 13:19:12 +01:00 |
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Richard Davey
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62661b46fb
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Updated rounded rect functions
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2018-06-19 13:17:38 +01:00 |
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Richard Davey
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cc5f1bb91e
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Merge pull request #3755 from TadejZupancic/patch-8
Add rounded rectangle to Graphics
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2018-06-19 12:47:58 +01:00 |
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Richard Davey
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95f923bcad
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Merge pull request #3762 from dvdbrink/patch-1
Fix GameObject typings when returning itself
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2018-06-19 12:30:57 +01:00 |
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TadejZupancic
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c1d0c11b30
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Update Graphics.js
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2018-06-18 10:52:49 +02:00 |
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Andre van Tonder
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b2f8a139cc
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change ParticleEmitter.startFollow to fix issue 3764
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2018-06-18 14:25:12 +08:00 |
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Chris Andrew
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a480232d87
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Documented Graphics.save() and Graphics.restore().
Adapted from Mozilla's descriptions of the corresponding Canvas methods.
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2018-06-17 19:43:05 +01:00 |
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Daniel van den Brink
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9a2c110c44
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Fix GameObject typings for returning this
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2018-06-17 08:54:28 +02:00 |
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DannyT
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1eb60e09a3
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changed animation api calls to include updated set verb (e.g. .setDelay() vs .delay())
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2018-06-16 18:15:29 +01:00 |
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TadejZupancic
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caef54a34e
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Update Graphics.js
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2018-06-15 14:36:24 +02:00 |
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TadejZupancic
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321aba14c3
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Update Graphics.js
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2018-06-15 14:31:44 +02:00 |
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TadejZupancic
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9affc60037
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Update Graphics.js
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2018-06-15 14:23:40 +02:00 |
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Chris Andrew
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47fdf779d3
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Switched to example annotations for the setStyle() examples.
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2018-06-14 14:49:29 +01:00 |
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Chris Andrew
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885b404b98
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Fixed the indentation of setStyle() examples.
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2018-06-14 14:41:17 +01:00 |
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Chris Andrew
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a6b8b8ed31
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Documented the Text game object and its TextStyle companion.
Minor update to JSON representation descriptions.
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2018-06-14 14:27:58 +01:00 |
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cyantree
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a727437304
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Changed options and sub options of Graphics constructor in docs to be optional
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2018-06-13 20:01:26 +02:00 |
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Chris Andrew
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468b61da6f
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Tweaked the LightsPlugin example in its class description.
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2018-06-13 18:56:57 +01:00 |
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Chris Andrew
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124b0ff773
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Documented Light, LightsManager and LightsPlugin.
Documented class description for TransformMatrix.
Added a missing description from Container's EachContainerCallback.
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2018-06-13 18:44:32 +01:00 |
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Chris Andrew
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566fdaca0e
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Documented the TransformMatrix component.
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2018-06-13 14:36:07 +01:00 |
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Chris Andrew
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eb84ad58df
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Documented the MatrixStack component.
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2018-06-13 13:48:33 +01:00 |
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Richard Davey
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15b544fc46
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jsdoc fixes
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2018-06-13 08:37:40 +01:00 |
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Richard Davey
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9d52b6ac91
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Fixed jsdoc errors
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2018-06-12 17:05:39 +01:00 |
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Richard Davey
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5c7e624260
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setInteractive will now take a configuration object as the only argument, allowing for easier setting of more complex input values
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2018-06-11 11:35:31 +01:00 |
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Chris Andrew
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c08dde33b1
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Documented some remaining TileSprite descriptions.
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2018-06-08 17:07:35 +01:00 |
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