Richard Davey
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769850a400
|
Tilemaps.Components.StaggeredTileToWorldY is a new function that converts a staggered Y coordinate to a world coordinate.
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2020-10-02 11:16:18 +01:00 |
|
Richard Davey
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0b7d3236b4
|
Tilemaps.Components.HexagonalTileToWorldY is a new function that converts a hexagonal Y coordinate to a world coordinate.
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2020-10-02 11:16:07 +01:00 |
|
Richard Davey
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0b630754f7
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Tilemaps.Components.GetTileToWorldYFunction is a new function that returns the correct conversion function to use.
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2020-10-02 11:15:54 +01:00 |
|
Richard Davey
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00603c0d39
|
Tilemaps.Components.GetTileToWorldXFunction is a new function that returns the correct conversion function to use.
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2020-10-02 11:03:56 +01:00 |
|
Richard Davey
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3eaacffb37
|
Restore previous function #4992
|
2020-10-02 11:03:03 +01:00 |
|
Richard Davey
|
0952421bfb
|
Expose the new functtions #4992
|
2020-10-02 11:00:30 +01:00 |
|
Richard Davey
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da3d0108f4
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Restore back to previous version
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2020-10-02 10:59:24 +01:00 |
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Richard Davey
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9c22133bb2
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Tilemaps.Components.StaggeredWorldToTileXY is a new function that converts world coordinates to staggered tile coordinates.
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2020-10-02 10:58:36 +01:00 |
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Richard Davey
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b8520f3b0d
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Tilemaps.Components.IsometricWorldToTileXY is a new function that converts world coordinates to isometric tile coordinates.
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2020-10-02 10:58:18 +01:00 |
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Richard Davey
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7402d22c53
|
Tilemaps.Components.HexagonalWorldToTileXY is a new function that converts world coordinates to hexagonal tile coordinates.
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2020-10-02 10:57:57 +01:00 |
|
Richard Davey
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7d39bf9217
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Tidy return statements
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2020-10-02 10:57:14 +01:00 |
|
Richard Davey
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ef2d4f6d7a
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Tilemaps.Components.GetWorldToTileXYFunction is a new function that returns the correct conversion function to use.
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2020-10-02 10:56:44 +01:00 |
|
Richard Davey
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2537e3ff70
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Tilemaps.Components.GetWorldToTileXFunction is a new function that returns the correct conversion function to use.
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2020-10-02 10:37:41 +01:00 |
|
Richard Davey
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3352bd800c
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Restored previous version #4992
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2020-10-02 10:37:30 +01:00 |
|
Richard Davey
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92b431646a
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Tilemaps.Components.GetWorldToTileYFunction is a new function that returns the correct type of translation to use.
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2020-10-02 10:31:02 +01:00 |
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Richard Davey
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f1c85fc220
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Tilemaps.Components.HexagonalWorldToTileY is a new function that converts world Y coordinates from pixels to hexagonal tile Y coordinates.
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2020-10-02 10:30:53 +01:00 |
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Richard Davey
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cb09374f9d
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Tilemaps.Components.StaggeredWorldToTileY is a new function that converts world Y coordinates from pixels to staggered tile Y coordinates.
|
2020-10-02 10:30:43 +01:00 |
|
Richard Davey
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17df0f7135
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Restored to previous version. #4992
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2020-10-02 10:30:30 +01:00 |
|
Richard Davey
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398bdf4314
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Tilemap.hexSideLength is a new property that holds the length of the hexagon sides, if using Hexagonal Tilemaps.
|
2020-10-02 10:30:08 +01:00 |
|
Richard Davey
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24437485af
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Fixed static function #4992
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2020-10-02 10:19:13 +01:00 |
|
Richard Davey
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ba4be029be
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Create TilemapOrientationType.js
|
2020-10-02 10:18:57 +01:00 |
|
Richard Davey
|
a8bd2204f2
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Fixed updatePixelXY and prioritied orthogonal maps. #4992
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2020-10-02 09:52:40 +01:00 |
|
Richard Davey
|
555c47e773
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Moved Tilemap const declarations to the correct place. #4992
|
2020-10-02 09:48:44 +01:00 |
|
Richard Davey
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c3c35322c4
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Merge pull request #4992 from svipal/master
Preliminary PR for isometric support
|
2020-10-02 09:42:47 +01:00 |
|
Richard Davey
|
8d51e8ab2c
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Fix #4859
|
2020-09-23 12:59:03 +01:00 |
|
svipal
|
79920709e5
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removed useless change
|
2020-09-23 01:13:20 +02:00 |
|
Svipal
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3997cad5a7
|
same work
|
2020-09-19 13:05:56 +02:00 |
|
Svipal
|
5fd854fd26
|
fixed dynamic layer
|
2020-09-19 11:45:46 +02:00 |
|
Svipal
|
a9e8c49bf0
|
fixed typo
|
2020-09-19 11:04:28 +02:00 |
|
Svipal
|
299f83c13d
|
fixed conflicts
|
2020-09-19 10:56:05 +02:00 |
|
svipal
|
79fe9abc6e
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finished updating culling system
|
2020-09-18 17:16:52 +02:00 |
|
Richard Davey
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6a966e3f3b
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Removed interpolationPercentage parameter from all render methods, as it has never been used.
|
2020-09-14 15:33:58 +01:00 |
|
Richard Davey
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951457c881
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As a result of the change to the shader, all uses of the WebGL Util function getTintAppendFloatAlphaAndSwap have been replaced with getTintAppendFloatAlpha instead.
|
2020-09-14 15:02:13 +01:00 |
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Richard Davey
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e450bf2f1f
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Swap to using constants for pipeline names
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2020-09-09 13:05:18 +01:00 |
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Richard Davey
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d198818d80
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Game Objects now call the new Pipeline Manager methods directly
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2020-09-09 13:05:18 +01:00 |
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Svipal
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1994185d6f
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merged master
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2020-09-08 22:17:04 +02:00 |
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Richard Davey
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0d934c730e
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Every single Tilemap.Component function has now been made public. This means you can call the Component functions directly, should you need to, outside of the Tilemap system.
|
2020-09-02 11:54:24 +01:00 |
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Richard Davey
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07865a5823
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Final set of namespace changes. Fix #5062
|
2020-09-01 20:28:42 +01:00 |
|
Richard Davey
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0dd07333af
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Updated to use MultiPipeline
|
2020-08-21 16:14:59 +01:00 |
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Svipal
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40a26256c4
|
oop
|
2020-08-09 15:55:00 +02:00 |
|
Svipal
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809d0b7495
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merged master
|
2020-08-09 13:13:09 +02:00 |
|
Svipal
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241d4193e8
|
let's try again
|
2020-08-09 12:33:52 +02:00 |
|
Svipal
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97bb9b4a8f
|
bad bad idea
|
2020-08-09 12:33:26 +02:00 |
|
Svipal
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c77731d127
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bad idea
|
2020-08-09 12:24:56 +02:00 |
|
Svipal
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b4a1473fea
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test
|
2020-08-09 12:13:29 +02:00 |
|
Svipal
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a72efc8ac8
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Update ParseTileLayers.js
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2020-08-09 11:50:25 +02:00 |
|
Richard Davey
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f3ebada1e0
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Tidy up everything after rendering
|
2020-07-17 15:49:03 +01:00 |
|
Richard Davey
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9280a73bf9
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StaticTilemapLayer now includes the ModelViewProjection mixin, so it doesn't need to modify the pipeline during rendering.
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2020-07-17 15:48:53 +01:00 |
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Richard Davey
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10c19bd24d
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StaticTilemapLayer.upload will now set the vertex attributes and buffer the data, and handles internal checks more efficiently.
|
2020-07-17 13:58:38 +01:00 |
|
Richard Davey
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6e15f6b77d
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Refactored to tidy it up and also now works with Light2D pipeline
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2020-07-17 13:56:56 +01:00 |
|
Richard Davey
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dc04949d3d
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Needs fixing tomorrow
|
2020-07-16 18:10:40 +01:00 |
|
Richard Davey
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f89d53ca0d
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Update DynamicTilemapLayerWebGLRenderer.js
|
2020-07-16 17:43:14 +01:00 |
|
Richard Davey
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d34d52550d
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Renders using setTextureZero
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2020-07-15 18:03:57 +01:00 |
|
Richard Davey
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0003d278fd
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Updated to use new external MVP functions
|
2020-07-14 16:49:30 +01:00 |
|
Richard Davey
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2a2a2eafe8
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Reverted PR #5219 because it breaks camera zooming on tilemaps
|
2020-07-14 08:47:52 +01:00 |
|
Richard Davey
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cbba26e08c
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Merge pull request #5215 from cruzdanilo/layer-webgl-transform
StaticTilemapLayerWebGLRenderer: apply rotation and parent transform
|
2020-07-13 13:18:02 +01:00 |
|
danilo neves cruz
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7302ad1041
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StaticTilemapLayerWebGLRenderer: apply rotation and parent transform
|
2020-07-11 02:35:20 +07:00 |
|
Svipal
|
b4d9d71009
|
fixed orthogonal world to tile
|
2020-06-25 15:04:57 +02:00 |
|
Svipal
|
9bd310810d
|
done
|
2020-06-06 11:13:11 +02:00 |
|
Svipal
|
9c8cdd4063
|
trying to fix conflic in ParseTileLayers
|
2020-06-06 11:11:43 +02:00 |
|
Svipal
|
e6d468cda7
|
worldToTile fixed
|
2020-06-06 00:23:16 +02:00 |
|
samme
|
c963768c1e
|
Docs: SetCollisionByExclusion() and friends
Fixes #5179
Thanks @BoltKey
|
2020-06-05 10:01:30 -07:00 |
|
Richard Davey
|
96b1d4c783
|
Update LayerDataConfig.js
|
2020-04-27 16:16:50 +01:00 |
|
Richard Davey
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cef9aa2120
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New Type Defs
|
2020-04-27 16:13:49 +01:00 |
|
Richard Davey
|
b035d190e9
|
Added JSDocs
|
2020-04-27 16:13:40 +01:00 |
|
Richard Davey
|
bf9cbabe50
|
Fixed lint errors with #4964 PR
|
2020-04-27 13:46:37 +01:00 |
|
Richard Davey
|
06f8d1b8a5
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Merge pull request #4964 from gogoprog/feature/tilemapImageCollections
Create tilesets from image collections
|
2020-04-27 13:42:46 +01:00 |
|
Richard Davey
|
63eb41eb94
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Merge pull request #5051 from samme/feature/tiled-point-and-createFromObjects
Add Tiled point object and change offset in createFromObjects()
|
2020-04-27 13:10:34 +01:00 |
|
Richard Davey
|
91bfd7d0c2
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Merge pull request #4984 from Nightspeller/issue#4983
Proposed fix for the issue#4983
|
2020-04-27 12:39:24 +01:00 |
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samme
|
56ad38f17d
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Docs: correct Tilemap#renderDebugFull
|
2020-04-26 12:38:20 -07:00 |
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svipal
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5911b94d35
|
Revert "clean up"
This reverts commit 854589ddbe .
woops
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2020-04-10 20:55:31 +02:00 |
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svipal
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854589ddbe
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clean up
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2020-04-10 20:40:52 +02:00 |
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samme
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4a711e42fe
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Docs: fix description for TiledObject.point
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2020-04-03 20:13:13 -07:00 |
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Svipal
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8665e08f13
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refactored things so that there is no more switching at runtime depending on orientation
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2020-04-03 19:36:13 +02:00 |
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samme
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bc8606c65c
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Add Phaser.Types.Tilemaps.TiledObject.point
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2020-03-22 16:09:23 -07:00 |
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samme
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5ec9e6b91a
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Offset by object data dimensions, allowing zero offset
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2020-03-22 09:37:42 -07:00 |
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samme
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fb881a54b9
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Add 'point' property for points
https://doc.mapeditor.org/en/latest/reference/json-map-format/#point-example
|
2020-03-22 09:29:10 -07:00 |
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samme
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df1537fa36
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Remove redundant assignments
Already picked
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2020-03-22 09:28:24 -07:00 |
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Svipal
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1ccc815ce7
|
removed a few debug prints, moved isoBounds to a new component, started to add constants
|
2020-03-22 12:35:24 +01:00 |
|
Svipal
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33daee1d27
|
canvas renderer typo fix
|
2020-03-22 08:48:26 +01:00 |
|
svipal
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9c23f7e72f
|
Update src/tilemaps/ParseToTilemap.js
Co-Authored-By: Chris Andrew <hex727@gmail.com>
|
2020-03-22 08:46:07 +01:00 |
|
Svipal
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72cb3343d6
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cleaning up debug prints and such
|
2020-03-21 11:25:04 +01:00 |
|
Svipal
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cec71a85ea
|
added hexagonal support
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2020-03-21 10:19:03 +01:00 |
|
Svipal
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406e6eb093
|
fixed worldtotilex on odd tiles
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2020-03-14 10:57:19 +01:00 |
|
Svipal
|
66e99bccc6
|
changed a few things, preparing tiles
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2020-03-14 10:23:13 +01:00 |
|
Svipal
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a7d4816564
|
added staggered support
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2020-03-14 10:11:04 +01:00 |
|
svipal
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9780592a90
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Update StaticTilemapLayer.js
|
2020-02-08 15:55:22 +01:00 |
|
svipal
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8e30c5ef1c
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Update TileToWorldX.js
|
2020-02-08 15:53:53 +01:00 |
|
svipal
|
cf622269e8
|
Update PutTileAt.js
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2020-02-08 15:51:12 +01:00 |
|
svipal
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a40ff084f9
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Update DynamicTilemapLayerWebGLRenderer.js
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2020-02-08 15:25:51 +01:00 |
|
svipal
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304ff79b2b
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Update StaticTilemapLayer.js
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2020-02-08 12:23:09 +01:00 |
|
svipal
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283bb46358
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Update ParseJSONTiled.js
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2020-02-08 12:15:30 +01:00 |
|
svipal
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71cf182d97
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Update LayerData.js
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2020-02-08 12:14:49 +01:00 |
|
svipal
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a8719c5697
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Update StaticTilemapLayer.js
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2020-02-08 12:06:02 +01:00 |
|
svipal
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e8fe850edf
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Update StaticTilemapLayerCanvasRenderer.js
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2020-02-08 12:03:43 +01:00 |
|
svipal
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7122ea0b6b
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Update GetTilesWithinShape.js
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2020-02-08 11:56:38 +01:00 |
|
svipal
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e4c43e59ba
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Update CullTiles.js
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2020-02-08 11:55:33 +01:00 |
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svipal
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dc604e6336
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Update TilemapCreator.js
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2020-02-08 11:54:09 +01:00 |
|
svipal
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b63a4e1107
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Update Tilemap.js
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2020-02-08 11:53:27 +01:00 |
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svipal
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7ba3771045
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Update Tile.js
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2020-02-08 11:51:14 +01:00 |
|