Commit graph

11630 commits

Author SHA1 Message Date
Richard Davey
04dcb29c88 WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups. 2013-08-08 03:24:26 +01:00
Richard Davey
a174bbc6b3 Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
Richard Davey
bc77c3f84e Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
Richard Davey
d7205992a5 Fixed some issues in dragging sprites with snap-to-center and world coordinates. 2013-08-07 00:00:12 +01:00
Richard Davey
77cc3858d9 Fixed the world drag issue across Sprite and Button. 2013-08-06 04:34:52 +01:00
Richard Davey
a7873a3b74 Removed the FX project as it's no longer needed and tidied up the build folder. 2013-08-06 03:43:53 +01:00
Richard Davey
11954812c6 Clearing down the To Do list. 2013-08-06 03:14:48 +01:00
Richard Davey
d1da4cbdef Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks 2013-08-05 03:43:20 +01:00
Richard Davey
84ef32e62a Fixed Camera FX: Mirror and Scanlines and updated the tests. 2013-08-02 20:03:53 +01:00
Richard Davey
f3dcd3e831 Plugin Support added and CameraFX re-enabled 2013-08-02 19:37:43 +01:00
Richard Davey
982faeedb8 Updating and fixing tests 2013-08-02 18:32:26 +01:00
Richard Davey
4c9c50584e Tidying up the physics libraries 2013-08-02 12:38:56 +01:00
Richard Davey
955909979d Preparing for 1.0 branch 2013-08-01 22:21:29 +01:00
Richard Davey
ce27acd3ca Merge pull request #41 from pixelpicosean/097
Add typescript files for previous tests and 2 newly created tests.
2013-08-01 14:20:08 -07:00
Richard Davey
4f2c26df77 Fixed issue with Pointer speed not resetting and moved some more render methods to the Debug class. 2013-07-29 00:43:10 +01:00
Richard Davey
3038f6fcf8 Added optimised point in circle test to CircleUtils 2013-07-27 10:57:54 +01:00
Sean
d4781a19d9 Add 2 more tests (rectangle utils). 2013-07-27 10:06:10 +08:00
Sean
7cae283a4c Add typescript source for the 46 tests added last time. 2013-07-27 09:59:27 +08:00
Sean
04106b1388 Merge branch 'photonstorm/097' 2013-07-20 10:13:31 +08:00
Richard Davey
d80467a08a Some new filter tests added 2013-07-19 17:58:00 +01:00
Richard Davey
c8d6fe6c01 Merge branch '097' of https://github.com/pixelpicosean/phaser into pixelpicosean-097 2013-07-19 17:38:55 +01:00
Richard Davey
a5343b4bc0 Quick commit before I merge the new tests 2013-07-19 16:53:47 +01:00
Richard Davey
3c123293ba New CSS3 Filters component and Net class. 2013-07-19 04:57:14 +01:00
Richard Davey
9827e7522f Multiple fixes to remove the use of reserved words, making the YUI compressor work again. 2013-07-19 02:59:23 +01:00
Sean
727a06cd9b Merge branch 'photonstorm/097' 2013-07-18 19:25:32 +08:00
Sean
9f30f656bc 46 tests with assets and javascript code. 2013-07-18 15:13:58 +08:00
Richard Davey
a2c756e37f Added ability for full Audio tag playback and iOS touch lock load support. 2013-07-16 23:32:47 +01:00
Richard Davey
72eb22128f SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring. 2013-07-16 14:45:08 +01:00
Richard Davey
d0e886259d Getting ready to overhaul the sound manager. 2013-07-15 21:45:26 +01:00
Sean
d620fc7796 Camera tests, some of them not finished because of bugs. 2013-07-13 22:47:32 +08:00
Richard Davey
b3fff37faf Added todo items to repo 2013-07-13 12:38:59 +01:00
Sean
08fb303801 Merge remote-tracking branch 'photonstorm/097' into 097 2013-07-13 08:43:28 +08:00
Sean
945c9c1a0d Add assets and code template of camera fx tests. 2013-07-13 08:43:08 +08:00
Sean
6d21d39b19 Fix scrollfactor test for using new component based sprite. 2013-07-13 08:41:05 +08:00
Richard Davey
dcce99ec60 Added the new Button game object and various other input and tilemap fixes. 2013-07-12 03:28:46 +01:00
Sean
b0d3f6e192 Merge branch 'photonstorm/097' 2013-07-03 07:52:36 +08:00
Richard Davey
c81cf0c882 Lots of Tilemap updates, moved the renderer out, added components and new tests. 2013-07-02 23:41:25 +01:00
Sean
4695f62d1d Merge branch 'photonstorm/097' 2013-06-28 06:55:26 +08:00
Richard Davey
c647792c12 Physics updates 2013-06-26 14:18:48 +01:00
Richard Davey
d19ad4976d Merged Advanced Physics with core. 2013-06-26 05:44:56 +01:00
Richard Davey
0591c7f2bd Doing one final commit before the task of merging physics with core. 2013-06-25 15:35:45 +01:00
Sean
6648cb3812 Merge branch 'photonstorm/097' 2013-06-22 07:42:09 +08:00
Richard Davey
ec845155eb After hours and hours of debugging, polygon to polygon collision is now working perfectly :) 2013-06-21 23:39:29 +01:00
Richard Davey
829a1b00e4 Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well. 2013-06-18 19:37:09 +01:00
Sean
80f5c0a67d Merge branch 'photonstorm/097' 2013-06-16 09:39:13 +08:00
Richard Davey
0a7513240a Refactor completed. Now to tie the physics and sprites together. 2013-06-14 18:54:12 +01:00
Richard Davey
533a4c2e30 Commiting before a small refactor of Shapes and Joints 2013-06-14 17:55:07 +01:00
Richard Davey
dd8962d4b5 After a mammoth debugging session we now have advanced physics colliding and responding accurately :) 2013-06-14 15:18:41 +01:00
Richard Davey
114d1d2fbf Compiling, but not yet running correctly. Need to add body renderer next. 2013-06-14 04:13:00 +01:00
Richard Davey
232c96cc54 Space and Joints interface added. 2013-06-14 03:20:47 +01:00