Richard Davey
8139d484a3
Merge pull request #2649 from boniatillo-com/boniatillo-com-patch-jsdoc-intersectsRectangle
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jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
2016-07-20 12:10:47 +01:00
Richard Davey
29a2f65922
Merge pull request #2648 from boniatillo-com/jsdoc-fixes
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jsdoc fix: replace #onTop for #onCeiling
2016-07-20 12:10:20 +01:00
Richard Davey
dc6d3e2680
Merge pull request #2643 from deargle/group-align-documentation-fix
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fix documentation for group.align -- row and column were swapped
2016-07-20 12:08:22 +01:00
Richard Davey
418c87ea1a
Weapon.autofire wouldn't fire after the first bullet, or until fire
was called, neither of which are requirements. If you now set this boolean the Weapon will fire continuously until you toggle it back to false (thanks @alverLopez #2647 )
2016-07-20 11:52:48 +01:00
Richard Davey
1105e4821d
Added more info to console.warn.
2016-07-20 04:53:21 +01:00
Boniatillo.com
a465a0e8c7
jsdoc fix: complete the Phaser.Line.intersectsRectangle @method tag
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complete the @method tag of Phaser.Line.intersectsRectangle with the class prefix.
2016-07-19 08:51:51 -04:00
Boniatillo.com
881dca3cc5
Fix jsdoc: change to #audioSprite
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The Phaser.Loader.audioSprite method is using #audiosprite in its jsdoc. Here it is changed to #audioSprite.
2016-07-19 08:41:39 -04:00
Boniatillo.com
3d1b10c310
jsdoc fix: replace #onTop for #onCeiling
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Modified the jsdoc of Phaser.Arcade.Body.onCeiling, by replacing the #onTop reference for #onCeiling.
2016-07-19 08:32:34 -04:00
Dave Eargle
209b588f8b
fix documentation for group.align -- row and column were swapped
2016-07-18 20:39:32 -04:00
Richard Davey
0c8723ed59
Moved dev doc.
2016-07-19 00:02:26 +01:00
Richard Davey
068eda6806
Phaser 2.7.0 WebGL Tilemap Beta.
2016-07-18 23:43:27 +01:00
Richard Davey
3574d86bba
Code formatting and copyright text.
2016-07-18 23:39:09 +01:00
Richard Davey
1e181fa30d
Tidying up new Tilemap classes.
2016-07-18 23:24:49 +01:00
Richard Davey
d3e460567b
Updated config to handle WebGL Tilemap renderer for testing.
2016-07-18 23:05:03 +01:00
Richard Davey
8d1b670df1
Merge remote-tracking branch 'origin/webgl-tilemap' into dev
2016-07-18 23:00:35 +01:00
Richard Davey
b2c0b3d014
Merge pull request #2641 from calvindavis/dev
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Fixed optional alpha parameter in interpolateColor.
2016-07-18 18:22:15 +01:00
Richard Davey
e62257fbed
Merge pull request #2640 from Amyantis/physicsGroup_definition_fix
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Fix definition of GameObjectFactory.physicsGroup
2016-07-18 18:21:46 +01:00
Calvin Davis
c2d596997c
Fixed optional alpha parameter in interpolateColor.
2016-07-18 17:21:02 +01:00
Pete Baron
48ea3ec8e0
Final notes and 'blank tilemap' example source showing constant scaling of layer 1. (There aren't any examples of map scaling).
2016-07-18 13:35:31 +12:00
Pete Baron
e3f402ec06
Clean-up and comments.
2016-07-18 13:28:20 +12:00
Pete Baron
550954210e
Clean-up and comments.
2016-07-18 13:24:29 +12:00
Pete Baron
9daf6d0525
Clean-up and comments.
2016-07-18 13:19:15 +12:00
Pete Baron
5f6ea15c58
Clean-up and comments.
2016-07-18 13:09:43 +12:00
Pete Baron
263238ba42
Comments and clean-up.
2016-07-18 12:56:34 +12:00
Pete Baron
83b73f6a77
Update progress.
2016-07-18 12:44:22 +12:00
Pete Baron
fdb80f1a55
Modify Tile Shader to produce scaled layers that look identical to the Canvas renderer scaling (add uCentreOffset, scale the drawing coordinates, subtract uCentreOffset).
2016-07-18 12:43:59 +12:00
Pete Baron
0b392e19a2
Remove unused precalculated u/v scale factor.
2016-07-18 12:41:32 +12:00
Pete Baron
e87fc84527
comment - Tile.scale is currently unused
2016-07-18 12:40:08 +12:00
Richard Davey
b405570833
Docs fix #2624
2016-07-17 11:26:09 +01:00
Richard Davey
6f9bcae23e
Docs fixes #2629
2016-07-17 11:23:41 +01:00
Richard Davey
0765e9eaa6
Merge pull request #2634 from greeny/hotfix-bitmapdata-fluent
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BitmapData.js: fixed fluent interface
2016-07-17 11:20:40 +01:00
Richard Davey
776c148a93
Fixed jshint errors.
2016-07-16 08:04:56 +01:00
Richard Davey
8d914bece8
Fixed TS defs for weapon.fire.
2016-07-16 07:56:16 +01:00
Tomáš Blatný
2b90f2cb3b
BitmapData.js: fixed fluent interface
2016-07-15 20:16:35 +02:00
Richard Davey
8c99f97c5f
Exclude paths for now.
2016-07-13 03:16:34 +01:00
Richard Davey
a01f59d82d
Added Path Manager Plugin.
2016-07-13 03:08:03 +01:00
Richard Davey
4548d70369
Experimenting with new MainLoop + position interpolation. (reverted from commit e49d45e278
)
2016-07-13 02:44:35 +01:00
Amyantis
8b386dbbb1
Fix definition of GameObjectFactory.physicsGroup
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Making physicsBodyType optionnal according to http://phaser.io/docs/2.6.1/Phaser.GameObjectFactory.html#physicsGroup
2016-07-12 14:13:57 +02:00
Richard Davey
e49d45e278
Experimenting with new MainLoop + position interpolation.
2016-07-12 03:05:29 +01:00
Richard Davey
265501b4af
The src/system folder has been removed and all files relocated to the src/utils folder. This doesn't change anything from an API point of view, but did change the grunt build scripts slightly.
2016-07-11 22:38:09 +01:00
photonstorm
9b4bb1bdd8
Group.getRandomExists will return a random child from the Group that has exists set to true.
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Group.getAll will return all children in the Group, or a section of the Group, with the optional ability to test if the child has a property matching the given value or not.
Group.iterate has a new `returnType`: `RETURN_ALL`. This allows you to return all children that pass the iteration test in an array.
2016-07-11 17:05:42 +01:00
photonstorm
1467eb48cf
A Group with inputEnableChildren
set would re-start the Input Handler on a Sprite, even if that handler had been disabled previously.
2016-07-11 14:17:51 +01:00
photonstorm
94498fcd32
The InputHandler.flagged property has been removed. It was never used internally, or exposed via the API, so was just overhead.
2016-07-11 14:17:41 +01:00
photonstorm
9aef9b741c
Preparing for 2.6.2 dev.
2016-07-11 10:30:09 +01:00
photonstorm
f2daaec98c
Merge remote-tracking branch 'origin/dev'
2016-07-11 10:12:11 +01:00
photonstorm
1572a5313a
README update.
2016-07-11 10:11:09 +01:00
photonstorm
ac2516f5aa
2.6.1 Release.
2016-07-11 10:07:56 +01:00
Richard Davey
cfb2b813ef
Fixed Uncaught TypeError: Cannot set property 'x' of undefined
in Body.js (thanks @ErwanErwan #2607 )
2016-07-08 18:54:00 +01:00
photonstorm
aaa9f0d61a
Preparing for 2.6.1 dev.
2016-07-08 16:18:59 +01:00
photonstorm
0abb2cf4cd
Updated release files.
2016-07-08 15:54:49 +01:00