jdowell
74ee0548c4
Added: grunt-notify for jshint errors
2014-07-15 10:21:56 -05:00
jdowell
364cbe5044
added: .editorconfig file
2014-07-15 09:35:25 -05:00
photonstorm
538425193a
World.wrap when using the bounds of the object wouldn't adjust the bounds correctly, meaning wrapping outside the camera failed (thanks @jackrugile #1020 )
2014-07-15 14:22:24 +01:00
Richard Davey
f77b4d4e8f
Merge pull request #1014 from Dumtard/dev
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Group create was not creating with p2 debug flag
2014-07-15 12:39:53 +01:00
photonstorm
64000dfcb6
Fixed small boolean check error.
2014-07-15 11:49:05 +01:00
photonstorm
f78a527ad5
Prevented objects with pixel perfect checks from over-riding other higher priority ID items ( #983 )
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Rebuilt the way items are polled for Pointer events (drag, click, move). Now faster and more efficient, especially when some items in the stack require pixel perfect checks.
2014-07-15 11:20:57 +01:00
Richard Davey
eba502de45
Merge pull request #1018 from devinb83/dev-quadtree
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QuadTree leveling Bug
2014-07-14 21:58:06 +01:00
devinb83
2be45e93ae
QuadTree leveling Bug
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Rather than level++ which changes the current node's level, the subnodes should get the current node's level + 1
2014-07-14 12:55:26 -07:00
Charles Black
7107d73188
group create with p2 debug
2014-07-14 14:05:44 -04:00
Richard Davey
ff5dda7e82
Merge pull request #1012 from Dumtard/dev
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docs typo
2014-07-14 16:12:59 +01:00
Charles Black
6363b35e26
docs typo
2014-07-14 11:01:21 -04:00
photonstorm
e5078a2197
Fixed missing cacheKey parameter.
2014-07-14 12:56:05 +01:00
photonstorm
f0365835c9
Pixi 1.6.1
2014-07-14 12:56:05 +01:00
photonstorm
2c421d27ce
GameObjectFactory.spriteBatch now lets you specify null
as a parameter for the parent and automatically adds the batch to game.world
as a result. Also fixed jsdocs issues (@petarov #1000 )
2014-07-14 12:56:05 +01:00
Richard Davey
92815d8965
Merge pull request #1007 from mjeffery/dev
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Added missing onPackComplete Signal
2014-07-14 12:17:53 +01:00
Richard Davey
fe960b79d7
Merge pull request #1002 from petarov/bugfix_883
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Fix issue #883
2014-07-14 12:16:08 +01:00
Richard Davey
35a8c70f45
Merge pull request #1011 from clark-stevenson/dev
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GamePad changed to Gamepad
2014-07-14 12:15:19 +01:00
photonstorm
5bc482685b
Renaming the release :) #1004
2014-07-14 12:08:46 +01:00
Clark Stevenson
9d1822a3ff
Merge branch 'dev' of https://github.com/clark-stevenson/phaser into dev
2014-07-14 11:42:41 +01:00
Clark Stevenson
a7bd3977eb
Incorrect GamePad replaced with Gamepad
2014-07-14 11:28:20 +01:00
Clark Stevenson
ce8481d737
Merge branch 'dev' of https://github.com/photonstorm/phaser into dev
2014-07-13 23:47:38 +01:00
Clark Stevenson
0ec4fefbc4
Updated Phaser.d.ts to dev
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Fixes #1008
2014-07-13 23:46:24 +01:00
photonstorm
321acd1676
New build files.
2014-07-13 23:46:20 +01:00
photonstorm
b30ac258f5
Updated docs.
2014-07-13 23:46:16 +01:00
photonstorm
0cc24d0966
Restored old Image object.
2014-07-13 23:46:13 +01:00
photonstorm
0632e87ebc
Pixi 1.6 patches for RenderTextures and IE9 Float32 calls.
2014-07-13 23:46:09 +01:00
photonstorm
0f5c07e4a0
Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
2014-07-13 23:46:05 +01:00
photonstorm
aa8384a738
Temporary fix for #997
2014-07-13 23:46:02 +01:00
Alvin
9e9cf1ab23
Added game.add.plugin to the definitions file
2014-07-13 23:45:58 +01:00
photonstorm
938fd51ac3
NuSphere updates
2014-07-13 23:45:54 +01:00
photonstorm
d08c6ba7c9
Updated build files with patched Pixi UMD statement.
2014-07-13 23:45:51 +01:00
photonstorm
a0113ed231
Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995 )
2014-07-13 23:45:47 +01:00
Jeroen Verfallie
43845c2c34
Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
2014-07-13 23:45:43 +01:00
photonstorm
0d04eefd03
Preparing for 2.1.0 build.
2014-07-13 23:45:39 +01:00
Clark Stevenson
a4fd4e30bf
Updated Phaser.d.ts to dev
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Fixes #1008
2014-07-13 23:11:08 +01:00
photonstorm
b949773735
New build files.
2014-07-13 23:11:04 +01:00
photonstorm
be54d0f9ca
Updated docs.
2014-07-13 23:11:00 +01:00
photonstorm
b4633852ca
Restored old Image object.
2014-07-13 23:10:57 +01:00
photonstorm
84f0d5bfe1
Pixi 1.6 patches for RenderTextures and IE9 Float32 calls.
2014-07-13 23:10:53 +01:00
photonstorm
81b88aef27
Reverting to a 2.0.7 release to fix the issues with Image / RetroText / Buttons.
2014-07-13 23:10:50 +01:00
photonstorm
ef76d9bd6c
Temporary fix for #997
2014-07-13 23:10:46 +01:00
Alvin
2bf1ee305c
Added game.add.plugin to the definitions file
2014-07-13 23:10:42 +01:00
photonstorm
aa62026abc
NuSphere updates
2014-07-13 23:10:39 +01:00
photonstorm
0d3b801768
Updated build files with patched Pixi UMD statement.
2014-07-13 23:10:35 +01:00
photonstorm
e0dce49024
Debug.preUpdate was still being called in the Game Loop even if enableDebug was set to false (thanks @qdrj, #995 )
2014-07-13 23:10:31 +01:00
Jeroen Verfallie
8a1c1db8d9
Fixed pixel perfect dragging, this was still using the old property 'pixelPerfect' instead of the new 'pixelPerfectClick'
2014-07-13 23:10:27 +01:00
mjeffery
fcc23ef5d2
fixed onPackComplete Signal
2014-07-13 15:38:13 -04:00
Petar Petrov
78771d875b
Fix issue #883
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Check if points is an Array before parsing arguments.
2014-07-12 22:50:48 +02:00
photonstorm
0b903bf792
New build files.
2014-07-11 18:03:43 +01:00
photonstorm
bc9e5804b2
Updated docs.
2014-07-11 18:02:47 +01:00