Commit graph

141 commits

Author SHA1 Message Date
Alvaro Estrada
525730dbb1 Added missing description of the anims property of the particle emitter
- Created a description of the object handed to the function setAnim
- Added the property anim to ParticleEmitterConfig
- Changed the parameters description of setAnim to better match
2023-08-17 11:09:04 -06:00
Richard Davey
d5318589bd Marked as optional 2023-07-26 18:49:38 +01:00
Richard Davey
80da532028
Merge pull request #6555 from PresentCreativeLLC/particle-emitter-type-fix
JSDocs update
2023-07-26 18:46:24 +01:00
Alvaro Estrada
996a1361c4 JSDocs update
Updated the JSDocs for the particle emitter to fix an issue with its typescript constructor description
2023-07-21 13:48:18 -06:00
Richard Davey
b266223318 Modified method name to be plural 2023-07-21 16:57:48 +01:00
Richard Davey
a4e53acc33
Merge pull request #6453 from rexrainbow/particles-clear-zones
Add methods to clear EmitZone or DeathZone
2023-07-21 16:55:22 +01:00
samme
1149ad2fc5 Docs: particleX and particleY are updatable ops 2023-05-04 16:32:38 -07:00
Richard Davey
63a852779a Return array of zones 2023-04-12 02:07:59 +01:00
Rex
1e4b807656 Add methods to clear EmitZone or DeathZone 2023-04-05 16:36:29 +08:00
Richard Davey
6d539ab1c4
Merge pull request #6419 from kainage/fix-particle-lifespan
Fix ParticleEmitter#setParticleLifespan
2023-03-31 14:27:20 +01:00
Richard Davey
09ebf4048e Removed use of 'Add' (don't need exclusive check) and fixed index 0 offset errors 2023-03-30 15:49:03 +01:00
kainage
1b7539d47e Fix ParticleEmitter#setParticleLifespan 2023-03-18 12:21:13 -07:00
Richard Davey
2230a08e7e Fixed issue with cycle: true on frame and animation particle emitter configs 2023-03-09 18:12:19 +00:00
Richard Davey
74f1bc639f Remove old FX component 2023-02-16 23:49:45 +00:00
Richard Davey
36e6bc8a05 Added PostPipeline component 2023-02-03 17:52:36 +00:00
Richard Davey
c54cc2d6a1
Merge pull request #6376 from vforsh/improve-particles-types
Improve particles types
2023-01-30 21:44:38 +00:00
Richard Davey
e97d491458 Fix #6377 2023-01-30 21:42:21 +00:00
Vladislav Forsh
8c34a84fde Improve particles types 2023-01-30 21:58:34 +03:00
Pavle Goloskokovic
0ab4981f86 docs reference updated method name setEmitterFrame 2023-01-21 11:39:13 +01:00
Richard Davey
30fc7d5123 Moved method 2023-01-18 16:54:32 +00:00
Richard Davey
1193f8811f The Particle DeathZone.willKill method now takes a Particle instance as its only parameter, instead of x and y coordinates, allowing you to perform more complex checks before deciding if the Particle should be killed, or not. 2023-01-18 16:41:19 +00:00
Richard Davey
9549c90b9f Removed 'bounds' and collide flags + fast ops and changed 'setParticleBounds' to 'addParticleBounds' to better identify it 2023-01-17 23:24:04 +00:00
Richard Davey
f7f70ac63b Update ParticleEmitter.js 2023-01-17 20:39:12 +00:00
Richard Davey
bf0064f0e8 Added ParticleEmitter.hold emitter op 2023-01-17 12:17:07 +00:00
Richard Davey
7576666eb6 Fixed path 2023-01-16 16:09:45 +00:00
Richard Davey
5a96f528f9 Fixed jsdocs and removed functions not needed 2023-01-16 16:03:47 +00:00
Richard Davey
9841602bbe Renamed matrix, removed old one and added death zone handling on spawn 2023-01-13 18:15:14 +00:00
Richard Davey
faec614cc4 Added counter getters and fixed while loop 2023-01-13 17:25:31 +00:00
Richard Davey
8d39dbfca4 Re-order ops then props. Added colorEase. 2023-01-11 18:30:35 +00:00
Richard Davey
9c2dfc147b Updated documentation 2023-01-11 17:35:36 +00:00
Richard Davey
e77bd80587 Add new EmitterColorOp and support for it on WebGL 2023-01-11 00:34:35 +00:00
Richard Davey
e9c6afca74 Allow to set texture via config. Order ops alphabetically. 2023-01-10 23:01:40 +00:00
Richard Davey
3eaf5d5679 Fixed Factory jsdocs 2023-01-10 22:04:10 +00:00
Richard Davey
b3dcd4f989 Fixing jsdocs 2023-01-10 21:41:28 +00:00
Richard Davey
891666e3cd Removed ParticleEmitterManager and merged changes into ParticleEmitter 2023-01-10 21:23:44 +00:00
Richard Davey
6560c868ae Fixed set methods and a typo 2023-01-06 17:41:01 +00:00
Richard Davey
ff94396f05 Set default or the emitter config property won't work 2023-01-06 14:08:14 +00:00
Richard Davey
690f9444ec Fixed Emitter.getBounds and use of viewBounds 2023-01-06 13:55:13 +00:00
Richard Davey
3dbc513e9c Debugging MergeRect 2023-01-05 18:46:23 +00:00
Richard Davey
7d80a7cce0 Added Emitter.getBounds and viewBounds culling 2023-01-05 17:58:20 +00:00
Richard Davey
4e642eb994 Added documentation and sort properties 2023-01-05 14:23:41 +00:00
Richard Davey
95f3440784 Added sortProperty and sortOrderAsc properties and code. Reworked depthSortCallback. 2023-01-04 16:01:39 +00:00
Richard Davey
32d2f629cb Added matrix docs and destroy them on shutdown 2023-01-03 22:13:41 +00:00
Richard Davey
9c7ca72145 Updated jsdocs 2023-01-03 22:10:57 +00:00
Richard Davey
91ffc0da74 Fixed scale config 2023-01-03 18:35:18 +00:00
Richard Davey
4ea68e9d12 Added overlap method and fixed iterator order 2023-01-03 17:44:30 +00:00
Richard Davey
9e10ee09ce Added getWorldTransformMatrix 2023-01-03 13:14:40 +00:00
Richard Davey
bc1bc3baba Destroy the EmitterOps 2023-01-03 12:32:15 +00:00
Richard Davey
4977160222 Call setPosition instead of resetPosition 2023-01-03 12:30:48 +00:00
Richard Davey
dccc27b83c Lots of updates, including ...
No need to pass config to EmitterOp constructor
Always call EmitterOp.loadConfig
No need to check if 'config' exists, as it always should
setEmitZone now swaps the active zone
Emit Zones can have -1 total (infinity)
Quantity emit called properly
Getters now use new 'current' property, so they all work properly
2023-01-02 23:41:09 +00:00