Remove old FX component

This commit is contained in:
Richard Davey 2023-02-16 23:49:45 +00:00
parent 60b6f74b75
commit 74f1bc639f
3 changed files with 0 additions and 6 deletions

View file

@ -63,7 +63,6 @@ var Vertex = require('../../geom/mesh/Vertex');
* @extends Phaser.GameObjects.Components.AlphaSingle
* @extends Phaser.GameObjects.Components.BlendMode
* @extends Phaser.GameObjects.Components.Depth
* @extends Phaser.GameObjects.Components.FX
* @extends Phaser.GameObjects.Components.Mask
* @extends Phaser.GameObjects.Components.Pipeline
* @extends Phaser.GameObjects.Components.PostPipeline
@ -94,7 +93,6 @@ var Mesh = new Class({
Components.AlphaSingle,
Components.BlendMode,
Components.Depth,
Components.FX,
Components.Mask,
Components.Pipeline,
Components.PostPipeline,

View file

@ -90,7 +90,6 @@ var Vertex = require('../../geom/mesh/Vertex');
* @extends Phaser.GameObjects.Components.AlphaSingle
* @extends Phaser.GameObjects.Components.BlendMode
* @extends Phaser.GameObjects.Components.Depth
* @extends Phaser.GameObjects.Components.FX
* @extends Phaser.GameObjects.Components.GetBounds
* @extends Phaser.GameObjects.Components.Mask
* @extends Phaser.GameObjects.Components.Origin
@ -121,7 +120,6 @@ var NineSlice = new Class({
Components.AlphaSingle,
Components.BlendMode,
Components.Depth,
Components.FX,
Components.GetBounds,
Components.Mask,
Components.Origin,

View file

@ -320,7 +320,6 @@ var configOpMap = [
* @extends Phaser.GameObjects.Components.AlphaSingle
* @extends Phaser.GameObjects.Components.BlendMode
* @extends Phaser.GameObjects.Components.Depth
* @extends Phaser.GameObjects.Components.FX
* @extends Phaser.GameObjects.Components.Mask
* @extends Phaser.GameObjects.Components.Pipeline
* @extends Phaser.GameObjects.Components.PostPipeline
@ -339,7 +338,6 @@ var ParticleEmitter = new Class({
Components.AlphaSingle,
Components.BlendMode,
Components.Depth,
Components.FX,
Components.Mask,
Components.Pipeline,
Components.PostPipeline,