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Fix #6377
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@ -937,7 +937,8 @@ var ParticleEmitter = new Class({
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},
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/**
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* Merges configuration settings into the emitter's current settings.
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* Takes an Emitter Configuration file and resets this Emitter, using any
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* properties defined in the config to then set it up again.
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*
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* @method Phaser.GameObjects.Particles.ParticleEmitter#setConfig
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* @since 3.60.0
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