Richard Davey
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85671883e8
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Tidying up
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2018-04-05 11:25:22 +01:00 |
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Richard Davey
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c1517d60ed
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eslint fixes
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2018-04-05 09:28:04 +01:00 |
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Richard Davey
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054ceafae0
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Added jsdocs to Container and made add support arrays
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2018-04-05 09:23:29 +01:00 |
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Richard Davey
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4f6239dadb
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jsdoc and eslint fixes
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2018-04-05 09:02:36 +01:00 |
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Felipe Alfonso
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e02efcfeb3
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Merge branch 'master' into containers
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2018-04-04 14:06:24 -03:00 |
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Felipe Alfonso
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c232642a52
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Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
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Richard Davey
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9f9c7dea61
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Added setProgress
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2018-04-04 17:19:02 +01:00 |
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Felipe Alfonso
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eafb488e25
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Merge branch 'master' into containers
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2018-04-04 13:15:42 -03:00 |
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Felipe Alfonso
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96b8db4685
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Added parentMatrix to all canvas rendering functions
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2018-04-04 13:14:55 -03:00 |
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Felipe Alfonso
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7b275e2c62
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DrawImage works with parent matrix
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2018-04-04 12:31:45 -03:00 |
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Richard Davey
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fa2320238e
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More jsdocs fixes and staggerPlay fix
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2018-04-04 16:27:33 +01:00 |
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Felipe Alfonso
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5026566084
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Container Canvas Rendering function
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2018-04-04 12:22:10 -03:00 |
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Richard Davey
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e734e7ef6b
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Extensive Animation API changes to use milliseconds, improve docs and access to properties
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2018-04-04 16:13:45 +01:00 |
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Felipe Alfonso
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bea7ca36ad
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Merge branch 'master' into containers
# Conflicts:
# src/renderer/webgl/pipelines/TextureTintPipeline.js
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2018-04-04 12:07:41 -03:00 |
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Richard Davey
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552cfe3c5e
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Animation Component overhaul
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2018-04-04 14:44:09 +01:00 |
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Richard Davey
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c251eceaf6
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jsdoc fixes
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2018-04-04 14:43:53 +01:00 |
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Richard Davey
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51d29b818d
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Animation.updateFrame will now call setSizeToFrame on the Game Object, which will adjust the Game Objects width and height properties to match the frame size. Fix #3473
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2018-04-04 13:14:41 +01:00 |
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Richard Davey
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96507beda1
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Added setLetterSpacing method and exported value in toJSON (#3480)
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2018-04-04 11:34:39 +01:00 |
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Richard Davey
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af12eaac77
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Merge branch 'master' into FR3472
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2018-04-04 11:28:58 +01:00 |
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Richard Davey
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dac030dd3e
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Graphics.slice allows you to easily draw a Pacman, or slice of pie shape to a Graphics object.
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2018-04-04 11:13:19 +01:00 |
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Felipe Alfonso
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198180fec6
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Fixed issue https://github.com/photonstorm/phaser/issues/3475
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2018-04-03 12:03:02 -03:00 |
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Travis O'Neal
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2ec70cac48
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Added a letterSpacing property to BitmapText
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2018-04-02 09:42:24 -04:00 |
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Travis O'Neal
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43ea5f239c
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Updated @since to the appropriate version
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2018-03-30 14:07:28 -04:00 |
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Travis O'Neal
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d6265a59dd
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Initial Commit
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2018-03-30 13:46:44 -04:00 |
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Felipe Alfonso
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749a69c387
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Merge branch 'master' into containers
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2018-03-30 11:50:54 -03:00 |
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Antriel
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630732f9fc
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jsdoc generics fix
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2018-03-30 14:43:58 +02:00 |
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Felipe Alfonso
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4f8ddd73bb
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Merge branch 'master' into containers
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2018-03-29 12:35:40 -03:00 |
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Felipe Alfonso
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0186e122a6
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If a container is nested the parentContainer property is setted
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2018-03-29 12:34:23 -03:00 |
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Richard Davey
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37589ffe00
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jsdoc updates
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2018-03-29 15:12:32 +01:00 |
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Richard Davey
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cef9050627
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jsdoc fixes
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2018-03-29 14:53:06 +01:00 |
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Richard Davey
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e7191e9d8e
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jsdoc updates
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2018-03-29 13:48:14 +01:00 |
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Richard Davey
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91008232ad
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jsdoc fixes
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2018-03-29 13:12:07 +01:00 |
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Richard Davey
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562344fed0
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The ComputedSize Component now has setSize and setDisplaySize methods. This component is used for Game Objects that have a non-texture based size.
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2018-03-29 12:55:28 +01:00 |
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Richard Davey
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fba8183d94
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Fixed docs order
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2018-03-29 12:54:33 +01:00 |
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Richard Davey
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aec64c635e
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Removed floats
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2018-03-29 12:54:12 +01:00 |
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Felipe Alfonso
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e0f678d1ff
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Merge branch 'master' into containers
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2018-03-28 20:49:00 -03:00 |
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Felipe Alfonso
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88ed9bd3b8
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transform to container space
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2018-03-28 20:47:57 -03:00 |
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Richard Davey
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747f09af86
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jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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15c4334dc7
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jsdoc fixes
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2018-03-28 14:11:46 +01:00 |
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Richard Davey
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f10efda8f0
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font is non-optional, so removed coordinates as optional
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2018-03-28 12:05:03 +01:00 |
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Felipe Alfonso
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b23ad3b130
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Fixed issue with creating containers and graphics with scene.make.
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2018-03-27 17:32:33 -03:00 |
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Felipe Alfonso
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d544701495
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parentMatrix added to individual game object render function
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2018-03-27 14:49:09 -03:00 |
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orblazer
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ae0b3b841b
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Fix types on GameObjects
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2018-03-27 14:52:58 +02:00 |
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Felipe Alfonso
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9a2ec4225a
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Merge branch 'master' into containers
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2018-03-26 21:17:07 -03:00 |
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Richard Davey
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1f44366bc7
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-27 01:09:34 +01:00 |
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Richard Davey
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933e193ccf
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Group.destroy has a new optional argument destroyChildren which will automatically call destroy on all children of a Group if set to true (the default is false, hence it doesn't change the public API). Fix #3246
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2018-03-27 01:09:30 +01:00 |
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Richard Davey
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25cbb320a5
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Merge pull request #3453 from orblazer/genericTypes
Change structs for generic types
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2018-03-27 00:37:34 +01:00 |
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Felipe Alfonso
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f6eef58608
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Merge branch 'master' into containers
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2018-03-26 19:57:11 -03:00 |
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Felipe Alfonso
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eac2b8338e
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parentTransformMatrix argument added to texture pipeline
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2018-03-26 17:23:18 -03:00 |
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Samid\Sami
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20b9930335
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Fix calling non existing start() instead of startFollow() in setPath(config)
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2018-03-25 10:44:24 +02:00 |
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