Richard Davey
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5c554f3f69
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Started moving dynamic bitmap text renderer to its own function
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2018-07-07 12:34:24 +01:00 |
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Richard Davey
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dd0490dd57
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Removed batchBitmapText, tidied up and moved to its own renderer
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2018-07-07 12:22:45 +01:00 |
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Richard Davey
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7a23378015
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Unified use of roundPixels, antialias and pixelArt modes
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2018-06-27 15:15:00 +01:00 |
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Richard Davey
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90ba2608fa
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Added in Camera alpha support to all canvas renderers
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2018-06-25 16:24:08 +01:00 |
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Richard Davey
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5a0fe89a7e
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Swap _id to id
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2018-06-23 12:26:39 +01:00 |
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Chris Andrew
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a6b8b8ed31
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Documented the Text game object and its TextStyle companion.
Minor update to JSON representation descriptions.
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2018-06-14 14:27:58 +01:00 |
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Richard Davey
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9d52b6ac91
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Fixed jsdoc errors
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2018-06-12 17:05:39 +01:00 |
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Chris Andrew
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39ace6c9e9
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Finished all BitmapText descriptions, other than GameObject class descriptions.
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2018-06-06 17:34:18 +01:00 |
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Chris Andrew
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fb33fd045d
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Documented DynamicBitmapText display callbacks.
Finished up some DynamicBitmapText related descriptions.
Removed the align property from BitmapTextConfig, as it's not used.
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2018-06-06 17:26:55 +01:00 |
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Chris Andrew
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79c3242c68
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Tweaked and filled in a few more BitmapText related descriptions.
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2018-06-06 16:58:48 +01:00 |
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Chris Andrew
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c9d4ff9f83
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Fixed case of @readOnly annotations in BitmapText and DynamicBitmapText.
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2018-06-06 16:34:49 +01:00 |
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Chris Andrew
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96d750bb60
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Documented BitmapText and DynamicBitmapText.
Moved BitmapFontData typedefs to the BitmapText class file.
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2018-06-06 16:32:58 +01:00 |
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Chris Andrew
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25f1dedb74
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Started documenting Bitmap Font data structures.
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2018-06-06 15:12:12 +01:00 |
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Chris Andrew
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a90e78d0a9
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Finished UpdateList and RetroFont.Config documentation.
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2018-06-06 15:11:40 +01:00 |
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Chris Andrew
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4aaf071ad3
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Cleaned up some previous documentation, finished the RenderTexture GameObject documentation.
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2018-06-06 14:23:39 +01:00 |
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Chris Andrew
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9e49b30d31
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Fixed @return annotation spacing for GetBitmapTextSize.
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2018-06-01 15:32:03 +01:00 |
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Chris Andrew
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085efa3190
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Fixed a couple of BitmapTextSize descriptions.
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2018-06-01 15:28:00 +01:00 |
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Chris Andrew
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8a7f381a28
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Improved some GetBitmapTextSize descriptions.
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2018-06-01 15:25:16 +01:00 |
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Chris Andrew
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efaff363aa
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Documented XML Bitmap Font parsing and the GetBitmapTextSize function.
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2018-06-01 15:21:10 +01:00 |
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Richard Davey
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0d0846a415
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Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this.
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2018-05-16 15:17:08 +01:00 |
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Richard Davey
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107ca71d6b
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BitmapText, both static and dynamic, can now take any data-type, including numbers, for the text argument in the constructor. Before they only worked via setText
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2018-05-03 15:52:12 +01:00 |
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Richard Davey
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28251fd0f5
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addToScene added to all Game Object Creators
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2018-05-02 10:57:26 +01:00 |
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Richard Davey
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606ba6d8d7
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Added new Mask component and added to all relevant Game Objects
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2018-04-20 18:57:49 +01:00 |
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Richard Davey
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6299019838
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Updated to use typeof DefinePlugin check.
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2018-04-20 00:23:24 +01:00 |
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Richard Davey
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e14d0c5054
|
eslint fixes
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2018-04-19 13:57:33 +01:00 |
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Richard Davey
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cb4eb9e435
|
Rescoped RetroFont so it's no longer bound to BitmapText
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2018-04-19 13:07:59 +01:00 |
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Richard Davey
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5b31a51dd5
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Rescoped
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2018-04-19 12:42:35 +01:00 |
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Richard Davey
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32ce8d7947
|
jsdoc fixes and removed un-used ResetKey file.
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2018-04-19 12:30:38 +01:00 |
|
Richard Davey
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23f353326c
|
jsdoc fix
|
2018-04-18 13:48:25 +01:00 |
|
Richard Davey
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6e77557375
|
jsdoc fixes
|
2018-04-18 13:34:22 +01:00 |
|
Richard Davey
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b0544c73b8
|
jsdoc fixes
|
2018-04-18 13:29:22 +01:00 |
|
Richard Davey
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18585de81d
|
Lots of jsdoc fixes
|
2018-04-16 14:43:24 +01:00 |
|
Richard Davey
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ce7d67297f
|
Moving from 3.4.1 to 3.5.0 so we can release new camera fx and scene transitions
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2018-04-15 12:44:47 +01:00 |
|
Antriel
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6be6f17bfd
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Add missing letterSpacing to DynamicBitmapText
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2018-04-13 10:50:18 +02:00 |
|
Felipe Alfonso
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c232642a52
|
Parent matrix is applied to canvas context on each draw function
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2018-04-04 14:05:59 -03:00 |
|
Felipe Alfonso
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96b8db4685
|
Added parentMatrix to all canvas rendering functions
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2018-04-04 13:14:55 -03:00 |
|
Felipe Alfonso
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bea7ca36ad
|
Merge branch 'master' into containers
# Conflicts:
# src/renderer/webgl/pipelines/TextureTintPipeline.js
|
2018-04-04 12:07:41 -03:00 |
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Richard Davey
|
96507beda1
|
Added setLetterSpacing method and exported value in toJSON (#3480)
|
2018-04-04 11:34:39 +01:00 |
|
Travis O'Neal
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2ec70cac48
|
Added a letterSpacing property to BitmapText
|
2018-04-02 09:42:24 -04:00 |
|
Travis O'Neal
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43ea5f239c
|
Updated @since to the appropriate version
|
2018-03-30 14:07:28 -04:00 |
|
Travis O'Neal
|
d6265a59dd
|
Initial Commit
|
2018-03-30 13:46:44 -04:00 |
|
Felipe Alfonso
|
e0f678d1ff
|
Merge branch 'master' into containers
|
2018-03-28 20:49:00 -03:00 |
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Richard Davey
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747f09af86
|
jsdoc fixes
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2018-03-28 15:04:09 +01:00 |
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Richard Davey
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f10efda8f0
|
font is non-optional, so removed coordinates as optional
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2018-03-28 12:05:03 +01:00 |
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Felipe Alfonso
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d544701495
|
parentMatrix added to individual game object render function
|
2018-03-27 14:49:09 -03:00 |
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orblazer
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ae0b3b841b
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Fix types on GameObjects
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2018-03-27 14:52:58 +02:00 |
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Richard Davey
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0ef92e1172
|
Merge branch 'pr/3439'
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2018-03-21 16:06:56 +00:00 |
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Richard Davey
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db613c793a
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-03-21 03:17:00 +00:00 |
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Richard Davey
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786d181a91
|
Sorted the components
|
2018-03-21 03:16:49 +00:00 |
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orblazer
|
5a518f2e5f
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Fix "object" types on Camera and GameObjecs
|
2018-03-20 23:28:26 +01:00 |
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