Commit graph

6339 commits

Author SHA1 Message Date
photonstorm
58ed6e51ce Tidying up State.Systems ready for injection map. 2017-06-29 17:02:08 +01:00
photonstorm
b6e9d42f11 Added backgroundColor to Camera config. 2017-06-29 16:55:55 +01:00
photonstorm
8ab8a59704 Added ability to define cameras in the State config + export and set from JSON. 2017-06-29 16:49:05 +01:00
photonstorm
2956e99449 Removed loop reset. 2017-06-29 14:52:57 +01:00
photonstorm
8efed59271 Better repeat handling and new getOverallProgress method. 2017-06-29 14:05:49 +01:00
photonstorm
121f1e5730 Added Clock timeScale and updated to use new TimerEvent repeat handling. 2017-06-29 14:05:27 +01:00
Richard Davey
f7097d58b4 Added GetFastValue for when no config key nesting is ever required. 2017-06-28 22:21:39 +01:00
Richard Davey
5cef085eb5 Updated TimerEvent and Clock
Swapped to Class format. Added timeScale, startAt and more robust loop handling.
2017-06-28 22:21:39 +01:00
Felipe Alfonso
755fa260c0 Added camera alpha for webgl 2017-06-28 12:47:24 -04:00
Richard Davey
b52664688f Added TimerEvent pause, resume, remove and destroy methods 2017-06-28 17:39:40 +01:00
Richard Davey
6ac524e3bb Added State Clock and TimerEvents 2017-06-28 17:17:54 +01:00
Richard Davey
8952c1d578 Moved constructors 2017-06-28 17:17:31 +01:00
Richard Davey
2f605250b3 Added SetZ Action and exposed via Group 2017-06-28 14:16:01 +01:00
Richard Davey
98bb99f268 Merge pull request #3028 from alexrford/lgtm-fixes-2
Factor out a truncated upper bound
2017-06-28 13:33:31 +01:00
Felipe Alfonso
88e07a9c88 Render pass fix for setting texture 2017-06-28 05:22:48 -04:00
Alexander Ford
2e032bad8c Factor out a truncated upper bound 2017-06-28 09:03:13 +01:00
Richard Davey
cd1ed07b8a Merge pull request #3027 from jpuck/patch-1
doc syntax highlights with github flavored markdown
2017-06-28 03:34:05 +01:00
Jeff Puckett
b8e7a74c2c doc syntax highlights with github flavored markdown 2017-06-28 02:31:23 +00:00
Richard Davey
f6663503f4 Updated the State Manager to support extended States
Can now pass in Phaser.State extended classes and it will extract the keys and configure them correctly.
2017-06-28 02:49:38 +01:00
Richard Davey
33c2ec79ab Added support for Camera.backgroundColor 2017-06-28 02:01:07 +01:00
Richard Davey
c27d37ae7f Fixed rgba alpha value 2017-06-28 02:00:55 +01:00
Richard Davey
fdb2e2f83e Added Camera.setBackgroundColor 2017-06-28 01:51:04 +01:00
Richard Davey
25356ec209 Removed State background color settings 2017-06-28 01:50:49 +01:00
Richard Davey
52fb79bad2 Added charsPerRow limit 2017-06-28 01:50:34 +01:00
Richard Davey
779a156be9 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-06-27 23:23:12 +01:00
Richard Davey
65e2deb203 Added Math.isEven and isEvenStrict 2017-06-27 23:23:09 +01:00
Felipe Alfonso
1594036cfc Tile border added to static tilemap 2017-06-27 17:49:06 -04:00
Richard Davey
eddb17f5a6 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-06-27 22:44:21 +01:00
Richard Davey
885918f363 Added setVisible method 2017-06-27 22:44:16 +01:00
Felipe Alfonso
b61635b51b Added tile border support to dynamic tilemap 2017-06-27 17:22:39 -04:00
photonstorm
bd363553ba Added Group.update method. 2017-06-27 16:21:40 +01:00
photonstorm
9fd9d30baf Removed un-used file and tidying up. 2017-06-27 15:24:49 +01:00
photonstorm
e688c8758f Added Body.parent and Body.name properties. 2017-06-27 14:44:12 +01:00
Richard Davey
b3ba728fe9 Merge pull request #3026 from chenfanggm/master
fix Game.prototype.constructor
2017-06-27 11:59:48 +01:00
Richard Davey
42ecf4af7a Fixed polyfill errors and added direction consts. 2017-06-27 02:35:38 +01:00
Chen Fang
765900de87 fix Game.prototype.constructor 2017-06-26 18:20:03 -07:00
Richard Davey
babe6e9daf Removed logs 2017-06-27 01:36:21 +01:00
Richard Davey
410ffc68c6 Updated Group.add 2017-06-26 22:00:05 +01:00
Richard Davey
e2dea7f540 Updated export 2017-06-26 21:10:09 +01:00
Richard Davey
a21e472b2e Renamed Layer to Group as per mailing list feedback 2017-06-26 21:08:08 +01:00
Richard Davey
35eca0694f Merge pull request #3025 from alexrford/lgtm-fixes
Lgtm fixes
2017-06-26 20:51:03 +01:00
Alex Ford
58751d5f35 Fix two cases where numbers seem to be accidentally not truncated 2017-06-26 20:47:18 +01:00
Alex Ford
8c50c091bb Change whitespace to more clearly indicate operator precedence 2017-06-26 20:47:18 +01:00
Alex Ford
7167120d01 Remove a couple of duplicate variable assignments 2017-06-26 20:47:18 +01:00
Alex Ford
6deffce156 Move a couple of _this = this binds to before their first uses 2017-06-26 18:05:26 +01:00
Alex Ford
8d2a9fd043 Fix a couple of typos in require calls 2017-06-26 18:05:26 +01:00
photonstorm
8b630c66b3 Added Camera.roundPixels support, plus argument to 'follow' and setRoundPixels() method. 2017-06-26 15:43:42 +01:00
photonstorm
812197744f Comments added. 2017-06-26 15:08:26 +01:00
photonstorm
fceac030ce Debug clause. 2017-06-26 15:08:21 +01:00
photonstorm
72913b63dd Added ignoreIfPlaying argument to Animation.Play. 2017-06-26 15:08:12 +01:00