Richard Davey
|
54a5bb41c7
|
Tidying up
|
2018-04-23 19:11:16 +01:00 |
|
Richard Davey
|
649378ed0a
|
Tidied up canvas creation and texture deletion
|
2018-04-23 17:30:09 +01:00 |
|
Richard Davey
|
176b085402
|
jsdoc fix
|
2018-04-19 13:28:10 +01:00 |
|
Felipe Alfonso
|
504ba9e133
|
Fixed eslint errors on TextureTintPipeline.js
|
2018-04-18 18:54:06 -03:00 |
|
Felipe Alfonso
|
aef538d61b
|
Added parent transform matrix to Light2D pipieline to allow support for containers
|
2018-04-18 18:40:27 -03:00 |
|
Felipe Alfonso
|
47bee69b3b
|
Fixed transformation matrix order for batchGraphics
|
2018-04-18 18:35:18 -03:00 |
|
Felipe Alfonso
|
18e178a72f
|
Fixed matrix transformation order for batchTexture
|
2018-04-18 18:30:54 -03:00 |
|
Felipe Alfonso
|
f3e0ae8d44
|
Fixed order of transformation for dynamic bitmap text
|
2018-04-18 18:28:08 -03:00 |
|
Felipe Alfonso
|
dbafd9a70c
|
Fixed order of matrix transformation on:
-emitter
-blitter
-sprite
-mesh
-bitmap text
|
2018-04-18 18:15:43 -03:00 |
|
Richard Davey
|
55965c748f
|
jsdoc fixes
|
2018-04-18 12:13:49 +01:00 |
|
Felipe Alfonso
|
eceb43584b
|
Fixed issue on particle emitter rendering not writing directly to the vertex count property
|
2018-04-17 13:20:08 -03:00 |
|
Felipe Alfonso
|
5cc2ebd6be
|
Fixed issue when destroying WebGLRenderer
|
2018-04-16 15:16:23 -03:00 |
|
Felipe Alfonso
|
9961636722
|
Fixed overflowing of vertex count on particle emitter batcher
|
2018-04-16 12:38:02 -03:00 |
|
Richard Davey
|
e37b183038
|
Completed all jsdocs for the Camera class
|
2018-04-15 05:05:03 +01:00 |
|
Richard Davey
|
380d4afb92
|
Swapping to new camera effects system
|
2018-04-14 17:38:48 +01:00 |
|
Richard Davey
|
57c5ca657b
|
Small refactoring
|
2018-04-05 11:01:24 +01:00 |
|
Richard Davey
|
4f6239dadb
|
jsdoc and eslint fixes
|
2018-04-05 09:02:36 +01:00 |
|
Felipe Alfonso
|
bea7ca36ad
|
Merge branch 'master' into containers
# Conflicts:
# src/renderer/webgl/pipelines/TextureTintPipeline.js
|
2018-04-04 12:07:41 -03:00 |
|
Richard Davey
|
af12eaac77
|
Merge branch 'master' into FR3472
|
2018-04-04 11:28:58 +01:00 |
|
Felipe Alfonso
|
3158d688ad
|
TileSprite batcher modulates tilePosition by the texture size to avoid scrolling uv coordinates to large values.
issue ref: https://github.com/photonstorm/phaser/issues/3402
|
2018-04-03 14:21:24 -03:00 |
|
Travis O'Neal
|
2ec70cac48
|
Added a letterSpacing property to BitmapText
|
2018-04-02 09:42:24 -04:00 |
|
Travis O'Neal
|
d6265a59dd
|
Initial Commit
|
2018-03-30 13:46:44 -04:00 |
|
Felipe Alfonso
|
4f8ddd73bb
|
Merge branch 'master' into containers
|
2018-03-29 12:35:40 -03:00 |
|
Richard Davey
|
f5373b2dee
|
jsdoc fixes
|
2018-03-29 13:23:44 +01:00 |
|
Felipe Alfonso
|
3741b9ea6d
|
Added nested support to graphics rendering
|
2018-03-27 16:57:49 -03:00 |
|
Felipe Alfonso
|
161f258f60
|
Parent transform applied to all texture tint pipeline object rendering functions
|
2018-03-26 21:16:36 -03:00 |
|
Felipe Alfonso
|
48b8e7c704
|
parentTransformMatrix mulitplication
|
2018-03-26 19:55:38 -03:00 |
|
Felipe Alfonso
|
eac2b8338e
|
parentTransformMatrix argument added to texture pipeline
|
2018-03-26 17:23:18 -03:00 |
|
Felipe Alfonso
|
5bcd12fcb7
|
Base container rendering + sprite batching with parent matrix
|
2018-03-23 14:15:52 -03:00 |
|
Richard Davey
|
0ef92e1172
|
Merge branch 'pr/3439'
|
2018-03-21 16:06:56 +00:00 |
|
orblazer
|
dcd80375c0
|
Fix "object" types on Renderer and Scene
|
2018-03-21 14:41:17 +01:00 |
|
José Maria
|
f9e978a2bd
|
(WebGL) updating currentScissor on game.resize
with the array being update it solves the issue with the global background not being fully draw after resizing the game.
|
2018-03-20 23:38:00 -03:00 |
|
Richard Davey
|
64fdbc3040
|
Graphics.alpha was being ignored in the WebGL renderer and is now applied properly to strokes and fills. Fix #3426
|
2018-03-20 00:27:39 +00:00 |
|
orblazer
|
8fdedabaeb
|
Add callbacks on Renderer
|
2018-03-19 21:41:24 +01:00 |
|
Richard Davey
|
620bcc6ae5
|
jsdoc fixes and additions
|
2018-03-19 13:45:00 +00:00 |
|
Richard Davey
|
9832befeea
|
Fixed camera y
|
2018-03-16 15:47:14 +00:00 |
|
Richard Davey
|
fbec8f978c
|
You can now specify all of the renderer config options within a render object in the config. If no render object is found, it will scan the config object directly for the properties.
|
2018-03-16 13:22:52 +00:00 |
|
Richard Davey
|
dd4e00007f
|
Added antialias config value
|
2018-03-16 00:52:21 +00:00 |
|
Richard Davey
|
0c1c16deba
|
Used new config values, fixed eslint formatting and floored dimensions
|
2018-03-15 21:15:39 +00:00 |
|
Richard Davey
|
edf1aa7cc1
|
The onContextRestored callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368
|
2018-03-12 13:37:13 +00:00 |
|
Richard Davey
|
063d30602e
|
The ForwardDiffuseLightPipeline now uses sys.lights instead of the Scene variable to avoid errors due to injection removal.
|
2018-03-12 12:55:09 +00:00 |
|
samme
|
d7780aff64
|
Fix error when no Light Manager exists
|
2018-03-11 19:22:42 -07:00 |
|
Richard Davey
|
c2f25b3742
|
Merge pull request #3240 from Twilrom/arc-fix
Update WebGL Graphics.arc to work more like on Canvas
|
2018-03-05 21:54:46 +00:00 |
|
Richard Davey
|
bfabe35cdf
|
eslint fixes
|
2018-03-05 21:49:08 +00:00 |
|
Felipe Alfonso
|
ddc85cfdc7
|
Added support for tint and alpha to RenderTexture
|
2018-03-05 16:57:41 -03:00 |
|
Felipe Alfonso
|
c1d482b593
|
Added jsdoc comments to new methods and properties on WebGLPipeline and WebGLRenderer
|
2018-03-05 12:28:59 -03:00 |
|
Felipe Alfonso
|
38dc3bbd82
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-03-05 11:29:56 -03:00 |
|
Felipe Alfonso
|
98893e1bba
|
Modified WebGLPipeline and it's child classes to make them easier to generate custom Pipelines. Added functions to WebGLPipeline to modify uniforms. Exposed Renderer namespace for usage outside the engine
|
2018-03-05 11:29:48 -03:00 |
|
Richard Davey
|
4d16b0c00a
|
eslint fixes
|
2018-03-05 01:45:28 +00:00 |
|
Richard Davey
|
ae1c91cf6a
|
eslint fixes
|
2018-03-05 01:40:11 +00:00 |
|