Wilmer Marchan
|
378665b912
|
Declared dataset as object for internet explorer 10
Internet explorer 10 crashed when trying to access the dataset property of the audio object.
|
2019-02-26 14:39:38 -05:00 |
|
Richard Davey
|
c15734f1bc
|
A Scene will now emit the new CREATE event after it has been created by the Scene Manager. If the Scene has a create method this event comes after that, so is useful to knowing when a Scene may have finished creating Game Objects, etc.
|
2019-02-26 11:00:20 +00:00 |
|
Richard Davey
|
a1265a207b
|
The return from the ScenePlugin.add method has changed. Previously, it would return the ScenePlugin, but now it returns a reference to the Scene that was added to the Scene Manager, keeping it in-line with all other add methods in the API. Fix #4359
|
2019-02-25 17:12:00 +00:00 |
|
Richard Davey
|
f9e6f2cd71
|
Update CHANGELOG.md
|
2019-02-25 17:09:08 +00:00 |
|
Richard Davey
|
8180764cca
|
Added jsdoc override for origin
|
2019-02-25 17:07:09 +00:00 |
|
Richard Davey
|
9589c9194f
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-02-24 23:36:59 +00:00 |
|
Richard Davey
|
35363631d6
|
Added jsdoc blocks
|
2019-02-24 23:36:56 +00:00 |
|
Richard Davey
|
dfb1e48f6f
|
Merge pull request #4380 from englercj/master
Correct jsdoc for Class utilities
|
2019-02-24 23:07:10 +00:00 |
|
Richard Davey
|
84c24862cf
|
GetAdvancedValue now uses the correct Math RND reference, which means anything that used the randInt or randFloat features of this function, such as creating a Sprite from a Config object, or Bitmap Text sizing, will no longer throw an error about a null object reference. Fix #4369
|
2019-02-24 22:56:29 +00:00 |
|
Richard Davey
|
06f966e3b0
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-02-24 22:12:20 +00:00 |
|
Richard Davey
|
0ed8cc052f
|
Update CHANGELOG.md
|
2019-02-24 22:12:14 +00:00 |
|
Richard Davey
|
9bfd1e28b0
|
Added missing audio config property
|
2019-02-24 22:12:11 +00:00 |
|
Richard Davey
|
a87f275054
|
The parent bounds are reset when exiting fullscreen mode in the Scale Manager. This fixes an issue when leaving fullscreen mode by pressing ESC (instead of programmatically) would leave the canvas in the full screen size. Fix #4357
|
2019-02-24 22:12:00 +00:00 |
|
Richard Davey
|
5f9154606f
|
Merge pull request #4371 from cruzdanilo/frame-numbers
fix reverse generateFrameNumbers
|
2019-02-24 21:47:14 +00:00 |
|
Richard Davey
|
1e3b75b32c
|
Merge pull request #4363 from rootasjey/patch-1
Update `Tile.properties` type to `any`
|
2019-02-24 21:45:23 +00:00 |
|
Richard Davey
|
80c8250d4f
|
Update CHANGELOG.md
|
2019-02-22 03:58:29 +00:00 |
|
Richard Davey
|
341e78ce0d
|
Added touch Window handlers and remove handlers
|
2019-02-22 02:26:52 +00:00 |
|
Richard Davey
|
c90ae09f9f
|
Added window specific handlers
And game config option:
```
input: {
windowEvents: false
},
```
|
2019-02-22 02:11:13 +00:00 |
|
Richard Davey
|
c9e730379f
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2019-02-22 00:47:36 +00:00 |
|
Richard Davey
|
38927d48b6
|
Update CHANGELOG.md
|
2019-02-22 00:47:23 +00:00 |
|
Richard Davey
|
d1df27bd5e
|
Merge pull request #4389 from sky-coding/master
remove erroneous doc comment parameter
|
2019-02-22 00:40:00 +00:00 |
|
sky-coding
|
bab6a0bd69
|
remove erroneous doc comment parameter
|
2019-02-20 20:48:09 -08:00 |
|
Chad Engler
|
5fbef0b1cb
|
Correct jsdoc for Class utilities
|
2019-02-18 16:47:44 -08:00 |
|
danilo neves cruz
|
a586a4adeb
|
fix reverse generateFrameNumbers
|
2019-02-15 17:38:39 -02:00 |
|
Richard Davey
|
376f06d2a9
|
Updated for 3.16.3
|
2019-02-15 10:39:07 +00:00 |
|
Richard Davey
|
53c63fa190
|
Removed all references to Cocoon.
|
2019-02-15 10:38:57 +00:00 |
|
Jeremie Corpinot
|
e40ff20a2c
|
Update Tile.properties type to any
Update `Tile.properties` type from ` object` to `any` so we can access any un-declared property without TypeScript throwing an error.
Solve issue https://github.com/photonstorm/phaser/issues/4356
|
2019-02-13 20:04:45 +01:00 |
|
Richard Davey
|
0479badd6e
|
Properties are optional
|
2019-02-13 17:20:10 +00:00 |
|
Richard Davey
|
31b14156de
|
Fixed event name
|
2019-02-13 16:55:52 +00:00 |
|
Richard Davey
|
fd629fe783
|
Adding callback typedefs
|
2019-02-13 16:32:27 +00:00 |
|
Richard Davey
|
4fc817c519
|
Final batch of typedefs
|
2019-02-13 16:06:00 +00:00 |
|
Richard Davey
|
ccf677dfa6
|
Textures typedefs
|
2019-02-13 15:43:08 +00:00 |
|
Richard Davey
|
0db663d901
|
More typedefs
|
2019-02-13 15:38:50 +00:00 |
|
Richard Davey
|
42cb39749f
|
Matter and Snapshot typedefs
|
2019-02-13 15:22:29 +00:00 |
|
Richard Davey
|
b4dbfea0a1
|
Impact typedefs
|
2019-02-13 15:05:16 +00:00 |
|
Richard Davey
|
3bb73c5664
|
Fixed Group defs and completed Arcade Physics defs
|
2019-02-13 14:45:36 +00:00 |
|
Richard Davey
|
43b4aad96c
|
Math typedefs
|
2019-02-13 14:20:51 +00:00 |
|
Richard Davey
|
3938675d9f
|
Input typedefs
|
2019-02-13 14:17:36 +00:00 |
|
Richard Davey
|
c9bdb83941
|
GameObject and Loader typedefs
|
2019-02-13 13:57:59 +00:00 |
|
Richard Davey
|
f62ec4a739
|
Config typedefs done
|
2019-02-13 12:58:04 +00:00 |
|
Richard Davey
|
70a87a576d
|
Some legacy instances of float moved to number .
|
2019-02-13 12:39:36 +00:00 |
|
Richard Davey
|
e7b1d086e7
|
Moving all of the typedefs to properly namespaced scopes, rather than globals
\o/ ~ "Someone, save me!"
|
2019-02-13 12:35:12 +00:00 |
|
Richard Davey
|
b50e1c78b5
|
Lots more jsdoc tweaks and improvements
|
2019-02-12 15:01:54 +00:00 |
|
Richard Davey
|
c8439393fb
|
Much better keycode jsdoc handling.
|
2019-02-12 12:51:43 +00:00 |
|
Richard Davey
|
4e817497d4
|
Namespace fixes
|
2019-02-12 12:48:41 +00:00 |
|
Richard Davey
|
dc73993fe2
|
Added jsdoc version numbers
|
2019-02-12 12:22:25 +00:00 |
|
Richard Davey
|
56dfdb7a74
|
More jsdoc global fixes
|
2019-02-12 12:14:26 +00:00 |
|
Richard Davey
|
27004061f5
|
Fixed jsdocs
|
2019-02-12 12:04:35 +00:00 |
|
Richard Davey
|
c85497b6c5
|
Fixing jsdocs
|
2019-02-12 11:59:31 +00:00 |
|
Richard Davey
|
ccaae460a4
|
Added jsdoc version numbers to each event
|
2019-02-12 11:37:58 +00:00 |
|