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Added jsdoc version numbers
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7 changed files with 140 additions and 0 deletions
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@ -18,481 +18,577 @@ var KeyCodes = {
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.BACKSPACE
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* @since 3.0.0
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*/
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BACKSPACE: 8,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.TAB
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* @since 3.0.0
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*/
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TAB: 9,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.ENTER
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* @since 3.0.0
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*/
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ENTER: 13,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SHIFT
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* @since 3.0.0
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*/
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SHIFT: 16,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.CTRL
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* @since 3.0.0
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*/
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CTRL: 17,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.ALT
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* @since 3.0.0
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*/
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ALT: 18,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PAUSE
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* @since 3.0.0
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*/
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PAUSE: 19,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.CAPS_LOCK
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* @since 3.0.0
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*/
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CAPS_LOCK: 20,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.ESC
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* @since 3.0.0
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*/
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ESC: 27,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SPACE
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* @since 3.0.0
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*/
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SPACE: 32,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PAGE_UP
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* @since 3.0.0
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*/
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PAGE_UP: 33,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PAGE_DOWN
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* @since 3.0.0
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*/
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PAGE_DOWN: 34,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.END
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* @since 3.0.0
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*/
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END: 35,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.HOME
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* @since 3.0.0
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*/
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HOME: 36,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.LEFT
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* @since 3.0.0
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*/
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LEFT: 37,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.UP
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* @since 3.0.0
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*/
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UP: 38,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.RIGHT
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* @since 3.0.0
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*/
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RIGHT: 39,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.DOWN
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* @since 3.0.0
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*/
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DOWN: 40,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PRINT_SCREEN
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* @since 3.0.0
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*/
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PRINT_SCREEN: 42,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.INSERT
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* @since 3.0.0
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*/
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INSERT: 45,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.DELETE
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* @since 3.0.0
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*/
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DELETE: 46,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.ZERO
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* @since 3.0.0
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*/
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ZERO: 48,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.ONE
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* @since 3.0.0
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*/
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ONE: 49,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.TWO
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* @since 3.0.0
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*/
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TWO: 50,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.THREE
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* @since 3.0.0
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*/
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THREE: 51,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.FOUR
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* @since 3.0.0
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*/
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FOUR: 52,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.FIVE
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* @since 3.0.0
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*/
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FIVE: 53,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SIX
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* @since 3.0.0
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*/
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SIX: 54,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SEVEN
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* @since 3.0.0
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*/
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SEVEN: 55,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.EIGHT
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* @since 3.0.0
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*/
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EIGHT: 56,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NINE
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* @since 3.0.0
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*/
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NINE: 57,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_ZERO
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* @since 3.0.0
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*/
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NUMPAD_ZERO: 96,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_ONE
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* @since 3.0.0
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*/
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NUMPAD_ONE: 97,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_TWO
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* @since 3.0.0
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*/
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NUMPAD_TWO: 98,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_THREE
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* @since 3.0.0
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*/
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NUMPAD_THREE: 99,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_FOUR
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* @since 3.0.0
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*/
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NUMPAD_FOUR: 100,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_FIVE
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* @since 3.0.0
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*/
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NUMPAD_FIVE: 101,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_SIX
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* @since 3.0.0
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*/
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NUMPAD_SIX: 102,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_SEVEN
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* @since 3.0.0
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*/
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NUMPAD_SEVEN: 103,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_EIGHT
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* @since 3.0.0
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*/
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NUMPAD_EIGHT: 104,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.NUMPAD_NINE
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* @since 3.0.0
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*/
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NUMPAD_NINE: 105,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.A
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* @since 3.0.0
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*/
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A: 65,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.B
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* @since 3.0.0
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*/
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B: 66,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.C
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* @since 3.0.0
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*/
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C: 67,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.D
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* @since 3.0.0
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*/
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D: 68,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.E
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* @since 3.0.0
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*/
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E: 69,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F
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* @since 3.0.0
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*/
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F: 70,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.G
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* @since 3.0.0
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*/
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G: 71,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.H
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* @since 3.0.0
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*/
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H: 72,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.I
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* @since 3.0.0
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*/
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I: 73,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.J
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* @since 3.0.0
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*/
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J: 74,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.K
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* @since 3.0.0
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*/
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K: 75,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.L
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* @since 3.0.0
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*/
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L: 76,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.M
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* @since 3.0.0
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*/
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M: 77,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.N
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* @since 3.0.0
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*/
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N: 78,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.O
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* @since 3.0.0
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*/
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O: 79,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.P
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* @since 3.0.0
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*/
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P: 80,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.Q
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* @since 3.0.0
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*/
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Q: 81,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.R
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* @since 3.0.0
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*/
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R: 82,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.S
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* @since 3.0.0
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*/
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S: 83,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.T
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* @since 3.0.0
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*/
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T: 84,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.U
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* @since 3.0.0
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*/
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U: 85,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.V
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* @since 3.0.0
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*/
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V: 86,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.W
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* @since 3.0.0
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*/
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W: 87,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.X
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* @since 3.0.0
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*/
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X: 88,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.Y
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* @since 3.0.0
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*/
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Y: 89,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.Z
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* @since 3.0.0
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*/
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Z: 90,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F1
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* @since 3.0.0
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*/
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F1: 112,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F2
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* @since 3.0.0
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*/
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F2: 113,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F3
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* @since 3.0.0
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*/
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F3: 114,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F4
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* @since 3.0.0
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*/
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F4: 115,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F5
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* @since 3.0.0
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*/
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F5: 116,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F6
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* @since 3.0.0
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*/
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F6: 117,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F7
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* @since 3.0.0
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*/
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F7: 118,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F8
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* @since 3.0.0
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*/
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F8: 119,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F9
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* @since 3.0.0
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*/
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F9: 120,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F10
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* @since 3.0.0
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*/
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F10: 121,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F11
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* @since 3.0.0
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*/
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F11: 122,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.F12
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* @since 3.0.0
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*/
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F12: 123,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SEMICOLON
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* @since 3.0.0
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*/
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SEMICOLON: 186,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PLUS
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* @since 3.0.0
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*/
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PLUS: 187,
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||||
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.COMMA
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* @since 3.0.0
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*/
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||||
COMMA: 188,
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||||
|
||||
/**
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||||
* @name Phaser.Input.Keyboard.KeyCodes.MINUS
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||||
* @since 3.0.0
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*/
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MINUS: 189,
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||||
|
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.PERIOD
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* @since 3.0.0
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*/
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PERIOD: 190,
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.FORWARD_SLASH
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* @since 3.0.0
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*/
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FORWARD_SLASH: 191,
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||||
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.BACK_SLASH
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* @since 3.0.0
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*/
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||||
BACK_SLASH: 220,
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||||
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.QUOTES
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||||
* @since 3.0.0
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||||
*/
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||||
QUOTES: 222,
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||||
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/**
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||||
* @name Phaser.Input.Keyboard.KeyCodes.BACKTICK
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||||
* @since 3.0.0
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*/
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||||
BACKTICK: 192,
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||||
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||||
/**
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* @name Phaser.Input.Keyboard.KeyCodes.OPEN_BRACKET
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* @since 3.0.0
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||||
*/
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||||
OPEN_BRACKET: 219,
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||||
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.CLOSED_BRACKET
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* @since 3.0.0
|
||||
*/
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||||
CLOSED_BRACKET: 221,
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||||
|
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/**
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* @name Phaser.Input.Keyboard.KeyCodes.SEMICOLON_FIREFOX
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||||
* @since 3.0.0
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||||
*/
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||||
SEMICOLON_FIREFOX: 59,
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||||
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||||
/**
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* @name Phaser.Input.Keyboard.KeyCodes.COLON
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||||
* @since 3.0.0
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||||
*/
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||||
COLON: 58,
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||||
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||||
/**
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||||
* @name Phaser.Input.Keyboard.KeyCodes.COMMA_FIREFOX_WINDOWS
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||||
* @since 3.0.0
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||||
*/
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COMMA_FIREFOX_WINDOWS: 60,
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||||
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/**
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||||
* @name Phaser.Input.Keyboard.KeyCodes.COMMA_FIREFOX
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||||
* @since 3.0.0
|
||||
*/
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||||
COMMA_FIREFOX: 62,
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||||
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||||
/**
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||||
* @name Phaser.Input.Keyboard.KeyCodes.BRACKET_RIGHT_FIREFOX
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||||
* @since 3.0.0
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||||
*/
|
||||
BRACKET_RIGHT_FIREFOX: 174,
|
||||
|
||||
/**
|
||||
* @name Phaser.Input.Keyboard.KeyCodes.BRACKET_LEFT_FIREFOX
|
||||
* @since 3.0.0
|
||||
*/
|
||||
BRACKET_LEFT_FIREFOX: 175
|
||||
};
|
||||
|
|
|
@ -147,6 +147,7 @@ var PhysicsGroup = new Class({
|
|||
* @name Phaser.Physics.Arcade.Group#classType
|
||||
* @type {GroupClassTypeConstructor}
|
||||
* @default ArcadeSprite
|
||||
* @since 3.0.0
|
||||
*/
|
||||
config.classType = GetFastValue(config, 'classType', ArcadeSprite);
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ module.exports = {
|
|||
* Never collides.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.COLLIDES.NEVER
|
||||
* @since 3.0.0
|
||||
*/
|
||||
NEVER: 0,
|
||||
|
||||
|
@ -32,6 +33,7 @@ module.exports = {
|
|||
* Lite collision.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.COLLIDES.LITE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LITE: 1,
|
||||
|
||||
|
@ -39,6 +41,7 @@ module.exports = {
|
|||
* Passive collision.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.COLLIDES.PASSIVE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
PASSIVE: 2,
|
||||
|
||||
|
@ -46,6 +49,7 @@ module.exports = {
|
|||
* Active collision.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.COLLIDES.ACTIVE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
ACTIVE: 4,
|
||||
|
||||
|
@ -53,6 +57,7 @@ module.exports = {
|
|||
* Fixed collision.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.COLLIDES.FIXED
|
||||
* @since 3.0.0
|
||||
*/
|
||||
FIXED: 8
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@ module.exports = {
|
|||
* Collides with nothing.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.TYPE.NONE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
NONE: 0,
|
||||
|
||||
|
@ -32,6 +33,7 @@ module.exports = {
|
|||
* Type A. Collides with Type B.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.TYPE.A
|
||||
* @since 3.0.0
|
||||
*/
|
||||
A: 1,
|
||||
|
||||
|
@ -39,6 +41,7 @@ module.exports = {
|
|||
* Type B. Collides with Type A.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.TYPE.B
|
||||
* @since 3.0.0
|
||||
*/
|
||||
B: 2,
|
||||
|
||||
|
@ -46,6 +49,7 @@ module.exports = {
|
|||
* Collides with both types A and B.
|
||||
*
|
||||
* @name Phaser.Physics.Impact.TYPE.BOTH
|
||||
* @since 3.0.0
|
||||
*/
|
||||
BOTH: 3
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ module.exports = {
|
|||
* Skips the Blend Mode check in the renderer.
|
||||
*
|
||||
* @name Phaser.BlendModes.SKIP_CHECK
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SKIP_CHECK: -1,
|
||||
|
||||
|
@ -28,6 +29,7 @@ module.exports = {
|
|||
* This is the default setting and draws new shapes on top of the existing canvas content.
|
||||
*
|
||||
* @name Phaser.BlendModes.NORMAL
|
||||
* @since 3.0.0
|
||||
*/
|
||||
NORMAL: 0,
|
||||
|
||||
|
@ -36,6 +38,7 @@ module.exports = {
|
|||
* Where both shapes overlap the color is determined by adding color values.
|
||||
*
|
||||
* @name Phaser.BlendModes.ADD
|
||||
* @since 3.0.0
|
||||
*/
|
||||
ADD: 1,
|
||||
|
||||
|
@ -44,6 +47,7 @@ module.exports = {
|
|||
* The pixels are of the top layer are multiplied with the corresponding pixel of the bottom layer. A darker picture is the result.
|
||||
*
|
||||
* @name Phaser.BlendModes.MULTIPLY
|
||||
* @since 3.0.0
|
||||
*/
|
||||
MULTIPLY: 2,
|
||||
|
||||
|
@ -52,6 +56,7 @@ module.exports = {
|
|||
* The pixels are inverted, multiplied, and inverted again. A lighter picture is the result (opposite of multiply)
|
||||
*
|
||||
* @name Phaser.BlendModes.SCREEN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SCREEN: 3,
|
||||
|
||||
|
@ -60,6 +65,7 @@ module.exports = {
|
|||
* A combination of multiply and screen. Dark parts on the base layer become darker, and light parts become lighter.
|
||||
*
|
||||
* @name Phaser.BlendModes.OVERLAY
|
||||
* @since 3.0.0
|
||||
*/
|
||||
OVERLAY: 4,
|
||||
|
||||
|
@ -68,6 +74,7 @@ module.exports = {
|
|||
* Retains the darkest pixels of both layers.
|
||||
*
|
||||
* @name Phaser.BlendModes.DARKEN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DARKEN: 5,
|
||||
|
||||
|
@ -76,6 +83,7 @@ module.exports = {
|
|||
* Retains the lightest pixels of both layers.
|
||||
*
|
||||
* @name Phaser.BlendModes.LIGHTEN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LIGHTEN: 6,
|
||||
|
||||
|
@ -84,6 +92,7 @@ module.exports = {
|
|||
* Divides the bottom layer by the inverted top layer.
|
||||
*
|
||||
* @name Phaser.BlendModes.COLOR_DODGE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
COLOR_DODGE: 7,
|
||||
|
||||
|
@ -92,6 +101,7 @@ module.exports = {
|
|||
* Divides the inverted bottom layer by the top layer, and then inverts the result.
|
||||
*
|
||||
* @name Phaser.BlendModes.COLOR_BURN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
COLOR_BURN: 8,
|
||||
|
||||
|
@ -100,6 +110,7 @@ module.exports = {
|
|||
* A combination of multiply and screen like overlay, but with top and bottom layer swapped.
|
||||
*
|
||||
* @name Phaser.BlendModes.HARD_LIGHT
|
||||
* @since 3.0.0
|
||||
*/
|
||||
HARD_LIGHT: 9,
|
||||
|
||||
|
@ -108,6 +119,7 @@ module.exports = {
|
|||
* A softer version of hard-light. Pure black or white does not result in pure black or white.
|
||||
*
|
||||
* @name Phaser.BlendModes.SOFT_LIGHT
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SOFT_LIGHT: 10,
|
||||
|
||||
|
@ -116,6 +128,7 @@ module.exports = {
|
|||
* Subtracts the bottom layer from the top layer or the other way round to always get a positive value.
|
||||
*
|
||||
* @name Phaser.BlendModes.DIFFERENCE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DIFFERENCE: 11,
|
||||
|
||||
|
@ -124,6 +137,7 @@ module.exports = {
|
|||
* Like difference, but with lower contrast.
|
||||
*
|
||||
* @name Phaser.BlendModes.EXCLUSION
|
||||
* @since 3.0.0
|
||||
*/
|
||||
EXCLUSION: 12,
|
||||
|
||||
|
@ -132,6 +146,7 @@ module.exports = {
|
|||
* Preserves the luma and chroma of the bottom layer, while adopting the hue of the top layer.
|
||||
*
|
||||
* @name Phaser.BlendModes.HUE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
HUE: 13,
|
||||
|
||||
|
@ -140,6 +155,7 @@ module.exports = {
|
|||
* Preserves the luma and hue of the bottom layer, while adopting the chroma of the top layer.
|
||||
*
|
||||
* @name Phaser.BlendModes.SATURATION
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SATURATION: 14,
|
||||
|
||||
|
@ -148,6 +164,7 @@ module.exports = {
|
|||
* Preserves the luma of the bottom layer, while adopting the hue and chroma of the top layer.
|
||||
*
|
||||
* @name Phaser.BlendModes.COLOR
|
||||
* @since 3.0.0
|
||||
*/
|
||||
COLOR: 15,
|
||||
|
||||
|
@ -156,6 +173,7 @@ module.exports = {
|
|||
* Preserves the hue and chroma of the bottom layer, while adopting the luma of the top layer.
|
||||
*
|
||||
* @name Phaser.BlendModes.LUMINOSITY
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LUMINOSITY: 16,
|
||||
|
||||
|
@ -163,6 +181,7 @@ module.exports = {
|
|||
* Alpha erase blend mode. For Canvas and WebGL.
|
||||
*
|
||||
* @name Phaser.BlendModes.ERASE
|
||||
* @since 3.0.0
|
||||
*/
|
||||
ERASE: 17,
|
||||
|
||||
|
@ -171,6 +190,7 @@ module.exports = {
|
|||
* The new shape is drawn only where both the new shape and the destination canvas overlap. Everything else is made transparent.
|
||||
*
|
||||
* @name Phaser.BlendModes.SOURCE_IN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SOURCE_IN: 18,
|
||||
|
||||
|
@ -179,6 +199,7 @@ module.exports = {
|
|||
* The new shape is drawn where it doesn't overlap the existing canvas content.
|
||||
*
|
||||
* @name Phaser.BlendModes.SOURCE_OUT
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SOURCE_OUT: 19,
|
||||
|
||||
|
@ -187,6 +208,7 @@ module.exports = {
|
|||
* The new shape is only drawn where it overlaps the existing canvas content.
|
||||
*
|
||||
* @name Phaser.BlendModes.SOURCE_ATOP
|
||||
* @since 3.0.0
|
||||
*/
|
||||
SOURCE_ATOP: 20,
|
||||
|
||||
|
@ -195,6 +217,7 @@ module.exports = {
|
|||
* New shapes are drawn behind the existing canvas content.
|
||||
*
|
||||
* @name Phaser.BlendModes.DESTINATION_OVER
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DESTINATION_OVER: 21,
|
||||
|
||||
|
@ -203,6 +226,7 @@ module.exports = {
|
|||
* The existing canvas content is kept where both the new shape and existing canvas content overlap. Everything else is made transparent.
|
||||
*
|
||||
* @name Phaser.BlendModes.DESTINATION_IN
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DESTINATION_IN: 22,
|
||||
|
||||
|
@ -211,6 +235,7 @@ module.exports = {
|
|||
* The existing content is kept where it doesn't overlap the new shape.
|
||||
*
|
||||
* @name Phaser.BlendModes.DESTINATION_OUT
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DESTINATION_OUT: 23,
|
||||
|
||||
|
@ -219,6 +244,7 @@ module.exports = {
|
|||
* The existing canvas is only kept where it overlaps the new shape. The new shape is drawn behind the canvas content.
|
||||
*
|
||||
* @name Phaser.BlendModes.DESTINATION_ATOP
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DESTINATION_ATOP: 24,
|
||||
|
||||
|
@ -227,6 +253,7 @@ module.exports = {
|
|||
* Where both shapes overlap the color is determined by adding color values.
|
||||
*
|
||||
* @name Phaser.BlendModes.LIGHTER
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LIGHTER: 25,
|
||||
|
||||
|
@ -235,6 +262,7 @@ module.exports = {
|
|||
* Only the new shape is shown.
|
||||
*
|
||||
* @name Phaser.BlendModes.COPY
|
||||
* @since 3.0.0
|
||||
*/
|
||||
COPY: 26,
|
||||
|
||||
|
@ -243,6 +271,7 @@ module.exports = {
|
|||
* Shapes are made transparent where both overlap and drawn normal everywhere else.
|
||||
*
|
||||
* @name Phaser.BlendModes.XOR
|
||||
* @since 3.0.0
|
||||
*/
|
||||
XOR: 27
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ module.exports = {
|
|||
* Default Scale Mode (Linear).
|
||||
*
|
||||
* @name Phaser.ScaleModes.DEFAULT
|
||||
* @since 3.0.0
|
||||
*/
|
||||
DEFAULT: 0,
|
||||
|
||||
|
@ -27,6 +28,7 @@ module.exports = {
|
|||
* Linear Scale Mode.
|
||||
*
|
||||
* @name Phaser.ScaleModes.LINEAR
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LINEAR: 0,
|
||||
|
||||
|
@ -34,6 +36,7 @@ module.exports = {
|
|||
* Nearest Scale Mode.
|
||||
*
|
||||
* @name Phaser.ScaleModes.NEAREST
|
||||
* @since 3.0.0
|
||||
*/
|
||||
NEAREST: 1
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@ var CONST = {
|
|||
* Linear filter type.
|
||||
*
|
||||
* @name Phaser.Textures.FilterMode.LINEAR
|
||||
* @since 3.0.0
|
||||
*/
|
||||
LINEAR: 0,
|
||||
|
||||
|
@ -26,6 +27,7 @@ var CONST = {
|
|||
* Nearest neighbor filter type.
|
||||
*
|
||||
* @name Phaser.Textures.FilterMode.NEAREST
|
||||
* @since 3.0.0
|
||||
*/
|
||||
NEAREST: 1
|
||||
|
||||
|
|
Loading…
Reference in a new issue