Commit graph

1876 commits

Author SHA1 Message Date
Pavle Goloskokovic
ceeef0368c Added a todo to fix race condition 2017-11-26 16:41:46 +01:00
Pavle Goloskokovic
2995b7eaf6 Added short logic explanation for onended event handler 2017-11-26 16:37:03 +01:00
Pavle Goloskokovic
e13b829ab1 Removed redundant check in onended handler and reverted setting source to null before calling stop() on it since it does not invoke onended event handler immediately 2017-11-26 16:35:13 +01:00
Michael Hadley
dabe3d27ff Tilemap: more jsdocs 2017-11-26 09:33:19 -06:00
Richard Davey
10d7be0785 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-26 15:31:51 +00:00
Richard Davey
3ee14a88a6 Removed referene to Mouse class (no longer used) 2017-11-26 15:31:48 +00:00
Richard Davey
b85b341bfd Removed references to the Render class (only needed in debug and saved loads of space in the build file) 2017-11-26 15:31:34 +00:00
Pavle Goloskokovic
007a565700 Just checking for null sound reference isn't enough since because calling play() on already playing sound is not covered by that condition 2017-11-26 16:31:06 +01:00
Richard Davey
d4fd2082f2 Removed un-used RenderPixi class 2017-11-26 15:31:04 +00:00
Richard Davey
d1fb8319b2 Removed old module entry point and added license 2017-11-26 15:30:52 +00:00
Richard Davey
f6a5463131 Removed Mouse class from matter.js as it's not used. 2017-11-26 15:30:26 +00:00
Pavle Goloskokovic
aab5150016 Setting source to null before calling stop on it to determine if onended event was fired when sound ended or when it was stopped by user 2017-11-26 16:28:54 +01:00
Pavle Goloskokovic
04eb680d52 Checking if source is null before stopping sound on ended handler because it is called also when stop() method is called on it 2017-11-26 16:27:39 +01:00
Pavle Goloskokovic
1808fab27e Calling stop method when sound ends 2017-11-26 16:24:49 +01:00
Michael Hadley
80185eb5eb Fill update: jsdocs & allow fill to update tile collisions + faces 2017-11-26 09:19:57 -06:00
Pavle Goloskokovic
53dbf050d4 Marked a few methods as private 2017-11-26 16:19:56 +01:00
Michael Hadley
09224b724e Tilemap: adding jsdocs 2017-11-26 09:07:27 -06:00
Richard Davey
1db68dfceb Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-26 15:02:49 +00:00
Richard Davey
f4cdd3c1b4 Optimization of Body's hidden class 2017-11-26 15:02:42 +00:00
Michael Hadley
6ca7c9ecfd Copy update: copy all tile props and recalculate faces within dest region 2017-11-26 08:58:38 -06:00
Richard Davey
dfa3cc243a Optimization of Resolver.solvePosition method 2017-11-26 14:50:40 +00:00
Pavle Goloskokovic
995f04f34a Merge remote-tracking branch 'origin/master' 2017-11-26 15:50:18 +01:00
Richard Davey
81b3656d1e Added Pair.update optimisations and removed the Contact class. 2017-11-26 14:37:17 +00:00
Richard Davey
d2dae2c063 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-26 14:05:37 +00:00
Richard Davey
0156f4f927 Fixed order of returns 2017-11-26 14:05:29 +00:00
Michael Hadley
8ec6528d20 Tilemap & layers: replace v2 raycasting with getTilesWithinShape 2017-11-26 07:55:44 -06:00
Michael Hadley
9d29948a02 Update tile culling to factor in the new scale 2017-11-25 20:47:47 -06:00
Michael Hadley
aaa0d41f5d Fix dynamic layer scale bug 2017-11-25 20:47:20 -06:00
Michael Hadley
c31147df19 Add filtering options to forEachTile, GetTilesWithin, GetTilesWithinWorldXY 2017-11-25 18:03:21 -06:00
Michael Hadley
998ae1bd40 Factor layer scale into WorldToTile calculation 2017-11-25 17:12:24 -06:00
Michael Hadley
b21fc88660 Dynamic Tilemap WebGL - respect layer scale in rendering 2017-11-25 17:09:56 -06:00
Michael Hadley
557ac4fe6e Add GetTilesWithinWorldXY method to tilemap and layers 2017-11-25 08:42:19 -06:00
Michael Hadley
432c1c0f6d GetTilesWithin: clip rectangular area to map bounds 2017-11-25 08:40:07 -06:00
Michael Hadley
4c34d09955 Optional snapToFloor parameter added to WorldToTile methods 2017-11-25 07:08:06 -06:00
Michael Hadley
7a90d55dd5 Fix: WorldXY now passes recalculateFaces to TileXY methods 2017-11-25 07:06:14 -06:00
Michael Hadley
7844927256 Image layers added to Tilemap 2017-11-24 09:15:02 -06:00
Michael Hadley
0d02f7d941 Extend Tiled importer to handle offsetx and offsety for the various layers 2017-11-24 08:59:36 -06:00
Michael Hadley
d3aa842bfe Adding collision prop to Tilemap 2017-11-24 08:23:40 -06:00
Michael Hadley
0e73bae5bc Extend Tileset to have methods for accessing properties and data per tile 2017-11-24 08:23:22 -06:00
Michael Hadley
805c0a0125 Break Tiled parser into modular pieces & extended capabilities
New features:
- Parsing text object
- Parsing "tiles" prop of tileset which contains collision & terrain information
2017-11-24 08:22:55 -06:00
Michael Hadley
fa8178f47b Port of ImageCollection from v2 2017-11-24 08:21:09 -06:00
Richard Davey
ce28eaaad8 Added the Attractors and Wrap matter plugins. Fixed the Plugin register. Added silence option to stop plugin logging to the console. 2017-11-24 13:42:32 +00:00
Pavle Goloskokovic
a1c98d4831 Merge remote-tracking branch 'origin/master' 2017-11-24 12:50:29 +01:00
Richard Davey
ffeff9d2f7 Added confirmedActive speed optimisation to matter.js and removed Common.indexOf 2017-11-24 00:37:09 +00:00
Felipe Alfonso
f1ea070256 Switched inverted rotation transform 2017-11-23 16:02:41 -03:00
Felipe Alfonso
c6d674af8d strokeRect fix 2017-11-23 15:53:15 -03:00
Richard Davey
016fda7660 Added imageStack Factory function. 2017-11-23 16:55:28 +00:00
Richard Davey
4723ef0caa Removed use of Common.indexOf after some horrible perf results. 2017-11-23 16:55:17 +00:00
Richard Davey
1ae7237f73 You can now optionally set if the objects are added to the physics world. 2017-11-23 16:54:55 +00:00
Richard Davey
7c29eab78c Body has new property: ignorePointer, which pointer checks. 2017-11-23 14:59:26 +00:00
Richard Davey
04df05cf73 World thickness now 128. 2017-11-23 14:59:15 +00:00
Pavle Goloskokovic
762c6cb147 Updated a TODO 2017-11-23 13:55:27 +01:00
Pavle Goloskokovic
266ebc4925 Taking into account marker start time on resuming sound 2017-11-23 13:55:08 +01:00
Pavle Goloskokovic
d369d46e35 Taking into account marker start time if marker is currently played 2017-11-23 13:53:57 +01:00
Pavle Goloskokovic
0ded9af3a9 Resetting current marker if no marker name is provided to play method 2017-11-23 13:52:03 +01:00
Pavle Goloskokovic
5f55931d22 Completed a TODO by setting BaseSound update method to NOOP 2017-11-23 13:19:22 +01:00
Pavle Goloskokovic
a2ceff63f1 Returning marker/null instead of boolean in removeMarker 2017-11-23 13:14:41 +01:00
Pavle Goloskokovic
b3337b6c51 Added validation for non existing marker in removeMarker method 2017-11-23 13:13:25 +01:00
Pavle Goloskokovic
c48f51de35 Setting marker to null on removeMarker call 2017-11-23 13:12:21 +01:00
Pavle Goloskokovic
9d8afee78f Added validation for non existing marker to updateMarker method 2017-11-23 12:56:32 +01:00
Pavle Goloskokovic
0e97a18553 Added validation for invalid marker name to updateMarker method 2017-11-23 12:56:06 +01:00
Pavle Goloskokovic
42735ee09f Added validation for when no marker is provided to updateMarker method 2017-11-23 12:55:22 +01:00
Pavle Goloskokovic
17d39f7bab Merging provided marker with existing marker in updateMarker method 2017-11-23 12:54:47 +01:00
Pavle Goloskokovic
8a4e439b55 Updated logging for addMarker method of BaseSound class 2017-11-23 12:52:19 +01:00
Pavle Goloskokovic
6c38853a6f Added update marker method to BaseSound class 2017-11-23 12:41:41 +01:00
Pavle Goloskokovic
76a32e20c6 Fixed return values for addMarker method 2017-11-23 12:37:10 +01:00
Pavle Goloskokovic
1e213e6d86 Added validation for existing marker 2017-11-23 12:35:55 +01:00
Pavle Goloskokovic
de5689b129 Added validation for marker name 2017-11-23 12:34:43 +01:00
Pavle Goloskokovic
2bcffe6f2f Merging provided marker with object with default values 2017-11-23 12:33:56 +01:00
Pavle Goloskokovic
6e8109d812 Merge remote-tracking branch 'origin/master' 2017-11-23 12:31:42 +01:00
Pavle Goloskokovic
40b4dc2e6e Adding validation and error handling if no marker is passed 2017-11-23 12:31:34 +01:00
Pavle Goloskokovic
084d309efb Adding market to markers array in addMarker method 2017-11-23 12:30:24 +01:00
Richard Davey
9516e6b188 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-23 01:46:02 +00:00
Richard Davey
08047bbdbb Added the PointerConstraint and Factory methods (aka mouseSpring) 2017-11-23 01:45:58 +00:00
Richard Davey
dbad873236 Added support for beforeUpdate and afterUpdate world events 2017-11-23 01:45:38 +00:00
Richard Davey
b0f2b833c8 Removed two more un-needed files 2017-11-23 01:45:19 +00:00
Richard Davey
4f7a02ef2e Pointer.position is now a Vec2 and x/y references to it 2017-11-23 01:44:58 +00:00
Pavle Goloskokovic
f48c808698 Merge remote-tracking branch 'origin/master' 2017-11-22 18:13:54 +01:00
Richard Davey
8afa631a38 Added Ignore Gravity component 2017-11-22 17:11:09 +00:00
Pavle Goloskokovic
c1b0bc4ee7 Added a TODO for scheduled playback 2017-11-22 18:07:08 +01:00
Pavle Goloskokovic
068fc6d1c9 Renamed 'marker' param of play method to 'markerName' to avoid any confusion for WebAudioSound 2017-11-22 18:06:21 +01:00
Pavle Goloskokovic
d367dc1a85 Renamed 'marker' param of play method to 'markerName' to avoid any confusion for BaseSound 2017-11-22 18:05:18 +01:00
Pavle Goloskokovic
8e912ab877 Updated currentMarker property to hold reference to marker object instead it's name 2017-11-22 18:03:44 +01:00
Pavle Goloskokovic
55e5041ef8 Setting correct duration value when calling play on BaseSound class 2017-11-22 18:00:53 +01:00
Pavle Goloskokovic
de0aefba7e Added default value for config in WebAudioSound constructor 2017-11-22 17:58:05 +01:00
Pavle Goloskokovic
9a143694d1 Using duration property instead of config duration setting in WebAudioSound 2017-11-22 17:56:55 +01:00
Pavle Goloskokovic
92abe3f678 Remove completed TODO 2017-11-22 17:54:38 +01:00
Pavle Goloskokovic
ffe4e49512 Setting duration and totalDuration properties in WebAudioSound constructor 2017-11-22 17:54:00 +01:00
Pavle Goloskokovic
90d2e8cf03 Removed setting duration setting in config for WebAudioSound 2017-11-22 17:51:10 +01:00
Pavle Goloskokovic
1296dd737d Added totalDuration property to BaseSound class 2017-11-22 17:48:10 +01:00
Pavle Goloskokovic
f932e315d6 Added duration property to BaseSound class 2017-11-22 17:47:18 +01:00
Pavle Goloskokovic
7442ab5bc8 Removed duration setting from sound config 2017-11-22 17:45:57 +01:00
Pavle Goloskokovic
f4a1a30565 Merge remote-tracking branch 'origin/master' 2017-11-22 17:45:21 +01:00
Richard Davey
a69765d962 Removed un-needed file 2017-11-22 16:24:16 +00:00
Richard Davey
1067432174 Modified Matter source to add ignoreGravity option as it can't be monkey-patched in 2017-11-22 16:24:09 +00:00
Richard Davey
8add2510ac Added Factory constraint functions 2017-11-22 16:23:47 +00:00
Richard Davey
f62409d83b Matter objects now have a reference to the world in which they were added 2017-11-22 14:13:25 +00:00
Richard Davey
f88732cbb7 Added Sleep Start and Sleep End events 2017-11-22 14:13:10 +00:00
Richard Davey
d5a7579f26 Added new Sleep component 2017-11-22 14:12:57 +00:00
Richard Davey
b969dee104 Merge branch 'master' of https://github.com/photonstorm/phaser 2017-11-22 02:25:44 +00:00
Richard Davey
1e399310b3 Added Stack to the Factory 2017-11-22 02:25:42 +00:00
Richard Davey
0543486d16 Added Matter collision events 2017-11-22 02:25:30 +00:00
Richard Davey
7609eb3131 Added new Matter Collision component 2017-11-22 02:25:06 +00:00
Michael Hadley
0fd6779107 Adding a couple notes about methods that manipulate multiple tiles 2017-11-21 19:19:13 -06:00
Michael Hadley
e19de28932 Tilemap & layers now recalc faces (with a parameter for disabling recalc) 2017-11-21 19:18:34 -06:00
Michael Hadley
bdea565586 Better optimized calc/recalc faces methods for tiles
These eliminate the need for the preventRecalc method from v2. If an individual tile is changed with putTileAt, only the min number of faces will be recalculated (vs all faces being recalculated in v2)
2017-11-21 19:16:46 -06:00
Michael Hadley
dd8bbfa625 Update SetCollision methods to track which indices have been set to collide 2017-11-21 19:13:43 -06:00
Michael Hadley
e3dbf7c2d0 Fixing internal method name typos 2017-11-21 19:07:22 -06:00
Felipe Alfonso
500da5d07f Canvas GeometryMask rendering 2017-11-21 20:21:43 -03:00
Pavle Goloskokovic
cd43f0095c fixed deprecation issues with AudioParam for WebAudioSoundManager 2017-11-21 19:47:43 +01:00
Pavle Goloskokovic
1f32f04036 fixed deprecation issues with AudioParam for WebAudioSound 2017-11-21 19:47:27 +01:00
Pavle Goloskokovic
658e8c0ee6 implemented onBlur and onFocus methods for WebAudioSoundManager 2017-11-21 18:09:30 +01:00
Pavle Goloskokovic
ab9a9c951f bound onBlur and onFocus methods to corresponding game events 2017-11-21 18:06:18 +01:00
Pavle Goloskokovic
dd824c4a79 added onBlur and onFocus methods to BaseSoundManager 2017-11-21 18:04:54 +01:00
Pavle Goloskokovic
0e04036d1f Merge remote-tracking branch 'origin/master' 2017-11-21 18:02:35 +01:00
Pavle Goloskokovic
f00421f112 changed muteOnPause flag to be pauseOnBlur for BaseSoundManager 2017-11-21 18:02:24 +01:00
Richard Davey
97e55b6aa2 Removed un-needed file. 2017-11-21 16:55:10 +00:00
Richard Davey
3a96caf2f6 Updated the entry point. 2017-11-21 16:55:02 +00:00
Richard Davey
46dc75f06b New Matter World system, with new setBounds, setGravity, add, create and other helpers. 2017-11-21 16:54:54 +00:00
Richard Davey
4f00477f59 MatterImage and MatterSprite allow you to easily create Game Objects with embedded Matter physics bodies. 2017-11-21 16:54:20 +00:00
Richard Davey
32766ca509 New Matter system handler. 2017-11-21 16:53:55 +00:00
Richard Davey
4702ed7400 New components index. 2017-11-21 16:53:44 +00:00
Richard Davey
b9750bec9d Updated the Factory so it now generates the new MatterImage and MatterSprite objects as well as basic geometry based bodies. 2017-11-21 16:53:36 +00:00
Richard Davey
1442a2605f A custom module entry point that removes un-needed components. 2017-11-21 16:53:13 +00:00
Richard Davey
dff633cc62 Added the Bounce Matter component for an easier way to set restitution. 2017-11-21 16:52:54 +00:00
Richard Davey
2e11c18470 Added the Force Matter component including applyForce, forceFrom for a world position and thrust, thrustLeft, thrustRight and thrustBack. 2017-11-21 16:52:39 +00:00
Richard Davey
d8d9eb19c8 Added the Friction Matter component to set the static, air and normal friction a body receives. 2017-11-21 16:52:14 +00:00
Richard Davey
93d246e948 Added the Mass Matter component to set the mass and density of a body. 2017-11-21 16:51:54 +00:00
Richard Davey
a5e8d1e2d7 Added the Sensor Matter component. 2017-11-21 16:51:41 +00:00
Richard Davey
4a89ffa881 Added the Static Matter component to set a body as static if you don't specify it in the options config. 2017-11-21 16:51:33 +00:00
Richard Davey
d79e4a6e0c Added the Transform Matter component allowing for body scaling and rotation feedback direct from and to the Body. 2017-11-21 16:51:14 +00:00
Richard Davey
12e43c315e Added the Velocity Matter component 2017-11-21 16:50:56 +00:00
Pavle Goloskokovic
526df860d9 added method for unlocking audio context on mobile devices 2017-11-21 15:43:10 +01:00
Pavle Goloskokovic
6f79ba11e1 Merge remote-tracking branch 'origin/master' 2017-11-21 15:23:32 +01:00
Michael Hadley
105dc755ce Tilemap & layers: optimized SetCollision methods
v2 was structured in a way where a full pass through ALL tiles would occur if SetCollisionBetween or SetCollisionByExclusion was used. That's a huge penalty for large tilemaps, so this version duplicates some loop code for the sake of speed.
2017-11-20 20:08:50 -06:00
Richard Davey
213b7b4a86 Refactoring matter.js include 2017-11-21 02:04:05 +00:00
Richard Davey
fb83d6dab5 Starting merge of Matter JS. 2017-11-20 16:54:26 +00:00
Pavle Goloskokovic
cafa91005f updated description for detune setting and added a check to see if it's available, webkit implementation does not support it 2017-11-20 14:54:33 +01:00
Richard Davey
d20b7abba6 Beta 11 tag. 2017-11-20 11:16:52 +00:00
Michael Hadley
21584f922c Fix for last commit 2017-11-18 16:11:51 -06:00
Michael Hadley
3f14382951 Make naming consistent for accessing individual tiles (e.g. getTile vs getTileAt) 2017-11-18 15:41:26 -06:00
Michael Hadley
759252a078 Better handling of resizing a tilemap
Force the tilesets and tiles to inherit their tile size from the tilemap
2017-11-18 15:40:27 -06:00
Michael Hadley
e2960486a9 Filling out Tile with some methods & props from v2 2017-11-18 15:38:46 -06:00
Michael Hadley
b48d82daee Format name typo 2017-11-18 08:41:57 -06:00
Michael Hadley
d2f72fbe58 Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
2017-11-18 08:31:59 -06:00
Michael Hadley
b5fb0b8879 Refactor in order to update TilemapCreator & TilemapFactory 2017-11-17 15:55:12 -06:00
Michael Hadley
f82217e868 Move Parse to tilemap/Parse 2017-11-17 15:54:18 -06:00
Michael Hadley
49854bfd1b Format Typo 2017-11-17 15:49:32 -06:00
Michael Hadley
6da642bd99 Set alpha in dynamic layer canvas renderer
Set it directly because of the explicit save/restore commands throw the renderer's internal alpha out-of-sync
2017-11-17 15:31:41 -06:00
Felipe Alfonso
320c0902f6 Small fixes with texture binding to MaskRenderer and WebGLRenderer. 2017-11-17 18:01:06 -03:00