Pavle Goloskokovic
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d6256c47c5
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Defined startTime property
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2018-01-11 18:23:28 +01:00 |
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Pavle Goloskokovic
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82819ec782
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Setting sound position, applying config and starting playback if delay is set to 0 when calling play method
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2018-01-11 18:20:18 +01:00 |
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Pavle Goloskokovic
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11923621ad
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Finding available audio tag when calling play method and resetting and returning false if it was not successful
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2018-01-11 18:17:50 +01:00 |
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Pavle Goloskokovic
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af8666f611
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Added reset method that calls super stop method in order to reset sounds state
Calling reset method and setting audio to null after hijacking audio tag from another sound
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2018-01-11 18:15:42 +01:00 |
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Pavle Goloskokovic
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106e32499f
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Sorting sounds to hijack audio from by loop and seek properties values
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2018-01-11 18:12:52 +01:00 |
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Pavle Goloskokovic
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f377b4fa85
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Finding another sound to hijack audio tag from if there are no free audio tags and override setting is set to true
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2018-01-11 18:11:10 +01:00 |
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Pavle Goloskokovic
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fc19a05f0b
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Returning false if override setting of sound manager is set to false
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2018-01-11 18:05:12 +01:00 |
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Pavle Goloskokovic
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935ef78102
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Added method for finding unused audio tag for playing sound
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2018-01-11 18:04:17 +01:00 |
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Pavle Goloskokovic
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6730b3b314
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Defined seek property for HTML5AudioSound class
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2018-01-11 18:00:42 +01:00 |
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Pavle Goloskokovic
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d6b11e2fdb
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Defined seek property's setter for HTML5AudioSound class
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2018-01-11 17:59:36 +01:00 |
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Pavle Goloskokovic
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afb8075379
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Defined seek property's setter for HTML5AudioSound class
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2018-01-11 17:58:26 +01:00 |
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Pavle Goloskokovic
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110c6891dd
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Defined volume property for HTML5AudioSound class
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2018-01-11 17:57:04 +01:00 |
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Pavle Goloskokovic
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8f9eafd315
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Defined mute property for HTML5AudioSound class
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2018-01-11 17:55:05 +01:00 |
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Pavle Goloskokovic
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495a79d4bf
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Implemented setRate method
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2018-01-11 17:51:58 +01:00 |
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Pavle Goloskokovic
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91f9629ed2
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Implemented setVolume method
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2018-01-11 17:50:20 +01:00 |
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Pavle Goloskokovic
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162a063f03
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Implemented setMute method
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2018-01-11 17:49:40 +01:00 |
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Pavle Goloskokovic
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ede81f2a03
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Added destroy method
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2018-01-11 17:48:23 +01:00 |
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Pavle Goloskokovic
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0223019290
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Added blank update method
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2018-01-11 17:47:01 +01:00 |
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Pavle Goloskokovic
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d51156fe94
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Added stop method implementation that calls super method and dispatches stop event
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2018-01-11 17:45:02 +01:00 |
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Pavle Goloskokovic
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196258b8ac
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Added resume method implementation that calls super method and dispatches resume event
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2018-01-11 17:43:56 +01:00 |
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Pavle Goloskokovic
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5e8d0dcaee
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Added pause method implementation that calls super method and dispatches pause event
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2018-01-11 17:42:18 +01:00 |
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Pavle Goloskokovic
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d3c034e5cc
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Added play method implementation that calls super method and dispatches play event
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2018-01-11 17:40:59 +01:00 |
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Pavle Goloskokovic
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b452859b78
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Assigning duration and totalDuration values to audio tag duration
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2018-01-11 17:38:47 +01:00 |
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Pavle Goloskokovic
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1d925105bd
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Audio property docs update
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2018-01-11 17:37:28 +01:00 |
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Pavle Goloskokovic
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ad858d1475
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Throwing an error if no sound with given key was loaded
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2018-01-11 17:36:51 +01:00 |
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Pavle Goloskokovic
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cf83880fb0
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Defined tags property that holds reference to audio tags array
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2018-01-11 17:35:25 +01:00 |
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Pavle Goloskokovic
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b22116e1f8
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Updated override property docs
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2018-01-11 17:32:49 +01:00 |
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Pavle Goloskokovic
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2372fdd812
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Completed a TODO to return HTML5AudioSoundManager instance when necessary
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2018-01-11 17:29:57 +01:00 |
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Pavle Goloskokovic
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7c715f1ba0
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Removed detune property since it is already implemented in BaseSound class
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2018-01-11 17:28:52 +01:00 |
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Pavle Goloskokovic
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be713af155
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Removed rate property since it is already implemented in BaseSound class
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2018-01-11 17:28:25 +01:00 |
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Pavle Goloskokovic
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98700ffff2
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Updating play method to return boolean indicating if play call was done successfully
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2018-01-11 17:27:19 +01:00 |
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Pavle Goloskokovic
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15562a70e3
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Updated override property docs
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2018-01-11 17:25:55 +01:00 |
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Pavle Goloskokovic
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ef60c16551
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Marking audio tags as unused when creating them
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2018-01-11 17:25:27 +01:00 |
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Pavle Goloskokovic
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2903417798
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Defining detune property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:53 +01:00 |
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Pavle Goloskokovic
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15f2717e9b
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Defining rate property on a BaseSound class since it's the shared behaviour between subclasses
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2018-01-11 17:24:26 +01:00 |
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Pavle Goloskokovic
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c0c6e39ccd
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Updating play method to return boolean indicating if play call was done successfully
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2018-01-11 17:22:57 +01:00 |
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Pavle Goloskokovic
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5aec2e45e4
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Merge remote-tracking branch 'origin/master'
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2018-01-11 16:51:11 +01:00 |
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Pavle Goloskokovic
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e75871adec
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Added override property to HTML5AudioSoundManager
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2018-01-11 16:50:50 +01:00 |
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Richard Davey
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829747370c
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-11 14:48:46 +00:00 |
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Richard Davey
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e601f4060a
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Exposed SoundManager via Scene Systems
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2018-01-11 14:48:43 +00:00 |
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Michael Hadley
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5241798ab3
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Pass TILE_BIAS from arcade world into tile colliding functions
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2018-01-11 08:32:07 -06:00 |
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Richard Davey
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718859b02e
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Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System.
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2018-01-11 13:59:06 +00:00 |
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Michael Hadley
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98ae8009e0
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Arcade rect vs tilemap layer collision handling
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2018-01-10 20:47:25 -06:00 |
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Michael Hadley
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fdc1af0cd2
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Install isTilemap prop used by physics system for fast type checking
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2018-01-10 20:45:28 -06:00 |
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Michael Hadley
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32788d6eb6
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Stub arcade collide vs tilemap methods
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2018-01-10 20:43:11 -06:00 |
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Michael Hadley
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e3699aaea0
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Remove unnecessary Arcade Body#tilePadding
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2018-01-10 19:34:22 -06:00 |
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Richard Davey
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04b8f4203e
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Started moving plugins to their own folders.
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2018-01-10 16:29:46 +00:00 |
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Pavle Goloskokovic
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9fc3aaa0da
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Moved HTML5AudioSoundManager.js
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2018-01-10 16:50:21 +01:00 |
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Pavle Goloskokovic
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081908fd7b
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Moved HTML5AudioSound.js
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2018-01-10 16:50:11 +01:00 |
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Pavle Goloskokovic
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0a10240c61
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Moved HTML5AudioFile
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2018-01-10 16:49:56 +01:00 |
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