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4467 commits

Author SHA1 Message Date
Richard Davey
3c3ca5b515 Merge pull request from zeterain/patch-5
Check for sprite destruction in onInputDown event.
2016-04-04 21:29:59 +01:00
photonstorm
f9ff892510 Formatting. 2016-04-04 21:25:21 +01:00
photonstorm
723f94cd3b Updated docs. 2016-04-04 21:21:30 +01:00
Richard Davey
07adad9ae8 Merge pull request from sergey7c4/dev
Fixed issue 
2016-04-04 21:20:01 +01:00
Richard Davey
1528d54a38 Merge pull request from rblopes/remove-from-hash-issue
Ensure a parent container is a Group before removing from its hash.
2016-04-04 20:47:31 +01:00
Richard Davey
d3e8509f0e Merge pull request from slashman/limitWrappedTextToMaxLines
Add "maxLines" style attribute to Text object.
2016-04-04 20:44:35 +01:00
photonstorm
40221d7cf7 Docs update. 2016-04-04 17:15:51 +01:00
Richard Davey
04ed512612 Merge pull request from CptSelewin/patch-2
Fix tinting issue when loading textures
2016-04-04 17:15:18 +01:00
Richard Davey
4925080781 Merge pull request from englercj/dev
Fix typo in componentToHex
2016-04-04 17:09:56 +01:00
Richard Davey
3446733696 Merge pull request from thiagojobson/patch-1
Fixed links in documentation
2016-04-04 17:08:38 +01:00
Richard Davey
2c87d14ede Merge pull request from MannyC/keep_tiled_layer_encoding_synced
Remove encoding metadata from Tiled json if data has already had its …
2016-04-04 17:07:31 +01:00
Richard Davey
94ea978ac0 Merge pull request from MannyC/warn_on_layer_compression
Detect if layer compression is used in a Tiled layer.  Display warnin…
2016-04-04 17:05:04 +01:00
MannyC
7178b7abf4 Remove encoding metadata from Tiled json if data has already had its encoding removed. 2016-04-03 23:33:38 +01:00
MannyC
b29a77f4a4 Detect if layer compression is used in a Tiled layer. Display warning and skip layer. 2016-04-03 23:17:41 +01:00
slash
fbdf8073ad Add "maxLines" style attribute to Text object, maximum number of lines
to be shown for wrapped text or 0 for no limit. (default).
2016-04-03 10:08:35 -05:00
thiagojobson
58817869dc Fixed links in documentation 2016-03-25 18:08:29 -03:00
Rafael Barbosa Lopes
dd51a1724e Ensure a parent container is a Group before removing from its hash. 2016-03-24 13:44:49 -03:00
sergey7c4
fef4c7b021 Fixed unwanted smoothing 2016-03-23 16:59:36 +05:00
zeterain
a948dab895 Check for sprite destruction in onInputDown event.
This sprite might have been destroyed during the onInputDown event. Check to see if it was.

Also, set the pointer's dirty flag before the altered if-block just in case the function returns.
2016-03-22 15:54:41 -06:00
CptSelewin
50a454b79e fixed tinting issue when loading textures 2016-03-11 10:06:15 +01:00
Chad Engler
a510761bf1 fix typo in componentToHex 2016-03-09 15:54:40 -08:00
Richard Davey
268b13392b README update. 2016-03-01 23:24:55 +00:00
Richard Davey
b9f9058cf1 Merge pull request from ShimShamSam/patch-2
Added new format for polygon points
2016-03-02 01:03:20 +02:00
Richard Davey
0c48c2d6a8 * Added P2.Body.thrustLeft which will move the Body to the left by the speed given (thanks James Pryor)
* Added P2.Body.thrustRight which will move the Body to the right by the speed given (thanks James Pryor)
2016-03-01 22:31:58 +00:00
Samuel Hodge
6b85dbd6a9 Update Polygon.js 2016-02-28 16:00:29 -05:00
Samuel Hodge
a53676a924 Added new format for polygon points 2016-02-26 14:56:25 -05:00
photonstorm
763557af5d Added github template files. 2016-02-26 17:51:10 +00:00
photonstorm
ede6806e41 The default state of the internal property _boundDispatch in Phaser.Signal is now false, which allows for use of boundDispatches (thanks @alvinlao ) 2016-02-26 13:40:35 +00:00
photonstorm
08ce659447 Sound.position can no longer become negative, meaning calls to AudioContextNode.start with negative position offsets will no longer throw errors (thanks @Weedshaker ) 2016-02-26 13:36:19 +00:00
photonstorm
15d952171c SoundManager.destroy doesn't close the context if it's being stored in PhaserGlobal (thanks @brianbunch ) 2016-02-26 13:31:45 +00:00
photonstorm
cc3a07bada SoundManager.close now validates that context.close is a valid function before calling it (thanks @brianbunch ) 2016-02-26 13:29:35 +00:00
photonstorm
c04a2be36b Format updates. 2016-02-26 13:26:27 +00:00
photonstorm
1b5e3853dc README update. 2016-02-26 13:23:24 +00:00
Richard Davey
6ba5515995 Merge pull request from FilamentGames/dev
Patch for destructive getLocalBounds in PIXI.DisplayObjectContainer
2016-02-26 15:21:17 +02:00
Richard Davey
a8ae5a0024 Merge pull request from fillmoreb/patch-1
Fix for world.centerX and world.centerY with negative bounds origin.
2016-02-26 15:20:05 +02:00
Richard Davey
e21ec2f0d6 Merge pull request from stoneman1/dev
Fixed issue with IE crashing on this.context.close() in SoundManager.…
2016-02-26 15:17:28 +02:00
Alex Stone
db7c417baf Reset worldTransforms of children after computing local bounds. 2016-02-25 20:37:09 -06:00
fillmoreb
b1c74e694e Update World.js
Phaser.World.centerX and Phaser.World.centerY only worked if the bounds had an origin of 0,0.  This change takes into account the actual origin.
2016-02-25 11:58:22 -07:00
Stoneman1
62f0a52544 Fixed issue with IE crashing on this.context.close() in SoundManager.js (There was no check if context exists) 2016-02-24 13:08:37 +02:00
photonstorm
ba5981a03f Removed a console.log from the TilingSprite generator. 2016-02-19 14:46:55 +00:00
Richard Davey
dc701755c3 Merge pull request from stoneman1/dev
Fixed issue with  not removing mouseoutglobal eventlistener
2016-02-19 15:36:00 +02:00
Stoneman1
4d587d3e40 Fixed issue with not removing mouseoutglobal eventlistener 2016-02-19 15:15:31 +02:00
photonstorm
ad6f0557f7 Preparing for 2.4.7 development. 2016-02-18 15:06:43 +00:00
photonstorm
e8e6dd7b55 Merge remote-tracking branch 'origin/master' into dev 2016-02-18 15:03:46 +00:00
photonstorm
8399073fde Added 2.4.6 to the Change Log. 2016-02-18 15:03:13 +00:00
photonstorm
47123c192d 2.4.6 Build files + docs + TS Docs. 2016-02-18 14:41:53 +00:00
photonstorm
866994743b URI + ? fix. 2016-02-18 14:34:20 +00:00
photonstorm
0b5a4391f1 StateManager.destroy now sets clearCache and clearWorld internally before clearing the current state, as otherwise they would have been left untouched, such as from Game.destroy (thanks @i-dimitrov ) 2016-02-18 13:10:54 +00:00
photonstorm
9acf7c223e Docs and TS updates. 2016-02-18 13:05:00 +00:00
Richard Davey
6cf8bc75ba Merge pull request from taylankasap/dev
Added RandomDataGenerator.sign (returns -1 or +1)
2016-02-18 15:03:51 +02:00