Richard Davey
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27e9e66299
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Delete SpineGameObjectFactory.js
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2019-08-01 17:44:55 +01:00 |
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Richard Davey
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4ed1cf04fc
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Added 'make' support and refactored 'add' support
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2019-08-01 17:44:41 +01:00 |
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Richard Davey
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91c58c5ef6
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New plugin build
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2019-07-31 17:33:49 +01:00 |
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Richard Davey
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7b96356cfc
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Fixed setSkin method and added other helper methods
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2019-07-31 17:33:43 +01:00 |
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Richard Davey
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00661c4d5d
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window library target so works via es6 import
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2019-07-31 15:51:14 +01:00 |
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Richard Davey
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b96df660e4
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Copy to backers folder
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2019-07-31 15:50:59 +01:00 |
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Richard Davey
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4bdbaec33a
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New plugin build
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2019-07-30 23:49:42 +01:00 |
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Richard Davey
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47eca23e26
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Added refresh method and updated bones properly
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2019-07-30 23:49:34 +01:00 |
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Richard Davey
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ec0773ab93
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Removed Input class
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2019-07-30 23:49:21 +01:00 |
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Richard Davey
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e23383040d
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Added worldToLocal method for webgl context
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2019-07-29 23:16:40 +01:00 |
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Richard Davey
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f2a19c933c
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New plugin build
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2019-07-29 17:45:52 +01:00 |
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Richard Davey
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dedab594fd
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Added getBoneList
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2019-07-29 17:45:46 +01:00 |
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Richard Davey
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4293a444e3
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Added getVector methods
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2019-07-29 17:45:37 +01:00 |
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Richard Davey
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5e6dc5e2a6
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New plugin build
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2019-07-29 13:46:40 +01:00 |
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Richard Davey
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bc915403b2
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Removed Spine events and added new methods
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2019-07-29 13:46:35 +01:00 |
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Richard Davey
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7126a52d45
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Docs update and move viewport changes to plugin
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2019-07-29 13:46:22 +01:00 |
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Richard Davey
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d030e358f0
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Listen for resize event
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2019-07-29 13:46:07 +01:00 |
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Richard Davey
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9adde867d4
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New plugin build
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2019-07-26 19:04:15 +01:00 |
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Richard Davey
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19e602ba8e
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Testing skeleton w/h instead of bounds for size
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2019-07-26 19:04:03 +01:00 |
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Richard Davey
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9ac86227ae
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New plugin build
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2019-07-26 14:26:32 +01:00 |
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Richard Davey
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d8f44dc116
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Fixed rotation conversion
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2019-07-26 14:26:21 +01:00 |
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Richard Davey
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64b3e834d3
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Testing rotation fix
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2019-07-25 17:57:20 +01:00 |
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Richard Davey
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ff809f8e6b
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New plugin build
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2019-07-25 15:27:27 +01:00 |
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Richard Davey
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feeefc9a57
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Exposed the debug methods
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2019-07-25 15:27:20 +01:00 |
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Richard Davey
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868c045f62
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Getting debugging working again
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2019-07-25 15:27:08 +01:00 |
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Richard Davey
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45947e771b
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New plugin build
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2019-07-25 13:27:05 +01:00 |
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Richard Davey
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3b46296c07
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Added Spine runtime setBlendMode monkey patch to avoid batch flushing
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2019-07-25 13:26:58 +01:00 |
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Richard Davey
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f36a0e5cac
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Removed Loader spiner
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2019-07-25 13:26:41 +01:00 |
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Richard Davey
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e5d2d17972
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Removed un-used code and added pma support
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2019-07-25 13:17:17 +01:00 |
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Richard Davey
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0cff60c242
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Now handles passing in pma to file loader
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2019-07-25 13:17:08 +01:00 |
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Richard Davey
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b44eb25a63
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Added pma flag
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2019-07-25 13:16:48 +01:00 |
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Richard Davey
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c6750a9dc5
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Using Scene renderer
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2019-07-25 13:16:37 +01:00 |
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Richard Davey
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6bc8e7c7c6
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Trying to get batching working with Scene Renderer
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2019-07-23 17:33:29 +01:00 |
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Richard Davey
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eda554bd1d
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Oh pixelStorei you tricky little beast!
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2019-07-23 17:33:08 +01:00 |
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Richard Davey
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0c87eef039
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Fixed non-keyed skeleton names
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2019-07-22 17:28:11 +01:00 |
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Richard Davey
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143986fddb
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New plugin build
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2019-07-22 13:18:21 +01:00 |
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Richard Davey
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0c9f5f26a3
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Always base w/h on scale of 1
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2019-07-22 13:18:13 +01:00 |
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Richard Davey
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d1bad8a1c1
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Set PMA to true
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2019-07-22 13:12:43 +01:00 |
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Richard Davey
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8cc91ce9b5
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Always set PMA
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2019-07-22 13:12:32 +01:00 |
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Richard Davey
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7658f0e0cb
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Fixed initial bounds + origin creation
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2019-07-22 13:12:18 +01:00 |
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Richard Davey
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fbb815ce60
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Set proper display sizes
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2019-07-22 10:36:51 +01:00 |
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Richard Davey
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de195fe820
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Now supports multiple atlases per Spine set
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2019-07-19 18:24:59 +01:00 |
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Richard Davey
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3e93f20529
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New Spine plugin build
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2019-07-17 16:59:58 +01:00 |
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Richard Davey
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9af50236e6
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Update SpineGameObject.js
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2019-07-17 16:59:47 +01:00 |
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Richard Davey
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7d1f8181a3
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createSkeleton now supports multiple objects in a single json export
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2019-07-17 16:14:11 +01:00 |
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Richard Davey
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96511901c4
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Rendering a Spine object when a Camer has renderToTexture enabled on it would cause the object to be vertically flipped. It now renders correctly in both cases. Fix #4647
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2019-07-17 15:10:18 +01:00 |
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Richard Davey
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d5d9d990d8
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New dist build
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2019-07-17 14:40:58 +01:00 |
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Richard Davey
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6609774217
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Now cleans up after itself properly. Fix #4562
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2019-07-17 14:39:50 +01:00 |
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Richard Davey
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c0d677ee8c
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Added display origin and size component
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2019-07-17 14:39:11 +01:00 |
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Richard Davey
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240b849917
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New WebGL renderer that uses proper batching, renderer look-ahead and a single mvp and skeleton placement
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2019-07-16 17:36:26 +01:00 |
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