Richard Davey
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25f8d29659
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If you used a RenderTexture as a tileset then Dynamic Tilemap Layers would render the tiles inversed on the y-axis in WebGL. Fix #4017
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2018-09-26 16:32:27 +01:00 |
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Richard Davey
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b4e59405b4
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Calling Tilemap.renderDebug ignored the layer scale when drawing to the Graphics object. It will now scale the layer before drawing. Fix #4026
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2018-09-26 16:18:44 +01:00 |
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Richard Davey
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c0e5197f7c
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Static Tilemap Layers now support tile rotation and flipping. Previously this was a feature only for Dynamic Tilemap Layers, but now both have it. Close #4037
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2018-09-26 16:07:32 +01:00 |
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Richard Davey
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94d21da3ca
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The Static Tilemap Layer would stop drawing all tiles from that point on, if it encountered a tile which had invalid texture coordinates (such as a tile from another tileset). It now skips invalid tiles properly again. Fix #4002
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2018-09-26 15:27:19 +01:00 |
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Richard Davey
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e9417825f0
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Updated change log
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2018-09-26 14:15:45 +01:00 |
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Richard Davey
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9c5876ffb0
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Skip conditional if fromVerts given. Correctly set parts reference.
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2018-09-26 14:15:38 +01:00 |
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Richard Davey
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80f7539a41
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Matter.verts , available via this.matter.verts from within a Scene, is a quick way of accessing the Matter Vertices functions.
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2018-09-26 14:13:03 +01:00 |
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Richard Davey
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df7245e3c5
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Added all of the new Matter debug rendering options
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2018-09-26 14:12:20 +01:00 |
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Richard Davey
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eb09c35056
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The poly-decomp library, as used by Matter.js, has been updated to 0.3.0.
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2018-09-26 11:08:55 +01:00 |
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Richard Davey
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684838aabe
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Polygon.setTo can now take a string of space separated numbers when creating the polygon data, i.e.: '40 0 40 20 100 20 100 80 40 80 40 100 0 50' . This update also impacts the Polygon Shape object, which can now also take this format as well.
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2018-09-26 11:01:48 +01:00 |
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Richard Davey
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ef3f6c0348
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The Shape.Line object was missing a lineWidth property unless you called the setLineWidth method, causing the line to not render in Canvas only. Fix #4068
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2018-09-26 09:33:09 +01:00 |
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Richard Davey
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13a72f961e
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lint fix
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2018-09-25 16:23:14 +01:00 |
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Richard Davey
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2985a97c56
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TileSet.getTileData() has been updated so it will return tile data from either Tiled 1.1.x or the new Tiled 1.2.x JSON structure. Fix #3998
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2018-09-25 16:20:34 +01:00 |
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Richard Davey
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2d9477680b
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-25 16:12:30 +01:00 |
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Richard Davey
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600b226337
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Updated log
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2018-09-25 16:12:15 +01:00 |
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Richard Davey
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9b09d32426
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Merge pull request #4062 from s-s/bugfix-4010
#4010 fix
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2018-09-25 16:10:12 +01:00 |
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Richard Davey
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91f15a9046
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Merge pull request #4060 from felipeprov/master
Fixed possible typo on UpdateList#shutdown
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2018-09-25 15:56:43 +01:00 |
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Richard Davey
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37d7b7b32d
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The Loader has been updated to handle the impact of you destroying the game instance while still processing files. It will no longer throw cache and texture related errors. Fix #4049
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2018-09-25 15:54:13 +01:00 |
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Richard Davey
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df8c0d8673
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Calling Tilemap.renderDebug ignored the layer world position when drawing to the Graphics object. It will now translate to the layer position before drawing. Fix #4061
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2018-09-25 15:37:46 +01:00 |
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Richard Davey
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41920b07cc
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Tilemap.setBaseTileSize now sets the size into the LayerData baseTileWidth and baseTileHeight properties accordingly. Fix #4057
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2018-09-25 15:19:57 +01:00 |
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Richard Davey
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2812bff0ee
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Sprites now have preDestroy method, which is called automatically by destroy . The method destroys the Animation component, unregistering the remove event in the process and freeing-up resources. Fix #4051
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2018-09-25 15:11:15 +01:00 |
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Richard Davey
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e94d92518d
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GameObjects added to and removed from Containers no longer listen for the shutdown event at all
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2018-09-25 15:00:23 +01:00 |
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Richard Davey
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c704dc450a
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Fixed jsdoc definitions
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2018-09-25 11:36:36 +01:00 |
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Richard Davey
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75bdfcc081
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-09-24 23:20:49 +01:00 |
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Richard Davey
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89b9f42f3e
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Adding jsdocs
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2018-09-24 23:20:43 +01:00 |
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Chris Andrew
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dfe335102c
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Added some descriptions for the AnimationManager class.
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2018-09-24 18:47:24 +01:00 |
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Sergey
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948ed58842
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#4010 fix
Both values are already scaled to resolution.
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2018-09-24 14:34:59 +03:00 |
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Felipe Provenzano
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731a495c24
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Fixed possible typo on UpdateList#shutdown
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2018-09-23 22:03:18 +02:00 |
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Richard Davey
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f869794346
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Preparing for 3.14 work
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2018-09-20 17:20:26 +01:00 |
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Richard Davey
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f8986a4a18
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Fixed headings
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2018-09-20 17:20:12 +01:00 |
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Richard Davey
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bc1cf42011
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Updated help script
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2018-09-20 17:04:20 +01:00 |
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Richard Davey
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3fb0f7c57b
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Swapped to new event handler
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2018-09-20 16:58:48 +01:00 |
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Richard Davey
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9495b92101
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Added plugin readme
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2018-09-20 16:58:31 +01:00 |
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Richard Davey
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25813cec83
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Tweaked build settings
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2018-09-20 16:58:23 +01:00 |
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Richard Davey
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a39555a53d
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3.13 Build
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2018-09-20 16:58:00 +01:00 |
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Richard Davey
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28d3336bd3
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Updated change log and readme
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2018-09-20 16:57:25 +01:00 |
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Richard Davey
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dbf9e6d955
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Removed automatic core build
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2018-09-20 14:14:44 +01:00 |
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Richard Davey
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cbb99ac536
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Updated docs
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2018-09-20 14:14:36 +01:00 |
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Richard Davey
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41956c4625
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Added FB plugin conditional
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2018-09-20 14:14:29 +01:00 |
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Richard Davey
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22e6c15de9
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Display use of FB plugin
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2018-09-20 14:14:09 +01:00 |
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Richard Davey
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72ac4a1cda
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Added new FB build configs
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2018-09-20 14:13:59 +01:00 |
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Richard Davey
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a9380034a5
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Ignore new build files
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2018-09-20 14:13:32 +01:00 |
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Richard Davey
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cd0bc6ae58
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Updated log
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2018-09-20 14:13:24 +01:00 |
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Richard Davey
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1427518930
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jsdoc fix
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2018-09-20 12:32:02 +01:00 |
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Richard Davey
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d6ff9cfa5a
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FB Plugin moved to its own build file
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2018-09-20 11:50:09 +01:00 |
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Richard Davey
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c36a3b4057
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Hopefully fix annoying TS error
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2018-09-20 11:49:52 +01:00 |
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Richard Davey
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2292500094
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Finished FB docs
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2018-09-20 11:49:39 +01:00 |
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Richard Davey
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7f835da1e1
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Fixed Rectangle hit area coordinates
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2018-09-20 11:49:24 +01:00 |
|
Richard Davey
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5b5014744a
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Starting Leaderboard docs
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2018-09-19 17:09:08 +01:00 |
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Richard Davey
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1c3e9fb598
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API documentation complete
|
2018-09-19 16:45:02 +01:00 |
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