Christian Wesselhoeft
|
428505f600
|
Enable jshint immed flag.
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
3b4c034452
|
Constrain Windows Scripting Host env to Loader.js
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
f409a735f0
|
Fix jshint issues in src/Phaser.js
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
bdbf2783ad
|
Fix jshint issues in src/gameobjects
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
04d88b6c35
|
Fix jshint issues in src/geom
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
ebad4c1d38
|
Fix jshint issues in src/input
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
2ea76d1216
|
Fix jshint issues in src/loader
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
debb6bdcf9
|
Fix jshint issues in src/core
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
9faa27ce4f
|
Fix jshint issues in src/animation
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
35c24f4ec3
|
Fix jshint issues in src/utils
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
1c286c1ae5
|
Fix jshint issues in src/physics/p2
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
b375daa3f6
|
Fix jshint issues in src/physics/ninja
|
2014-03-25 14:56:05 -07:00 |
|
Christian Wesselhoeft
|
5f267baeb0
|
Fix jshint issues in src/physics/arcade
|
2014-03-25 14:56:04 -07:00 |
|
Christian Wesselhoeft
|
0b08877f76
|
Fix jshint issues in src/particles/arcade
|
2014-03-25 14:56:04 -07:00 |
|
Christian Wesselhoeft
|
89a1639952
|
Fix jshint issues in src/tilemap
|
2014-03-25 14:56:04 -07:00 |
|
Christian Wesselhoeft
|
61f18b675c
|
Trim trailing whitespace.
|
2014-03-25 14:56:04 -07:00 |
|
Christian Wesselhoeft
|
12c5a1b534
|
Run jshint as part of build process.
|
2014-03-25 14:56:00 -07:00 |
|
Christian Wesselhoeft
|
07498378ca
|
Remove jshint options that contradict coding style.
|
2014-03-25 14:25:33 -07:00 |
|
Christian Wesselhoeft
|
0d12fcd79a
|
Remove unnecessary .jshintrc flags.
|
2014-03-25 14:25:33 -07:00 |
|
Christian Wesselhoeft
|
0b9d101a25
|
Fix .jshintrc whitespace.
|
2014-03-25 14:25:33 -07:00 |
|
photonstorm
|
344ab46d78
|
Line.fromSprite now sets "fromCenter" to false by default as Sprite.center is deprecated in 2.x. Documentation and Examples updated to reflect this.
|
2014-03-25 12:44:20 +00:00 |
|
photonstorm
|
6483b61db7
|
Tween.generateData would enter an eternal loop if the total resulted in a float. Now wrapped in Math.floor.
|
2014-03-25 03:08:51 +00:00 |
|
photonstorm
|
6651f6c394
|
Tutorial updated for Phaser 2
|
2014-03-24 23:38:52 +00:00 |
|
photonstorm
|
7eee1eac1f
|
Updated docs to 2.0.1.
|
2014-03-24 12:41:45 +00:00 |
|
photonstorm
|
65e1ae51d8
|
Fixed small typos in the README.
|
2014-03-24 12:21:21 +00:00 |
|
photonstorm
|
be57d50bc5
|
Moved the PhysicsEditor plugin to the resources folder.
|
2014-03-24 12:17:50 +00:00 |
|
photonstorm
|
87a0fb86b8
|
All Timer events are now increased by the game time on start.
|
2014-03-24 12:15:14 +00:00 |
|
photonstorm
|
622957c9b0
|
Timer objects incorrectly set the first tick value on events if you added the events prior to starting them.
|
2014-03-24 02:25:35 +00:00 |
|
photonstorm
|
26a89f0b84
|
New build files with tilemap callback fixes in.
|
2014-03-24 01:39:09 +00:00 |
|
photonstorm
|
49bcd2edd2
|
Tilemap fixes.
|
2014-03-24 00:30:05 +00:00 |
|
photonstorm
|
e1c98ba617
|
You can now create multiple blank layers in a Tilemap.
|
2014-03-23 23:58:01 +00:00 |
|
Richard Davey
|
605414671e
|
Merge pull request #639 from BorisKozo/patch-1
Update Migration Guide.md
|
2014-03-23 21:39:38 +00:00 |
|
Boris Kozorovitzky
|
edef6227e6
|
Update Migration Guide.md
Maybe this will save someone else the 30 minute debug
|
2014-03-23 22:34:50 +02:00 |
|
photonstorm
|
0c156ccd90
|
Fixed some md issues in Contributing and Readme.
Fixed game reference in Emitter.
|
2014-03-23 12:07:55 +00:00 |
|
Richard Davey
|
eddf1edead
|
Tilemap updates
|
2014-03-23 10:35:31 +00:00 |
|
photonstorm
|
539d70d581
|
Testing multi layer blank map updates.
|
2014-03-22 08:33:38 +00:00 |
|
Richard Davey
|
9536782925
|
Merge pull request #629 from clark-stevenson/patch-1
Few updates
|
2014-03-22 08:33:35 +00:00 |
|
clark-stevenson
|
daaa99216f
|
Few updates
|
2014-03-21 23:59:44 +00:00 |
|
Richard Davey
|
01d911a2f9
|
Merge pull request #626 from georgiee/fix-circle-parsing2
Multiple circle shapes in a body with position
|
2014-03-21 20:10:55 +00:00 |
|
Georgios Kaleadis
|
c2964857a3
|
multiple circle shapes in a body with position
|
2014-03-21 20:45:25 +01:00 |
|
photonstorm
|
21c0be4d02
|
BitmapDatas when used as Game Object textures in WebGL now update themselves properly.
Timer.ms now correctly reports the ms time even if the Timer has been paused (thanks Nambew, fix #624)
|
2014-03-21 18:37:54 +00:00 |
|
photonstorm
|
0fa54b0b24
|
TileSprites now emit outOfBounds and enterBounds events accordingly.
TileSprites working with physics bodies again.
|
2014-03-21 18:04:24 +00:00 |
|
photonstorm
|
9c8f01cd7f
|
The volume given in Sound.play now over-rides that set in Sound.addMarker if specified (fix #623)
|
2014-03-21 15:43:59 +00:00 |
|
Richard Davey
|
51a2002bf8
|
Merge pull request #622 from georgiee/fix-prismatic-naming
Fixed bug in prismatic joint. Lock flag not inverted, updated naming & description
|
2014-03-21 14:09:14 +00:00 |
|
photonstorm
|
0fca997d43
|
P2.Body.loadPolygon no longer modifies the Cache array (fix #613)
|
2014-03-21 13:46:35 +00:00 |
|
Georgios Kaleadis
|
c686ea0eb5
|
fixed naming for rotation lock in prismatic joint
|
2014-03-21 14:13:06 +01:00 |
|
photonstorm
|
768bbaaec6
|
README updates.
|
2014-03-21 12:34:26 +00:00 |
|
Richard Davey
|
f0034008f5
|
Merge pull request #614 from georgiee/physics-phaser-exporter
Custom PhysicsEditor export & new p2 polygon parsing
|
2014-03-21 11:27:13 +00:00 |
|
photonstorm
|
b9fcda73ca
|
ArcadePhysics.World.seperate will now check gravity totals to determine separation order. You can set World.forceX to true to always separate on X first and skip this check.
|
2014-03-21 11:22:56 +00:00 |
|
photonstorm
|
111164e221
|
If no seed was given in the Game config object, the RandomDataGenerator wouldn't be started (thank tylerjhutchison fix #619)
|
2014-03-21 11:22:56 +00:00 |
|