Richard Davey
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04dcb29c88
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WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.
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2013-08-08 03:24:26 +01:00 |
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Richard Davey
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a174bbc6b3
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Vastly optimised InputManager and Pointer is now aware of which camera it is over.
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2013-08-08 03:05:59 +01:00 |
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Richard Davey
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bc77c3f84e
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Updated Renderer system, now much easier to expand and maintain.
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2013-08-08 01:07:22 +01:00 |
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Richard Davey
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d7205992a5
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Fixed some issues in dragging sprites with snap-to-center and world coordinates.
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2013-08-07 00:00:12 +01:00 |
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Richard Davey
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77cc3858d9
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Fixed the world drag issue across Sprite and Button.
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2013-08-06 04:34:52 +01:00 |
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Richard Davey
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a7873a3b74
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Removed the FX project as it's no longer needed and tidied up the build folder.
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2013-08-06 03:43:53 +01:00 |
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Richard Davey
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11954812c6
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Clearing down the To Do list.
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2013-08-06 03:14:48 +01:00 |
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Richard Davey
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d1da4cbdef
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Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks
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2013-08-05 03:43:20 +01:00 |
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Richard Davey
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84ef32e62a
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Fixed Camera FX: Mirror and Scanlines and updated the tests.
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2013-08-02 20:03:53 +01:00 |
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Richard Davey
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f3dcd3e831
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Plugin Support added and CameraFX re-enabled
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2013-08-02 19:37:43 +01:00 |
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Richard Davey
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982faeedb8
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Updating and fixing tests
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2013-08-02 18:32:26 +01:00 |
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Richard Davey
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4c9c50584e
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Tidying up the physics libraries
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2013-08-02 12:38:56 +01:00 |
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Richard Davey
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955909979d
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Preparing for 1.0 branch
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2013-08-01 22:21:29 +01:00 |
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Richard Davey
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ce27acd3ca
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Merge pull request #41 from pixelpicosean/097
Add typescript files for previous tests and 2 newly created tests.
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2013-08-01 14:20:08 -07:00 |
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Richard Davey
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4f2c26df77
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Fixed issue with Pointer speed not resetting and moved some more render methods to the Debug class.
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2013-07-29 00:43:10 +01:00 |
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Richard Davey
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3038f6fcf8
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Added optimised point in circle test to CircleUtils
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2013-07-27 10:57:54 +01:00 |
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Sean
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d4781a19d9
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Add 2 more tests (rectangle utils).
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2013-07-27 10:06:10 +08:00 |
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Sean
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7cae283a4c
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Add typescript source for the 46 tests added last time.
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2013-07-27 09:59:27 +08:00 |
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Sean
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04106b1388
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Merge branch 'photonstorm/097'
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2013-07-20 10:13:31 +08:00 |
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Richard Davey
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d80467a08a
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Some new filter tests added
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2013-07-19 17:58:00 +01:00 |
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Richard Davey
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c8d6fe6c01
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Merge branch '097' of https://github.com/pixelpicosean/phaser into pixelpicosean-097
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2013-07-19 17:38:55 +01:00 |
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Richard Davey
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a5343b4bc0
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Quick commit before I merge the new tests
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2013-07-19 16:53:47 +01:00 |
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Richard Davey
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3c123293ba
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New CSS3 Filters component and Net class.
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2013-07-19 04:57:14 +01:00 |
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Richard Davey
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9827e7522f
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Multiple fixes to remove the use of reserved words, making the YUI compressor work again.
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2013-07-19 02:59:23 +01:00 |
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Sean
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727a06cd9b
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Merge branch 'photonstorm/097'
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2013-07-18 19:25:32 +08:00 |
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Sean
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9f30f656bc
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46 tests with assets and javascript code.
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2013-07-18 15:13:58 +08:00 |
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Richard Davey
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a2c756e37f
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Added ability for full Audio tag playback and iOS touch lock load support.
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2013-07-16 23:32:47 +01:00 |
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Richard Davey
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72eb22128f
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SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
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Richard Davey
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d0e886259d
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Getting ready to overhaul the sound manager.
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2013-07-15 21:45:26 +01:00 |
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Sean
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d620fc7796
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Camera tests, some of them not finished because of bugs.
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2013-07-13 22:47:32 +08:00 |
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Richard Davey
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b3fff37faf
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Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
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Sean
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08fb303801
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Merge remote-tracking branch 'photonstorm/097' into 097
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2013-07-13 08:43:28 +08:00 |
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Sean
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945c9c1a0d
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Add assets and code template of camera fx tests.
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2013-07-13 08:43:08 +08:00 |
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Sean
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6d21d39b19
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Fix scrollfactor test for using new component based sprite.
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2013-07-13 08:41:05 +08:00 |
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Richard Davey
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dcce99ec60
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Added the new Button game object and various other input and tilemap fixes.
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2013-07-12 03:28:46 +01:00 |
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Sean
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b0d3f6e192
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Merge branch 'photonstorm/097'
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2013-07-03 07:52:36 +08:00 |
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Richard Davey
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c81cf0c882
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Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
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Sean
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4695f62d1d
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Merge branch 'photonstorm/097'
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2013-06-28 06:55:26 +08:00 |
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Richard Davey
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c647792c12
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Physics updates
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2013-06-26 14:18:48 +01:00 |
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Richard Davey
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d19ad4976d
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
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Richard Davey
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0591c7f2bd
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Doing one final commit before the task of merging physics with core.
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2013-06-25 15:35:45 +01:00 |
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Sean
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6648cb3812
|
Merge branch 'photonstorm/097'
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2013-06-22 07:42:09 +08:00 |
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Richard Davey
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ec845155eb
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After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
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2013-06-21 23:39:29 +01:00 |
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Richard Davey
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829a1b00e4
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Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
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2013-06-18 19:37:09 +01:00 |
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Sean
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80f5c0a67d
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Merge branch 'photonstorm/097'
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2013-06-16 09:39:13 +08:00 |
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Richard Davey
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0a7513240a
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Refactor completed. Now to tie the physics and sprites together.
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2013-06-14 18:54:12 +01:00 |
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Richard Davey
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533a4c2e30
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Commiting before a small refactor of Shapes and Joints
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2013-06-14 17:55:07 +01:00 |
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Richard Davey
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dd8962d4b5
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After a mammoth debugging session we now have advanced physics colliding and responding accurately :)
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2013-06-14 15:18:41 +01:00 |
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Richard Davey
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114d1d2fbf
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Compiling, but not yet running correctly. Need to add body renderer next.
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2013-06-14 04:13:00 +01:00 |
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Richard Davey
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232c96cc54
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Space and Joints interface added.
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2013-06-14 03:20:47 +01:00 |
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